163
3/5/2025
feather 2 o retorno
Deck Size: 100
Commander
Legal
Est deck cost: $110.08
Salt sum: 31.84
163
3/5/2025
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Commander

Qty: 1 Price: $2.29
Feather, Radiant Arbiter

Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)

Creature
Feather, Radiant Arbiter (mkc) 313

Commander

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Land

Qty: 34 (35 w/ MDFC)Price: $19.61
Abraded Bluffs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {R} or {W}.

Land
Abraded Bluffs (otj) 251
Axgard Armory

This land enters tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

Land
Axgard Armory (khm) 250
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (2x2) 319
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 264
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 154
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (ltc) 308
Mountain

({T}: Add {R}.)

Land
Mountain (acr) 108
Plains

({T}: Add {W}.)

Land
Plains (acr) 101
Raucous Carnival

This land enters tapped unless a player has 13 or less life. {T}: Add {R} or {W}.

Land
Raucous Carnival (dsk) 266
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (who) 299
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (mkc) 285
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (dft) 271

Land

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Recursion

Qty: 4 Price: $8.56
Mantle of the Ancients

Enchant creature you control When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Enchantment
Mantle of the Ancients (pip) 165
Open the Vaults

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Sorcery
Open the Vaults (m10) 21
Retether

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

Sorcery
Retether (plc) 13
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (dmr) 273

Recursion

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Copy

Qty: 1 Price: $0.49
Three Dog, Galaxy News DJ

Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.

Creature
Three Dog, Galaxy News DJ (pip) 120

Copy

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Protection

Qty: 8 Price: $15.88
Benevolent Blessing

Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Enchantment
Benevolent Blessing (cmr) 13
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (c21) 210
Dog Umbra

Flash Enchant creature As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Dog Umbra (mh3) 22
Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Hyena Umbra (2x2) 13
Shardmage's Rescue

Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.

Enchantment
Shardmage's Rescue (dsk) 29
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (brc) 166
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (dsc) 107
Unquestioned Authority

Enchant creature When this Aura enters, draw a card. Enchanted creature has protection from creatures.

Enchantment
Unquestioned Authority (j22) 260

Protection

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Removal

Qty: 12 Price: $12.46
Chains of Custody

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Enchantment
Chains of Custody (j25) 180
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (brc) 114
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (lcc) 128
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (otp) 6
Redemption Arc

Enchant creature Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}{W}: Exile enchanted creature.

Enchantment
Redemption Arc (mkc) 13
Shiny Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Shiny Impetus (afc) 138
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (lcc) 137
Vanquish the Horde

This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Sorcery
Vanquish the Horde (inr) 49
Vow of Duty

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Enchantment
Vow of Duty (c21) 110
Vow of Lightning

Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

Enchantment
Vow of Lightning (cmr) 209
Winds of Rath

Destroy all creatures that aren't enchanted. They can't be regenerated.

Sorcery
Winds of Rath (c18) 79

Removal

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Draw

Qty: 13 Price: $21.46
Angelic Gift

Enchant creature When this Aura enters, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (afc) 64
Armory Paladin

Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

Creature
Armory Paladin (pip) 93
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 188
Demonic Ruckus

Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When this Aura is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Enchantment
Demonic Ruckus (otj) 120
Dragon Mantle

Enchant creature When this Aura enters, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

Enchantment
Dragon Mantle (cmr) 174
Feather of Flight

Flash Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0 and has flying.

Enchantment
Feather of Flight (blb) 13
Kor Spiritdancer

This creature gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.

Creature
Kor Spiritdancer (bbd) 93
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dmr) 14
Pearl-Ear, Imperial Advisor

Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

Creature
Pearl-Ear, Imperial Advisor (mh3) 39
Sage's Reverie

Enchant creature When this Aura enters, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Enchantment
Sage's Reverie (plst) C18-72
Songbirds' Blessing

Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Enchantment
Songbirds' Blessing (woc) 7
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
Wyleth, Soul of Steel

Trample Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.

Creature
Wyleth, Soul of Steel (cmr) 362

Draw

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Pump

Qty: 6 Price: $9.00
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (plst) ELD-2
Daybreak Coronet

Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Daybreak Coronet (uma) 14
Eidolon of Countless Battles

Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Creature Enchantment
Eidolon of Countless Battles (bng) 7
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (rtr) 9
Legion Leadership

Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Reyav, Master Smith

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

Creature
Reyav, Master Smith (plst) CMR-290

Pump

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Tokens

Qty: 4 Price: $2.62
Ajani's Chosen

Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

Creature
Ajani's Chosen (c18) 61
Archon of Sun's Grace

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Creature
Archon of Sun's Grace (woc) 61
Ghostly Dancers

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Creature
Ghostly Dancers (dsk) 13
Valduk, Keeper of the Flame

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

Creature
Valduk, Keeper of the Flame (dmr) 333

Tokens

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Evasion

Qty: 1 Price: $1.99
Detective's Phoenix

Bestow—{R}, Collect evidence 6. (To pay this bestow cost, pay {R} and exile cards with total mana value 6 or greater from your graveyard.) Flying, haste Enchanted creature gets +2/+2 and has flying and haste. You may cast this card from your graveyard using its bestow ability.

Creature Enchantment
Detective's Phoenix (mh3) 116

Evasion

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Ramp

Qty: 13 Price: $10.79
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (who) 239
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (rvr) 251
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (drc) 125
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (dom) 12
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Hero of Iroas

Aura spells you cast cost {1} less to cast. Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
Hero of Iroas (uma) 20
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (who) 245
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (dsc) 105
Starnheim Courser

Flying Artifact and enchantment spells you cast cost {1} less to cast.

Creature
Starnheim Courser (khm) 32
Sticky Fingers

Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") When enchanted creature dies, draw a card.

Enchantment
Sticky Fingers (snc) 124
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (who) 247
Transcendent Envoy

Flying Aura spells you cast cost {1} less to cast.

Creature Enchantment
Transcendent Envoy (thb) 40

Ramp

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Tutor

Qty: 3 Price: $4.93
Heliod's Pilgrim

When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Creature
Heliod's Pilgrim (thb) 20
Light-Paws, Emperor's Voice

Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.

Creature
Light-Paws, Emperor's Voice (neo) 25
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34

Tutor

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Maybeboard

Qty: 34 Price: $80.02
Angelic Destiny

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return this card to its owner's hand.

Enchantment
Angelic Destiny (plst) M12-3
Ardenn, Intrepid Archaeologist

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

Creature
Ardenn, Intrepid Archaeologist (cmr) 10
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (pgrn) 153p
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (ltc) 296
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (lcc) 216
Chosen by Heliod

Enchant creature When this Aura enters, draw a card. Enchanted creature gets +0/+2.

Enchantment
Chosen by Heliod (ths) 5
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (ltc) 300
Crystal Chimes

{3}, {T}, Sacrifice this artifact: Return all enchantment cards from your graveyard to your hand.

Artifact
Crystal Chimes (plst) C15-250
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (cmm) 21
Etali's Favor

Enchant creature you control When this Aura enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Enchanted creature gets +1/+1 and has trample.

Enchantment
Etali's Favor (lci) 149
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (lcc) 329
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (brc) 141
Furycalm Snarl

As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (who) 283
Glyph Elemental

Bestow {1}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Landfall — Whenever a land you control enters, put a +1/+1 counter on this permanent. Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura.

Creature Enchantment
Glyph Elemental (mh3) 27
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (dsc) 283
Heavenly Blademaster

Flying, double strike When this creature enters, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.

Creature
Heavenly Blademaster (cmm) 28
Idolized

Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."

Enchantment
Idolized (pip) 17
Inventory Management

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) For each Aura and Equipment you control, you may attach it to a creature you control.

Instant
Inventory Management (pip) 105
Lion Sash

{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lion Sash (neo) 26
Ondu Spiritdancer

Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (dsc) 101
Pentarch Ward

Enchant creature As this Aura enters, choose a color. When this Aura enters, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Enchantment
Pentarch Ward (plst) IMA-27
Relic of Progenitus

{T}: Target player exiles a card from their graveyard. {1}, Exile this artifact: Exile all graveyards. Draw a card.

Artifact
Relic of Progenitus (ema) 231
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (otc) 314
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (otc) 316
Sheltered by Ghosts

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.

Enchantment
Sheltered by Ghosts (dsk) 30
Spirit Mantle

Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.

Enchantment
Spirit Mantle (cmr) 385
Sundown Pass

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (who) 310
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (c21) 319
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (who) 321
The Sound of Drums

Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. {2}{R}: Return this card from your graveyard to your hand.

Enchantment
The Sound of Drums (who) 97
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (who) 255
Tiana, Ship's Caretaker

Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

Creature
Tiana, Ship's Caretaker (dmr) 204
Umbra Mystic

Auras attached to permanents you control have umbra armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

Creature
Umbra Mystic (roe) 52
Unfinished Business

Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

Sorcery
Unfinished Business (woc) 8

Maybeboard

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To Rico

Qty: 17 Price: $319.83
Codsworth, Handy Helper

Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.

Creature Artifact
Codsworth, Handy Helper (pip) 14
Eldrazi Conscription

Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)

Enchantment Kindred
Eldrazi Conscription (plst) UMA-3
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
Felidar Umbra

Enchant creature Enchanted creature has lifelink. {1}{W}: Attach this Aura to target creature you control. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Felidar Umbra (pca) 6
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 24
Flickering Ward

Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura. {W}: Return this Aura to its owner's hand.

Enchantment
Flickering Ward (tmp) 19
Galadriel's Dismissal

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Galadriel's Dismissal (ltc) 500
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (mkc) 156
Nomad Mythmaker

{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

Creature
Nomad Mythmaker (plst) 10E-30
Plaza of Heroes

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.

Land
Plaza of Heroes (dmu) 252
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 297
Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters, you may attach this Aura to that creature.

Enchantment
Shielded by Faith (c15) 8
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (cmr) 384
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
Twinning Staff

If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Artifact
Twinning Staff (ncc) 383

To Rico

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Deck Info

Deck stats

62 pips - 50 cards
32 mana - 32 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
16 pips - 16 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck Tokens & Extras (8)

Description

{"ops":[{"insert":"Primer: Feather, Radiant Arbiter (Commander)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Introduction"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Feather, Radiant Arbiter is a commander focused on "},{"attributes":{"bold":true},"insert":"auras and enchantments"},{"insert":", bringing resilience and power to a strategy based on buffing creatures and controlling the battlefield. This deck excels at "},{"attributes":{"bold":true},"insert":"growing quickly"},{"insert":", recycling resources, and applying constant pressure on opponents.\n\nDeck Objective"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck aims to create an "},{"attributes":{"bold":true},"insert":"incredibly strong and well-protected creature"},{"insert":", using auras to increase its power and ensure it is difficult to remove. With synergies that benefit enchantments and enchanted creatures, it can quickly turn a small attacker into an unstoppable threat.\n\n\nGeneral Strategy"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":" (Turns 1-3)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Initial ramp with "},{"attributes":{"bold":true},"insert":"Sol Ring, Arcane Signet, Fire Diamond, and Marble Diamond"},{"insert":" to accelerate gameplay."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Set up the board with cards like "},{"attributes":{"bold":true},"insert":"Kor Spiritdancer, Mesa Enchantress, and Light-Paws, Emperor's Voice"},{"insert":" to generate value from auras."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Seek protection for Feather with "},{"attributes":{"bold":true},"insert":"Swiftfoot Boots, Timely Ward, or Benevolent Blessing"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":" (Turns 4-6)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Start applying pressure with "},{"attributes":{"bold":true},"insert":"Feather and other enchanted creatures"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use auras like "},{"attributes":{"bold":true},"insert":"Ethereal Armor, Daybreak Coronet, and Mantle of the Ancients"},{"insert":" to grow quickly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect your key creature with defensive enchantments like "},{"attributes":{"bold":true},"insert":"Unquestioned Authority and Chains of Custody"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Control the battlefield with "},{"attributes":{"bold":true},"insert":"Path to Exile, Swords to Plowshares, and Generous Gift"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":" (Turn 7+)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Secure victory through massive attacks or effects like "},{"attributes":{"bold":true},"insert":"Winds of Rath and Vanquish the Horde"},{"insert":" to clear the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Recover enchantments from the graveyard with "},{"attributes":{"bold":true},"insert":"Retether, Open the Vaults, or Sevinne's Reclamation"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Utilize finishing moves like "},{"attributes":{"bold":true},"insert":"Rogue's Passage for unblockable lethal damage"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nKey Cards and Synergies"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Buffs and Important Auras"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ethereal Armor"},{"insert":": Exponentially increases power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Daybreak Coronet"},{"insert":": Grants lifelink and vigilance, improving sustainability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"All That Glitters"},{"insert":": Functions as an extra Ethereal Armor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Angelic Gift"},{"insert":": Grants flying and replaces itself when cast."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Value Generation"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kor Spiritdancer, Mesa Enchantress, and Sram, Senior Edificer"},{"insert":": Draw cards when casting enchantments."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Legion Leadership"},{"insert":": Keeps the hand full with frequent enchantments."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protection and Recursion"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Swiftfoot Boots and Benevolent Blessing"},{"insert":": Keep Feather safe from removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sevinne's Reclamation and Open the Vaults"},{"insert":": Recover enchantments from the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Removal and Control"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Swords to Plowshares and Path to Exile"},{"insert":": Handle individual threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Winds of Rath"},{"insert":": Board wipe that preserves enchanted creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Chaos Warp and Generous Gift"},{"insert":": Versatile solutions for problematic permanents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nDeck Pilotage"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Opening Hands and Mulligan"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Look for "},{"attributes":{"bold":true},"insert":"early ramp"},{"insert":" and at least one card draw or protection piece."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid hands with only enchantments but no creatures or ramp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"How to Play Against Different Deck Types"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Against Aggro"},{"insert":": Focus on lifelink and efficient blockers like "},{"attributes":{"bold":true},"insert":"Danitha Capashen, Paragon"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Against Control"},{"insert":": Protect Feather with effects like "},{"attributes":{"bold":true},"insert":"Benevolent Blessing and Swiftfoot Boots"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Against Combo"},{"insert":": Remove key pieces with "},{"attributes":{"bold":true},"insert":"Stroke of Midnight and Generous Gift"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nAdjustments and Alternatives"},{"attributes":{"header":2},"insert":"\n"},{"insert":"For a faster meta, add more ramp and interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"For a control-heavy meta, additional protection and recursion may be necessary."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nConclusion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This "},{"attributes":{"bold":true},"insert":"Feather, Radiant Arbiter"},{"insert":" deck balances aggression and resilience, creating a powerful and hard-to-deal-with commander. With many ways to protect, remove threats, and execute a clear game plan, it is an excellent choice for players who enjoy "},{"attributes":{"bold":true},"insert":"enchanting synergies and interactive gameplay"},{"insert":"!\nIf you want to further refine the list or adapt it to different metas, there are many options for experimentation!\n"}]}

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