230
3/13/2021
Land of Ice and Snow
Deck Size: 225
Commander / EDH
Legal
Est deck cost: $368.44
Salt Sum: 42.46
No deck tags
230
3/13/2021
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Commander

Quantity: 1Price: $8.99
Xenagos, God of Revels

Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

Creature Enchantment
Xenagos, God of Revels (cmr) 541
1

Artifact

Quantity: 30Price: $32.11
Amorphous Axe

Equipped creature gets +3/+0 and is every creature type. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Amorphous Axe (mh1) 219
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (khc) 96
1
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (cmr) 457
1
Bronze Sword

Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bronze Sword (thb) 232
1
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (m20) 223
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (cmr) 693
1
Darksteel Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2}

Artifact
Darksteel Axe (2xm) 247
1
Dwarven Hammer

When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3}

Artifact
Dwarven Hammer (khm) 133
1
Elven Bow

When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3}

Artifact
Elven Bow (khm) 166
1
Emerald Medallion

Green spells you cast cost {1} less to cast.

Artifact
Emerald Medallion (tmp) 283
1
Executioner's Hood

Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Executioner's Hood (dka) 148
1
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (cmr) 462
1
Funeral Longboat

Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Funeral Longboat (khm) 238
1
Gruul Locket

{T}: Add {R} or {G}. {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards.

Artifact
Gruul Locket (rna) 234
1
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (plst) C16-256
1
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (znc) 113
1
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (klr) 249
1
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (cmr) 465
1
Marauder's Axe

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Marauder's Axe (m19) 240
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (znc) 114
1
Prying Blade

Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Prying Blade (xln) 244
1
Raiders' Karve

Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Raiders' Karve (khm) 242
1
Runed Crown

When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle. Equipped creature gets +1/+1. Equip {2}

Artifact
Runed Crown (khm) 245
1
Short Sword

Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Sword (m21) 236
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c19) 221
1
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (cmr) 475
1
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.

Artifact
Talisman of Impulse (mrd) 254
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmr) 346
1
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271
1
Voyager Staff

{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Artifact
Voyager Staff (rav) 274
1

Creature

Quantity: 68Price: $105.40
Ambush Viper

Flash Deathtouch

Creature
Ambush Viper (cmr) 213
1
Arni Brokenbrow

Haste Boast — {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Arni Brokenbrow (khm) 120
1
Beanstalk Giant

Creature
Beanstalk Giant // Fertile Footsteps (eld) 149
1
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (grn) 123
1
Birgi, God of Storytelling

Creature
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123
1
Bloodlust Inciter

{T}: Target creature gains haste until end of turn.

Creature
Bloodlust Inciter (akh) 120
1
Borderland Marauder

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Creature
Borderland Marauder (w16) 11
1
Boreal Druid

{T}: Add {C}.

Creature
Boreal Druid (csp) 105
1
Boreal Outrider

Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)

Creature
Boreal Outrider (khm) 163
1
Brazen Wolves

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

Creature
Brazen Wolves (emn) 122
1
Calamity Bearer

If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Creature
Calamity Bearer (khm) 356
1
Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Creature
Champion of Lambholt (2xm) 156
1
Cinderheart Giant

Trample When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.

Creature
Cinderheart Giant (khm) 126
1
Clan Guildmage

{1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

Creature
Clan Guildmage (rna) 162
1
Death-Hood Cobra

{1}{G}: Death-Hood Cobra gains reach until end of turn. {1}{G}: Death-Hood Cobra gains deathtouch until end of turn.

Creature
Death-Hood Cobra (2xm) 163
1
Doomskar Titan

When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Doomskar Titan (khm) 130
1
Dragon Mage

Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.

Creature
Dragon Mage (m20) 135
1
Dragonkin Berserker

First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Dragonkin Berserker (khm) 131
1
Drakuseth, Maw of Flames

Flying Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Creature
Drakuseth, Maw of Flames (m20) 136
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (ddu) 7
1
Elvish Visionary

When Elvish Visionary enters the battlefield, draw a card.

Creature
Elvish Visionary (cmr) 223
1
Ember-Eye Wolf

Haste {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.

Creature
Ember-Eye Wolf (soi) 154
1
Embereth Shieldbreaker

Creature
Embereth Shieldbreaker // Battle Display (eld) 292
1
End-Raze Forerunners

Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Creature
End-Raze Forerunners (prna) 124s
1
Farhaven Elf

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (khc) 62
1
Fertilid

Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

Creature
Fertilid (cmr) 226
1
Fierce Empath

When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Creature
Fierce Empath (m21) 181
1
Flameblade Angel

Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.

Creature
Flameblade Angel (soi) 157
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (m19) 186
1
Grazing Gladehart

Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.

Creature
Grazing Gladehart (ddo) 47
1
Gruul Beastmaster

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

Creature
Gruul Beastmaster (rna) 129
1
Hans Eriksson

Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.

Creature
Hans Eriksson (cmr) 279
1
Hellkite Courser

Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Creature
Hellkite Courser (cmr) 183
1
Hellkite Punisher

Flying {R}: Hellkite Punisher gets +1/+0 until end of turn.

Creature
Hellkite Punisher (m21) 151
1
Horizon Seeker

Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Horizon Seeker (khm) 175
1
Inferno Titan

{R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Creature
Inferno Titan (m11) 146
1
Kamahl, Heart of Krosa

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)

Creature
Kamahl, Heart of Krosa (cmr) 237
1
Keldon Overseer

Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Haste When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Creature
Keldon Overseer (dom) 134
1
Kronch Wrangler

Trample Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.

Creature
Kronch Wrangler (war) 166
1
Lightning Mare

This spell can't be countered. Lightning Mare can't be blocked by blue creatures. {1}{R}: Lightning Mare gets +1/+0 until end of turn.

Creature
Lightning Mare (m19) 151
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (dom) 168
1
Magda, Brazen Outlaw

Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Creature
Magda, Brazen Outlaw (khm) 142
1
Masked Vandal

Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Creature
Masked Vandal (khm) 184
1
Moss Viper

Deathtouch

Creature
Moss Viper (thb) 179
1
Ohran Frostfang

Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Ohran Frostfang (c19) 33
1
Ore-Scale Guardian

This spell costs {1} less to cast for each land card in your graveyard. Flying, haste

Creature
Ore-Scale Guardian (mh1) 137
1
Proud Wildbonder

Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."

Creature
Proud Wildbonder (iko) 229
1
Radha, Heart of Keld

As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.

Creature
Radha, Heart of Keld (m21) 380
1
Rapacious Dragon

Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Rapacious Dragon (m20) 153
1
Realmwalker

Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (khm) 188
1
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (c20) 186
1
Rimrock Knight

Creature
Rimrock Knight // Boulder Rush (eld) 294
1
Rot Wolf

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.

Creature
Rot Wolf (mbs) 90
1
Rubblebelt Rioters

Haste Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Creature
Rubblebelt Rioters (war) 215
1
Shivan Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn.

Creature
Shivan Dragon (w16) 13
1
Snake of the Golden Grove

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.

Creature
Snake of the Golden Grove (bng) 141
1
Stampeding Elk Herd

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

Creature
Stampeding Elk Herd (dtk) 208
1
Surtland Flinger

Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.

Creature
Surtland Flinger (khm) 377
1
Toralf, God of Fury

Creature
Toralf, God of Fury // Toralf's Hammer (khm) 154Toralf, God of Fury // Toralf's Hammer (khm) 154
1
Torbran, Thane of Red Fell

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Creature
Torbran, Thane of Red Fell (eld) 367
1
Toski, Bearer of Secrets

This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Toski, Bearer of Secrets (khm) 197
1
Trufflesnout

When Trufflesnout enters the battlefield, choose one — • Put a +1/+1 counter on Trufflesnout. • You gain 4 life.

Creature
Trufflesnout (m21) 212
1
Tuskeri Firewalker

Boast — {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Tuskeri Firewalker (khm) 157
1
Tuya Bearclaw

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Creature
Tuya Bearclaw (cmr) 292
1
Volcanic Dragon

Flying, haste

Creature
Volcanic Dragon (m19) 167
1
Whisperer of the Wilds

{T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.

Creature
Whisperer of the Wilds (frf) 144
1
Yavimaya Elder

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice Yavimaya Elder: Draw a card.

Creature
Yavimaya Elder (cmr) 441
1

Enchantment

Quantity: 17Price: $25.47
Arni Slays the Troll

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.

Enchantment
Arni Slays the Troll (khm) 201
1
Colossification

Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 327
1
Court of Bounty

When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 676
1
Feed the Pack

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.

Enchantment
Feed the Pack (dka) 114
1
Fervor

Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Enchantment
Fervor (7ed) 181
1
Footfall Crater

Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.)

Enchantment
Footfall Crater (iko) 118
1
Frenzied Rage

Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

Enchantment
Frenzied Rage (dom) 124
1
Furious Rise

At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.

Enchantment
Furious Rise (m21) 144
1
Garruk's Uprising

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Enchantment
Garruk's Uprising (m21) 308
1
In the Web of War

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

Enchantment
In the Web of War (bok) 108
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (eld) 164
1
Maniacal Rage

Enchant creature Enchanted creature gets +2/+2 and can't block.

Enchantment
Maniacal Rage (grn) 110
1
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rna) 201
1
Rune of Might

Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Enchantment
Rune of Might (khm) 191
1
Rune of Speed

Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

Enchantment
Rune of Speed (khm) 148
1
Senseless Rage

Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Senseless Rage (soi) 180
1
Undying Rage

Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Enchantment
Undying Rage (cmr) 205
1

Instant

Quantity: 30Price: $23.78
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (dom) 154
1
Balduvian Rage

Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Balduvian Rage (2xm) 115
1
Brute Strength

Target creature gets +3/+1 and gains trample until end of turn.

Instant
Brute Strength (akh) 122
1
Burn Bright

Creatures you control get +2/+0 until end of turn.

Instant
Burn Bright (m21) 134
1
Chord of Calling

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Instant
Chord of Calling (2xm) 158
1
Clash of Titans

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Instant
Clash of Titans (iko) 111
1
Collision

Instant
Collision // Colossus (rna) 223
1
Fateful Showdown

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Instant
Fateful Showdown (kld) 114
1
Fire Prophecy

Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

Instant
Fire Prophecy (iko) 116
1
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Instant
Fists of Flame (mh1) 123
1
Frost Bite

Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.

Instant
Frost Bite (khm) 138
1
Haze of Pollen

Prevent all combat damage that would be dealt this turn. Cycling {3} ({3}, Discard this card: Draw a card.)

Instant
Haze of Pollen (akh) 171
1
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (cmr) 232
1
Infuriate

Target creature gets +3/+2 until end of turn.

Instant
Infuriate (thb) 141
1
Inscription of Abundance

Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.

Instant
Inscription of Abundance (znr) 186
1
Kazuul's Fury

Instant
Kazuul's Fury // Kazuul's Cliffs (znr) 146Kazuul's Fury // Kazuul's Cliffs (znr) 146
1
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (tsr) 364
1
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (iko) 170
1
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (znc) 79
1
Run Amok

Target attacking creature gets +3/+3 and gains trample until end of turn.

Instant
Run Amok (khm) 147
1
Rush of Adrenaline

Target creature gets +2/+1 and gains trample until end of turn.

Instant
Rush of Adrenaline (e02) 28
1
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (khm) 194
1
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (cmr) 200
1
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (frf) 116
1
Thrash

Instant
Thrash // Threat (rna) 229
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (thb) 159
1
Titanic Brawl

This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Instant
Titanic Brawl (rna) 146
1
Trumpet Blast

Attacking creatures get +2/+0 until end of turn.

Instant
Trumpet Blast (m19) 165
1
Uncaged Fury

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Instant
Uncaged Fury (m20) 163
1
Weapon Surge

Target creature you control gets +1/+0 and gains first strike until end of turn. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Weapon Surge (2xm) 150
1

Land

Quantity: 37Price: $56.25
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (c19) 236
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 705
1
Guildless Commons

Guildless Commons enters the battlefield tapped. When Guildless Commons enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmr) 351
1
Highland Forest

({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped.

Land
Highland Forest (khm) 261
1
Highland Weald

Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}.

Land
Highland Weald (csp) 147
1
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (c20) 284
1
Looming Spires

Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.

Land
Looming Spires (bfz) 238
1
Mosswort Bridge

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (c20) 291
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmr) 706
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (m19) 254
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmr) 489
1
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 284
12
Snow-Covered Mountain

({T}: Add {R}.)

Land
Snow-Covered Mountain (khm) 282
12
Spinerock Knoll

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (c20) 316
1
Spire Garden

Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (bbd) 85
1

Planeswalker

Quantity: 3Price: $5.27
Domri, Chaos Bringer

+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

Planeswalker
Domri, Chaos Bringer (rna) 166
1
Vivien, Champion of the Wilds

You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. −2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.

Planeswalker
Vivien, Champion of the Wilds (war) 180
1
Xenagos, the Reveler

+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. 0: Create a 2/2 red and green Satyr creature token with haste. −6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Planeswalker
Xenagos, the Reveler (ths) 209
1

Sorcery

Quantity: 39Price: $111.17
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (m12) 121
1
Blessing of Frost

Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

Sorcery
Blessing of Frost (pkhm) 161p
1
Blizzard Brawl

Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Sorcery
Blizzard Brawl (khm) 162
1
Bounty of Skemfar

Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.

Sorcery
Bounty of Skemfar (khc) 12
1
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (dom) 157
1
Cathartic Reunion

As an additional cost to cast this spell, discard two cards. Draw three cards.

Sorcery
Cathartic Reunion (iko) 110
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmr) 424
1
Domri's Ambush

Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.

Sorcery
Domri's Ambush (war) 192
1
Dwarven Reinforcements

Create two 2/1 red Dwarf Berserker creature tokens. Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Dwarven Reinforcements (khm) 134
1
Enlarge

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Enlarge (2xm) 166
1
Forbidden Friendship

Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.

Sorcery
Forbidden Friendship (iko) 119
1
Fury of the Horde

You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Fury of the Horde (csp) 81
1
Into the North

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Sorcery
Into the North (plst) CSP-111
1
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (cmr) 668
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (uma) 171
1
Life's Legacy

As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.

Sorcery
Life's Legacy (m15) 183
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (ice) 255
1
Outmuscle

Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

Sorcery
Outmuscle (eld) 170
1
Overcome

Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Sorcery
Overcome (m20) 186
1
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (pc2) 72
1
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (mm2) 153
1
Pillage

Destroy target artifact or land. It can't be regenerated.

Sorcery
Pillage (mh1) 139
1
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (grn) 143
1
Primal Might

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.

Sorcery
Primal Might (m21) 377
1
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Rabid Bite (znr) 199
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (c15) 199
1
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (vis) 91
1
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (aer) 123
1
Savage Smash

Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Savage Smash (rna) 203
1
Savage Swipe

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Savage Swipe (mh1) 178
1
Seasons Past

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

Sorcery
Seasons Past (soi) 226
1
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (2xm) 179
1
Shattering Spree

Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Sorcery
Shattering Spree (gpt) 75
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 686
1
Tormenting Voice

As an additional cost to cast this spell, discard a card. Draw two cards.

Sorcery
Tormenting Voice (znr) 172
1
Track Down

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Sorcery
Track Down (m21) 211
1
Transmogrify

Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.

Sorcery
Transmogrify (m21) 370
1
Tundra Fumarole

Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)

Sorcery
Tundra Fumarole (khm) 156
1
World at War

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
World at War (roe) 172
1

Deck Stats

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