73
2/1/2025
All The Cards
Deck Size: 100
Commander
Est deck cost: $148.33
Salt sum: 28.25
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73
2/1/2025
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Commander

Qty: 1 Price: $0.35
Jem Lightfoote, Sky Explorer

Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

Creature
Jem Lightfoote, Sky Explorer (otj) 209

Commander

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Enchantment

Qty: 1 Price: $0.35
Emergent Haunting

At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Enchantment
Emergent Haunting (otj) 46

Enchantment

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Lifegain

Qty: 2 Price: $5.34
Ajani's Welcome

Whenever a creature you control enters, you gain 1 life.

Enchantment
Ajani's Welcome (m19) 6
Ivory Tower

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Artifact
Ivory Tower (brr) 23

Lifegain

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Ramp

Qty: 3 Price: $2.49
Case of the Ransacked Lab

Instant and sorcery spells you cast cost {1} less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card.

Enchantment
Case of the Ransacked Lab (mkm) 45
Geyser Drake

Flying During turns other than yours, spells you cast cost {1} less to cast.

Creature
Geyser Drake (otj) 51
Mocking Sprite

Flying Instant and sorcery spells you cast cost {1} less to cast.

Creature
Mocking Sprite (fdn) 159

Ramp

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Anthem

Qty: 1 Price: $0.35
Empyrean Eagle

Flying Other creatures you control with flying get +1/+1.

Creature
Empyrean Eagle (fdn) 239

Anthem

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Finisher

Qty: 1 Price: $0.35
Tolarian Terror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature
Tolarian Terror (fdn) 167

Finisher

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Mill

Qty: 1 Price: $0.35
Candlestick

Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Artifact
Candlestick (mkm) 43

Mill

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Recursion

Qty: 2 Price: $0.84
Aquatic Alchemist

Creature
Aquatic Alchemist // Bubble Up (woe) 40
Archmage's Newt

Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if this creature is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3

Creature
Archmage's Newt (otj) 39

Recursion

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Creature

Qty: 7 Price: $14.59
Archmage of Runes

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.

Creature
Archmage of Runes (fdn) 30
High Fae Trickster

Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.

Creature
High Fae Trickster (fdn) 40
Homunculus Horde

Whenever you draw your second card each turn, create a token that's a copy of this creature.

Creature
Homunculus Horde (fdn) 41
Kiora, the Rising Tide

When Kiora enters, draw two cards, then discard two cards. Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

Creature
Kiora, the Rising Tide (fdn) 45
Kykar, Zephyr Awakener

Flying Whenever you cast a noncreature spell, choose one — • Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. • Create a 1/1 white Spirit creature token with flying.

Creature
Kykar, Zephyr Awakener (fdn) 122
Optimistic Scavenger

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.

Creature
Optimistic Scavenger (dsk) 21
Prairie Dog

Lifelink At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on this creature. {4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

Creature
Prairie Dog (otj) 24

Creature

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Instant

Qty: 1 Price: $0.35
Faebloom Trick

Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls.

Instant
Faebloom Trick (fdn) 38

Instant

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Protection

Qty: 3 Price: $0.35
Dog Umbra

Flash Enchant creature As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Dog Umbra (mh3) 22
Drogskol Captain

Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Drogskol Captain (sis) 60
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (pio) 31Sejiri Shelter // Sejiri Glacier (pio) 31

Protection

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Removal

Qty: 15 Price: $24.76
Azorius Charm

Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.

Instant
Azorius Charm (pio) 205
Cooped Up

Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature.

Enchantment
Cooped Up (woe) 8
Faerie Slumber Party

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This token can block only creatures with flying."

Sorcery
Faerie Slumber Party (woe) 311
Heliod's Punishment

Enchant creature This Aura enters with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Enchantment
Heliod's Punishment (thb) 21
Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Into the Roil (fdn) 509
Kabira Takedown

Instant
Kabira Takedown // Kabira Plateau (pio) 19Kabira Takedown // Kabira Plateau (pio) 19
Lawmage's Binding

Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Lawmage's Binding (jmp) 453
Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment
Pacifism (fdn) 501
Petrify

Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Enchantment
Petrify (lci) 30
Spell Stutter

Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.

Instant
Spell Stutter (woe) 69
Spontaneous Mutation

Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Enchantment
Spontaneous Mutation (sir) 89
This Town Ain't Big Enough

This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands.

Instant
This Town Ain't Big Enough (otj) 74
Three Steps Ahead

Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.

Instant
Three Steps Ahead (otj) 75
Unable to Scream

Enchant creature Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types. As long as enchanted creature is face down, it can't be turned face up.

Enchantment
Unable to Scream (dsk) 78
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (fdn) 168

Removal

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Draw

Qty: 15 Price: $49.17
Assemble the Players

You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

Enchantment
Assemble the Players (mkm) 3
Canyon Crab

{1}{U}: This creature gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

Creature
Canyon Crab (otj) 40
Chimil, the Inner Sun

Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Artifact
Chimil, the Inner Sun (lci) 249
Curious Inquiry

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantment
Curious Inquiry (mkm) 51
Enduring Curiosity

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Curiosity (dsk) 51
Into the Fae Court

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This token can block only creatures with flying."

Sorcery
Into the Fae Court (woe) 57
Picklock Prankster

Creature
Picklock Prankster // Free the Fae (woe) 64
Proft's Eidetic Memory

When Proft's Eidetic Memory enters, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

Enchantment
Proft's Eidetic Memory (mkm) 67
Shoreline Looter

This creature can't be blocked. Threshold — Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Creature
Shoreline Looter (blb) 70
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (fdn) 164
Talion's Messenger

Flying Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.

Creature
Talion's Messenger (woe) 73
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (fdn) 165
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (mid) 81
Union of the Third Path

Draw a card, then you gain life equal to the number of cards in your hand.

Instant
Union of the Third Path (bro) 31
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Draw

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Land

Qty: 45 (47 w/ MDFC)Price: $47.85
Abandoned Campground

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (pio) 258
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (anb) 118
Hidden Grotto

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Hidden Grotto (blb) 254
Island

({T}: Add {U}.)

Land
Island (fdn) 275
Lonely Arroyo

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Land
Lonely Arroyo (otj) 260
Meticulous Archive

({T}: Add {W} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 287
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (m19) 254
Scene of the Crime

This land enters tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice this land: Draw a card.

Artifact Land
Scene of the Crime (mkm) 267
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (fdn) 698
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (jmp) 36
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (fdn) 270
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (xln) 258

Land

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Pump

Qty: 1 Price: $0.49
A Tale for the Ages

Enchanted creatures you control get +2/+2.

Enchantment
A Tale for the Ages (woe) 34

Pump

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Tokens

Qty: 1 Price: $0.35
Wrangler of the Damned

Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.

Creature
Wrangler of the Damned (otj) 238

Tokens

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Maybeboard

Qty: 6 Price: $45.02
Ashiok's Erasure

Flash When this enchantment enters, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When this enchantment leaves the battlefield, return the exiled card to its owner's hand.

Enchantment
Ashiok's Erasure (thb) 43
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (fdn) 586
Harrier Strix

Flying When this creature enters, tap target permanent. {2}{U}: Draw a card, then discard a card.

Creature
Harrier Strix (otj) 52
Realmbreaker's Grasp

Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Enchantment
Realmbreaker's Grasp (mom) 33
Snaremaster Sprite

Flying When this creature enters, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Snaremaster Sprite (woe) 68
Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip {2}

Artifact
Sword of Fire and Ice (spg) 62

Maybeboard

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Deck Info

Deck stats

20 pips - 20 cards
26 mana - 26 cards
46 pips - 40 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
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Deck Tokens & Extras (7)

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