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Commander
Commander
Instant
Instant
Artifact
Artifact
Creature
You may choose not to untap this creature during your untap step. {T}: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

You may choose not to untap this creature during your untap step. {T}: Gain control of target creature with power less than or equal to this creature's power for as long as this creature remains tapped and that creature's power remains less than or equal to this creature's power.

Creature
Enchantment
Enchantment
Maybeboard
Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Enchant non-Wall creature you control When this Aura enters, draw a card at the beginning of the next turn's upkeep. Tap enchanted creature: This Aura deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.

Rasputin enters with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it.

Maybeboard
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