15
2/20/2025
3 is the magic number
Deck Size: 100
Commander
Legal
Est deck cost: $46.50
Salt sum: 29.51
No deck tags
15
2/20/2025
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Commander

Qty: 1 Price: $1.99
Prime Speaker Vannifar

{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Creature
Prime Speaker Vannifar (rna) 195

Commander

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Sorcery

Qty: 4 Price: $1.54
Amass the Components

Draw three cards, then put a card from your hand on the bottom of your library.

Sorcery
Amass the Components (plst) IMA-41
Ancestral Reminiscence

Draw three cards, then discard a card.

Sorcery
Ancestral Reminiscence (lci) 45
Biomantic Mastery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Sorcery
Biomantic Mastery (c15) 239
Spring

Sorcery
Spring // Mind (akh) 219

Sorcery

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Artifact

Qty: 1 Price: $0.35
Dreamstone Hedron

{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice this artifact: Draw three cards.

Artifact
Dreamstone Hedron (cmm) 945

Artifact

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Creature

Qty: 40 Price: $21.04
Aberrant Mind Sorcerer

Psionic Spells — When this creature enters, choose target instant or sorcery card in your graveyard, then roll a d20. 1—9 | You may put that card on top of your library. 10—20 | Return that card to your hand.

Creature
Aberrant Mind Sorcerer (afr) 44
Aether Herder

When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

Creature
Aether Herder (aer) 102
Architect of the Untamed

Landfall — Whenever a land you control enters, you get {E} (an energy counter). Pay eight {E}: Create a 6/6 colorless Beast artifact creature token.

Creature
Architect of the Untamed (kld) 143
Aven Eternal

Flying When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Creature
Aven Eternal (war) 42
Borderland Ranger

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Borderland Ranger (avr) 169
Civic Wayfinder

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Civic Wayfinder (ddr) 5
Coiling Oracle

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (rvr) 172
Contagious Vorrac

When this creature enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Contagious Vorrac (one) 164
Copper Host Crusher

Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Copper Host Crusher (mom) 181
Elturgard Ranger

Reach When this creature enters, create a 2/2 green Wolf creature token.

Creature
Elturgard Ranger (afr) 182
Ezuri, Stalker of Spheres

When Ezuri enters, you may pay {3}. If you do, proliferate twice. Whenever you proliferate, draw a card.

Creature
Ezuri, Stalker of Spheres (one) 201
Fin-Clade Fugitives

This creature can't be blocked by creatures with power 2 or less. Encore {4}{G} ({4}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Fin-Clade Fugitives (cmr) 227
Frilled Mystic

Flash When this creature enters, you may counter target spell.

Creature
Frilled Mystic (rvr) 183
Halana, Kessig Ranger

Reach Whenever another creature you control enters, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)

Creature
Halana, Kessig Ranger (cmr) 231
Ich-Tekik, Salvage Splicer

When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.)

Creature
Ich-Tekik, Salvage Splicer (cmr) 233
Jadelight Ranger

When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Creature
Jadelight Ranger (rix) 136
Lonis, Cryptozoologist

Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.

Creature
Lonis, Cryptozoologist (mkc) 215
Maul Splicer

When this creature enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens. Golem creatures you control have trample.

Creature
Maul Splicer (nph) 114
Murasa Ranger

Landfall — Whenever a land you control enters, you may pay {3}{G}. If you do, put two +1/+1 counters on this creature.

Creature
Murasa Ranger (bfz) 178
Oil-Gorger Troll

When this creature enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.

Creature
Oil-Gorger Troll (one) 177
Oran-Rief Survivalist

Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.

Creature
Oran-Rief Survivalist (zen) 174
Seascape Aerialist

Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.

Creature
Seascape Aerialist (zen) 64
Shoreline Ranger

Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Creature
Shoreline Ranger (a25) 72
Silhana Starfletcher

Reach (This creature can block creatures with flying.) As this creature enters, choose a color. {T}: Add one mana of the chosen color.

Creature
Silhana Starfletcher (gpt) 95
Smirking Spelljacker

Flash Flying When this creature enters, exile target spell an opponent controls. Whenever this creature attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

Creature
Smirking Spelljacker (otc) 16
Sylvan Ranger

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Sylvan Ranger (jmp) 435
Tajuru Archer

Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature with flying equal to the number of Allies you control.

Creature
Tajuru Archer (ddp) 23
Tajuru Beastmaster

Rally — Whenever this creature or another Ally you control enters, creatures you control get +1/+1 until end of turn.

Creature
Tajuru Beastmaster (bfz) 193
Tajuru Warcaller

Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.

Creature
Tajuru Warcaller (bfz) 195
Talas Explorer

Flying When this creature enters, look at target opponent's hand.

Creature
Talas Explorer (p02) 49
The Pride of Hull Clade

This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Creature
The Pride of Hull Clade (mkm) 172
Turntimber Ranger

Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature.

Creature
Turntimber Ranger (zen) 191
Viridian Corrupter

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters, destroy target artifact.

Creature
Viridian Corrupter (mbs) 94
Whirler Rogue

When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn.

Creature
Whirler Rogue (otc) 122
Wing Splicer

When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have flying.

Creature
Wing Splicer (mm3) 57
Winter Eladrin

Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.

Creature
Winter Eladrin (clb) 104
Wormfang Behemoth

When this creature enters, exile all cards from your hand. When this creature leaves the battlefield, return the exiled cards to their owner's hand.

Creature
Wormfang Behemoth (jud) 55
Wormfang Manta

Flying When this creature enters, you skip your next turn. When this creature leaves the battlefield, you take an extra turn after this one.

Creature
Wormfang Manta (jud) 58
Wormfang Newt

When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Wormfang Newt (jud) 59
Wormfang Turtle

When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Wormfang Turtle (jud) 60

Creature

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Instant

Qty: 16 Price: $7.52
Arcane Epiphany

This spell costs {1} less to cast if you control a Wizard. Draw three cards.

Instant
Arcane Epiphany (fdn) 29
Bane's Contingency

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

Instant
Bane's Contingency (clb) 57
Bone to Ash

Counter target creature spell. Draw a card.

Instant
Bone to Ash (m20) 48
Confound

Counter target spell that targets a creature. Draw a card.

Instant
Confound (plst) PLS-22
Contradict

Counter target spell. Draw a card.

Instant
Contradict (plst) DTK-49
Decisive Denial

Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.

Instant
Decisive Denial (stx) 177
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (dsc) 216
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dsc) 88
Joint Exploration

Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

Instant
Joint Exploration (dmu) 56
Mystic Genesis

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.

Instant
Mystic Genesis (mm3) 174
Planar Genesis

Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.

Instant
Planar Genesis (mh3) 198
Plasm Capture

Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.

Instant
Plasm Capture (otc) 237
Quandrix Command

Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

Instant
Quandrix Command (lcc) 280
Repudiate

Instant
Repudiate // Replicate (rvr) 249
Sail into the West

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

Instant
Sail into the West (ltc) 68
Vigean Intuition

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

Instant
Vigean Intuition (dis) 136

Instant

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Land

Qty: 38 Price: $14.06
Forest

({T}: Add {G}.)

Land
Forest (dft) 291
Island

({T}: Add {U}.)

Land
Island (dft) 280

Land

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
53 pips - 38 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
52 pips - 40 cards
21 mana - 21 cards
0 pips - 0 cards
3 mana - 1 card
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