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Tutor
Tutor
Counters
Reach, trample Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Counters
Land
{T}: Choose two target blocking creatures controlled by the same opponent. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever this land becomes tapped, it deals 2 damage to you and each creature you control.

Land
Ramp
Ramp
Creature
Creature
Recursion
Recursion
Draw
Draw
Evasion
Evasion
Protection
Protection
Sorcery
Sorcery
Deck Info
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