34
2/16/2025
Annabelle
Deck Size: 164
Commander
Est deck cost: $133.37
Salt sum: 34.56
No deck tags
34
2/16/2025
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Commander

Qty: 1 Price: $0.79
Arabella, Abandoned Doll

Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.

Creature Artifact
Arabella, Abandoned Doll (dsk) 208

Commander

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Evasion

Qty: 11 Price: $6.27
Angelic Destiny

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return this card to its owner's hand.

Enchantment
Angelic Destiny (woc) 60
Cheeky House-Mouse

Creature
Cheeky House-Mouse // Squeak By (woe) 7
Demonic Ruckus

Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When this Aura is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Enchantment
Demonic Ruckus (otj) 120
Frenzied Goblin

Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.

Creature
Frenzied Goblin (clu) 135
Gift of Wrath

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.

Enchantment
Gift of Wrath (neo) 143
Goblin Smuggler

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn.

Creature
Goblin Smuggler (j25) 137
Griffin Guide

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Enchantment
Griffin Guide (dmr) 8
Hammerhand

Enchant creature When this Aura enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.

Enchantment
Hammerhand (dmu) 129
Ragged Playmate

{1}, {T}: Target creature with power 2 or less can't be blocked this turn.

Creature Artifact
Ragged Playmate (dsk) 150
Sneaking Guide

{2}, {T}: Target creature with power 2 or less can't be blocked this turn.

Creature
Sneaking Guide (znr) 164
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (dsc) 95

Evasion

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Pump

Qty: 9 Price: $3.15
Archon's Glory

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

Instant
Archon's Glory (woe) 2
Cunning Coyote

Haste When this creature enters, another target creature you control gets +1/+1 and gains haste until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Cunning Coyote (otj) 118
Hidden Footblade

Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+0 and has haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hidden Footblade (acr) 34
Jump Scare

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

Instant
Jump Scare (dsk) 17
Kindled Fury

Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Kindled Fury (j25) 571
Lunar Frenzy

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Instant
Lunar Frenzy (mid) 147
Most Valuable Slayer

Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.

Creature
Most Valuable Slayer (dsk) 144
Quick Draw

Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

Instant
Quick Draw (otj) 138
Turn Inside Out

Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Turn Inside Out (dsk) 160

Pump

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Tokens

Qty: 17 Price: $11.03
Assemble the Legion

At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.

Enchantment
Assemble the Legion (pip) 210
Distract the Guards

Freerunning {1}{W} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Create three 1/1 white Human Rogue creature tokens.

Sorcery
Distract the Guards (acr) 3
Eiganjo Uprising

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Sorcery
Eiganjo Uprising (neo) 217
Empty the Warrens

Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Empty the Warrens (dmr) 118
Goro-Goro, Disciple of Ryusei

{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Goro-Goro, Disciple of Ryusei (neo) 145
Griffin Aerie

At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.

Enchantment
Griffin Aerie (plst) M21-22
Grishnákh, Brash Instigator

When Grishnákh enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.

Creature
Grishnákh, Brash Instigator (ltr) 134
Hexgold Halberd

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) During your turn, equipped creature has first strike and trample. Equip {2}{R}

Artifact
Hexgold Halberd (one) 136
Kari Zev, Skyship Raider

First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.

Creature
Kari Zev, Skyship Raider (lcc) 227
Krenko, Tin Street Kingpin

Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (j25) 572
Midnight Mayhem

Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Sorcery
Midnight Mayhem (dsk) 222
Mogg War Marshal

Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.

Creature
Mogg War Marshal (dmr) 131
Prickly Pair

When this creature enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Creature
Prickly Pair (otj) 137
Release the Dogs

Create four 1/1 white Dog creature tokens.

Sorcery
Release the Dogs (plst) JMP-4
Resolute Reinforcements

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token.

Creature
Resolute Reinforcements (dmu) 29
Visions of Glory

Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Visions of Glory (ltc) 182
Wyrm's Crossing Patrol

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Wyrm's Crossing Patrol (clb) 51

Tokens

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Anthem

Qty: 1 Price: $0.35
Tuktuk Rubblefort

Defender, reach Creatures you control have haste.

Creature
Tuktuk Rubblefort (znr) 173

Anthem

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Finisher

Qty: 3 Price: $13.77
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (2x2) 179
Isengard Unleashed

Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead. Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Isengard Unleashed (ltc) 495
Overpowering Attack

Freerunning {2}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Sorcery
Overpowering Attack (acr) 37

Finisher

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Ramp

Qty: 12 Price: $16.24
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 52
Bronze Walrus

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {T}: Add one mana of any color.

Creature Artifact
Bronze Walrus (clb) 302
Dazzling Theater

Enchantment
Dazzling Theater // Prop Room (dsk) 3
Diamond Pick-Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2}

Artifact
Diamond Pick-Axe (lci) 143
Halo Scarab

{2}, Exile this card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Halo Scarab (snc) 239
Inherited Envelope

When this artifact enters, the Ring tempts you. {T}: Add one mana of any color.

Artifact
Inherited Envelope (ltr) 242
Marching Duodrone

Whenever this creature attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Marching Duodrone (clb) 321
Oasis Gardener

When this creature enters, you gain 2 life. {T}: Add one mana of any color.

Creature Artifact
Oasis Gardener (otj) 246
Oketra's Monument

White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

Artifact
Oketra's Monument (dmc) 188
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Starting Column

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add one mana of any color. Max speed — {T}, Sacrifice this artifact: Draw two cards, then discard a card.

Artifact
Starting Column (dft) 244
The Restoration of Eiganjo

Enchantment
The Restoration of Eiganjo // Architect of Restoration (neo) 34The Restoration of Eiganjo // Architect of Restoration (neo) 34

Ramp

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Untap

Qty: 1 Price: $0.35
Escape from Orthanc

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Escape from Orthanc (ltr) 12

Untap

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Burn

Qty: 3 Price: $8.27
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285
Magebane Lizard

Whenever a player casts a noncreature spell, this creature deals damage to that player equal to the number of noncreature spells they've cast this turn.

Creature
Magebane Lizard (otj) 134
Torbran, Thane of Red Fell

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Creature
Torbran, Thane of Red Fell (eld) 147

Burn

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Land

Qty: 37 Price: $17.24
Abraded Bluffs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {R} or {W}.

Land
Abraded Bluffs (otj) 251
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (clu) 232
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Cryptic Caves

{T}: Add {C}. {1}, {T}, Sacrifice this land: Draw a card. Activate only if you control five or more lands.

Land
Cryptic Caves (khc) 109
Cryptic Spires

As you create your deck, circle two of the colors below. Cryptic Spires enters tapped. {T}: Add one mana of either of the circled colors.

Land
Cryptic Spires (2x2) 332
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (otc) 283
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 154
Hidden Courtyard

This land enters tapped. {T}: Add {W}. {4}{W}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Courtyard (lci) 274
Mirrex

{T}: Add {C}. {T}: Add one mana of any color. Activate only if this land entered this turn. {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)

Land
Mirrex (one) 254
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 287
Plains

({T}: Add {W}.)

Land
Plains (dft) 279
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Skyclave Cleric

Creature
Skyclave Cleric // Skyclave Basilica (znr) 40Skyclave Cleric // Skyclave Basilica (znr) 40
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (dsc) 313
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (blc) 344
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179
Volatile Fault

{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

Land
Volatile Fault (lci) 286

Land

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Recursion

Qty: 2 Price: $0.70
Patch Up

Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.

Sorcery
Patch Up (snc) 23
Samwise the Stouthearted

Flash When Samwise enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

Creature
Samwise the Stouthearted (ltr) 28

Recursion

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Creature

Qty: 4 Price: $1.40
Arborea Pegasus

Flying When this creature enters, target creature gets +1/+1 and gains flying until end of turn.

Creature
Arborea Pegasus (afr) 2
Gryffwing Cavalry

Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.

Creature
Gryffwing Cavalry (vow) 16
Lotusguard Disciple

Flying When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.

Creature
Lotusguard Disciple (dft) 21
Survivor of Korlis

First strike {1}{W}, Exile this card from your graveyard: Scry 2.

Creature
Survivor of Korlis (bro) 28

Creature

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Lifegain

Qty: 2 Price: $1.18
Dazzling Angel

Flying Whenever another creature you control enters, you gain 1 life.

Creature
Dazzling Angel (fdn) 9
Hinterland Sanctifier

Whenever another creature you control enters, you gain 1 life.

Creature
Hinterland Sanctifier (j25) 5

Lifegain

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Removal

Qty: 21 Price: $24.87
Aven Interrupter

Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.

Creature
Aven Interrupter (otj) 4
Burn Down the House

Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.

Sorcery
Burn Down the House (mid) 131
Devout Decree

Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sorcery
Devout Decree (m20) 13
Dreadmaw's Ire

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

Instant
Dreadmaw's Ire (lci) 147
Dusk

Sorcery
Dusk // Dawn (drc) 65
Elspeth's Smite

Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.

Instant
Elspeth's Smite (mom) 13
Fateful Absence

Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Instant
Fateful Absence (mid) 18
Felidar Cub

Sacrifice this creature: Destroy target enchantment.

Creature
Felidar Cub (j22) 183
Goblin Negotiation

Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.

Sorcery
Goblin Negotiation (fdn) 88
Law-Rune Enforcer

{1}, {T}: Tap target creature with mana value 2 or greater.

Creature
Law-Rune Enforcer (clu) 64
Lieutenant Kirtar

Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.

Creature
Lieutenant Kirtar (dmr) 12
Plasma Caster

Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, this Equipment deals 1 damage to it. Equip {2}

Artifact
Plasma Caster (pip) 64
Plundering Barbarian

When this creature enters, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Plundering Barbarian (afr) 158
Powder Ganger

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) When this creature enters, destroy up to one target artifact.

Creature
Powder Ganger (pip) 65
Ranger's Firebrand

Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.

Sorcery
Ranger's Firebrand (ltr) 143
Requisition Raid

Spree (Choose one or more additional costs.) + {1} — Destroy target artifact. + {1} — Destroy target enchantment. + {1} — Put a +1/+1 counter on each creature target player controls.

Sorcery
Requisition Raid (otj) 26
Split Up

Choose one — • Destroy all tapped creatures. • Destroy all untapped creatures.

Sorcery
Split Up (dsk) 32
Untimely Malfunction

Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Instant
Untimely Malfunction (dsk) 161
Unwanted Remake

Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Unwanted Remake (dsk) 39
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (inr) 48
Yavimaya Steelcrusher

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) {1}, Sacrifice this creature: Destroy target artifact.

Creature
Yavimaya Steelcrusher (dmu) 152

Removal

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Draw

Qty: 24 Price: $9.98
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

Sorcery
Ancestral Anger (inr) 141
Bitter Reunion

When this enchantment enters, you may discard a card. If you do, draw two cards. {1}, Sacrifice this enchantment: Creatures you control gain haste until end of turn.

Enchantment
Bitter Reunion (otc) 156
Clockwork Percussionist

Haste When this creature dies, exile the top card of your library. You may play it until the end of your next turn.

Creature Artifact
Clockwork Percussionist (dsk) 130
Combat Thresher

Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Double strike When this creature enters, draw a card.

Creature Artifact
Combat Thresher (bro) 35
Crash Through

Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Crash Through (plst) M19-133
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (ltc) 164
Dragon Mantle

Enchant creature When this Aura enters, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

Enchantment
Dragon Mantle (cmr) 174
Electric Revelation

As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Instant
Electric Revelation (otc) 163
Goblin Picker

{R}, {T}, Discard a card: Draw a card.

Creature
Goblin Picker (dmu) 128
Grab the Prize

As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.

Sorcery
Grab the Prize (dsk) 138
Helpful Hunter

When this creature enters, draw a card.

Creature
Helpful Hunter (fdn) 16
Honor the God-Pharaoh

As an additional cost to cast this spell, discard a card. Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Honor the God-Pharaoh (plst) WAR-132
Inspiring Overseer

Flying When this creature enters, you gain 1 life and draw a card.

Creature
Inspiring Overseer (j25) 212
Living Phone

When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature Artifact
Living Phone (dsk) 20
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (inr) 34
Monastery Raid

Freerunning {X}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.

Sorcery
Monastery Raid (acr) 35
Outlaw Medic

Lifelink When this creature dies, draw a card.

Creature
Outlaw Medic (otj) 23
Quarrel's End

As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.

Sorcery
Quarrel's End (ltr) 141
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Reckless Impulse (j25) 589
Reckless Lackey

First strike, haste {2}{R}, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Reckless Lackey (otj) 140
Skyscanner

Flying When this creature enters, draw a card.

Creature Artifact
Skyscanner (scd) 274
Spirited Companion

When this creature enters, draw a card.

Creature Enchantment
Spirited Companion (j25) 256
Symmetry Matrix

Whenever a creature you control with power equal to its toughness enters, you may pay {1}. If you do, draw a card.

Artifact
Symmetry Matrix (bro) 252
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (ltc) 229

Draw

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Protection

Qty: 14 Price: $15.64
Adamant Will

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Adamant Will (vow) 1
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (otc) 216
Chaplain of Alms

Creature
Chaplain of Alms // Chapel Shieldgeist (mid) 13Chaplain of Alms // Chapel Shieldgeist (mid) 13
Divine Resilience

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Divine Resilience (fdn) 10
Fleeting Flight

Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.

Instant
Fleeting Flight (fdn) 13
Hardened Escort

Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Hardened Escort (dsk) 16
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (j25) 222
Norin, Swift Survivalist

Norin can't block. Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn.

Creature
Norin, Swift Survivalist (dsk) 145
Shardmage's Rescue

Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.

Enchantment
Shardmage's Rescue (dsk) 29
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (j25) 270
Taunting Kobold

Haste Whenever this creature attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Taunting Kobold (clb) 199
The Wandering Rescuer

Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Double strike Other tapped creatures you control have hexproof.

Creature
The Wandering Rescuer (dsk) 41
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (mkc) 92

Protection

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Theft

Qty: 2 Price: $2.14
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (voc) 147
Sibling Rivalry

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Sorcery
Sibling Rivalry (bro) 152

Theft

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Deck Info

Deck stats

70 pips - 58 cards
30 mana - 30 cards
0 pips - 0 cards
0 mana - 13 cards
0 pips - 0 cards
0 mana - 13 cards
71 pips - 62 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 13 cards
0 pips - 0 cards
10 mana - 8 cards
CategoriesQtyOdds
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