75
2/14/2025
zombie
Deck Size: 100
Commander
Legal
Est deck cost: $299.49
Salt sum: 30.78
No deck tags
75
2/14/2025
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Commander

Quantity: 1Price: $0.99
Gisa and Geralf

When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

Creature
Gisa and Geralf (scd) 3

Commander

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Discard

Quantity: 1Price: $0.35
Mind Swords

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Each player exiles two cards from their hand.

Sorcery
Mind Swords (nem) 60

Discard

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Instant

Quantity: 1Price: $0.35
Scare Tactics

Creatures you control get +1/+0 until end of turn.

Instant
Scare Tactics (exo) 73

Instant

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Ramp

Quantity: 4Price: $4.48
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (afc) 197
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (scd) 261
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (cmr) 341
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (afc) 215

Ramp

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Theft

Quantity: 3Price: $10.47
Mnemonic Betrayal

Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal.

Sorcery
Mnemonic Betrayal (grn) 189
Rogue Class

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. {1}{U}{B}: Level 2 Creatures you control have menace. {2}{U}{B}: Level 3 You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.

Enchantment
Rogue Class (afr) 230
Siphon Insight

Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback {1}{U}{B}

Instant
Siphon Insight (pmid) 241p

Theft

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Anthem

Quantity: 3Price: $3.17
Cemetery Reaper

Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Creature
Cemetery Reaper (scd) 70
Diregraf Captain

Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Creature
Diregraf Captain (scd) 224
Lord of the Accursed

Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Creature
Lord of the Accursed (scd) 88

Anthem

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Drain

Quantity: 2Price: $49.98
Bloodletter of Aclazotz

Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Creature
Bloodletter of Aclazotz (lci) 336
Gray Merchant of Asphodel

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (thb) 99

Drain

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Land

Quantity: 32Price: $66.56
Blighted Fen

{T}: Add {C}. {4}{B}, {T}, Sacrifice this land: Target opponent sacrifices a creature of their choice.

Land
Blighted Fen (plst) BFZ-230
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (scd) 293
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (scd) 297
Contaminated Aquifer

({T}: Add {U} or {B}.) This land enters tapped.

Land
Contaminated Aquifer (dmu) 245
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (ktk) 232
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (thb) 242
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Hall of Storm Giants

If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
Hidden Cataract

This land enters tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Cataract (lci) 273
Hidden Necropolis

This land enters tapped. {T}: Add {B}. {4}{B}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Necropolis (lci) 275
Island

({T}: Add {U}.)

Land
Island (scd) 338
Island

({T}: Add {U}.)

Land
Island (scd) 338
Island

({T}: Add {U}.)

Land
Island (scd) 338
Island

({T}: Add {U}.)

Land
Island (scd) 339
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (afc) 254
Promising Vein

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Promising Vein (lci) 279
Restless Reef

This land enters tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, this land becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever this land attacks, target player mills four cards.

Land
Restless Reef (lci) 282
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 285
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (m19) 257
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (scd) 322
Swamp

({T}: Add {B}.)

Land
Swamp (scd) 341
Swamp

({T}: Add {B}.)

Land
Swamp (scd) 341
Swamp

({T}: Add {B}.)

Land
Swamp (scd) 343
Swamp

({T}: Add {B}.)

Land
Swamp (scd) 343
Swamp

({T}: Add {B}.)

Land
Swamp (scd) 343
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (scd) 324
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 260
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (afc) 270
Treasure Vault

{T}: Add {C}. {X}{X}, {T}, Sacrifice this land: Create X Treasure tokens.

Artifact Land
Treasure Vault (plst) AFR-261
Uncharted Haven

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Land
Uncharted Haven (blb) 261
Witch's Cottage

({T}: Add {B}.) This land enters tapped unless you control three or more other Swamps. When this land enters untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249

Land

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Recursion

Quantity: 7Price: $18.53
Ebondeath, Dracolich

Flash Flying Ebondeath enters tapped. You may cast this card from your graveyard if a creature not named Ebondeath, Dracolich died this turn.

Creature
Ebondeath, Dracolich (afr) 100
Grave Betrayal

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Enchantment
Grave Betrayal (rtr) 67
Gravespawn Sovereign

Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.

Creature
Gravespawn Sovereign (scd) 79
Grimoire of the Dead

{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.

Artifact
Grimoire of the Dead (scd) 265
Havengul Lich

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Creature
Havengul Lich (scd) 231
Liliana, Untouched by Death

+1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. −2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. −3: You may cast Zombie spells from your graveyard this turn.

Planeswalker
Liliana, Untouched by Death (scd) 84
Scourge of Nel Toth

Flying You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Creature
Scourge of Nel Toth (scd) 104

Recursion

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Tokens

Quantity: 15Price: $50.45
Acererak the Archlich

When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon. Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.

Creature
Acererak the Archlich (afr) 87
Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Army of the Damned (scd) 68
Champion of the Perished

Whenever another Zombie you control enters, put a +1/+1 counter on this creature.

Creature
Champion of the Perished (pmid) 91p
Curse of Disturbance

Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Enchantment
Curse of Disturbance (scd) 74
Death-Priest of Myrkul

Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.

Creature
Death-Priest of Myrkul (afr) 95
Diregraf Colossus

This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Creature
Diregraf Colossus (soi) 107
Eternal Skylord

When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Creature
Eternal Skylord (scd) 49
Falcon Abomination

Flying When this creature enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Creature
Falcon Abomination (mid) 52
Gleaming Overseer

When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.

Creature
Gleaming Overseer (scd) 229
Headless Rider

Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.

Creature
Headless Rider (vow) 118
Hobbling Zombie

Deathtouch When this creature dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Creature
Hobbling Zombie (mid) 106
Liliana's Mastery

Zombies you control get +1/+1. When this enchantment enters, create two 2/2 black Zombie creature tokens.

Enchantment
Liliana's Mastery (scd) 86
Necroduality

Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.

Enchantment
Necroduality (vow) 70
Open the Graves

Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.

Enchantment
Open the Graves (scd) 97
Poppet Stitcher

Creature
Poppet Stitcher // Poppet Factory (mid) 71Poppet Stitcher // Poppet Factory (mid) 71

Tokens

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Clones

Quantity: 1Price: $5.99
Glasspool Mimic

Creature
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60

Clones

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Draw

Quantity: 5Price: $19.77
Archghoul of Thraben

Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Creature
Archghoul of Thraben (vow) 93
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (scd) 46
Pilfered Plans

Target player mills two cards. Draw two cards.

Sorcery
Pilfered Plans (scd) 238
Undead Augur

Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.

Creature
Undead Augur (scd) 114
Wilhelt, the Rotcleaver

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Creature
Wilhelt, the Rotcleaver (mic) 2

Draw

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Mill

Quantity: 4Price: $8.46
Consuming Aberration

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Consuming Aberration (fdn) 238
Court of Cunning

When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63
Tymaret Calls the Dead

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control.

Enchantment
Tymaret Calls the Dead (thb) 118
Undead Alchemist

If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.

Creature
Undead Alchemist (isd) 84

Mill

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Removal

Quantity: 16Price: $39.84
Accursed Marauder

When this creature enters, each player sacrifices a nontoken creature of their choice.

Creature
Accursed Marauder (mh3) 405
Bar the Gate

Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)

Instant
Bar the Gate (afr) 47
Cemetery Desecrator

Menace When this creature enters or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.

Creature
Cemetery Desecrator (vow) 100
Crippling Fear

Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.

Sorcery
Crippling Fear (scd) 72
Drown in the Loch

Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

Instant
Drown in the Loch (eld) 188
Fleshbag Marauder

When this creature enters, each player sacrifices a creature of their choice.

Creature
Fleshbag Marauder (scd) 78
Hero's Downfall

Destroy target creature or planeswalker.

Instant
Hero's Downfall (vow) 120
Murder

Destroy target creature.

Instant
Murder (scd) 93
Murderous Rider

Creature
Murderous Rider // Swift End (eld) 287
Overcharged Amalgam

Flash Flying Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, counter target spell, activated ability, or triggered ability.

Creature
Overcharged Amalgam (vow) 71
Rot-Tide Gargantua

Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, each opponent sacrifices a creature of their choice.

Creature
Rot-Tide Gargantua (vow) 129
Sludge Monster

Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Creature
Sludge Monster (mid) 76
Split the Party

Choose target player. Return half the creatures they control to their owner's hand, rounded up.

Sorcery
Split the Party (afr) 76
Toxrill, the Corrosive

At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card.

Creature
Toxrill, the Corrosive (vow) 321
Tsabo's Decree

Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.

Instant
Tsabo's Decree (inv) 129
Vengeful Pharaoh

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if this card is in your graveyard, destroy target attacking creature, then put this card on top of your library.

Creature
Vengeful Pharaoh (m12) 116

Removal

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Counters

Quantity: 1Price: $0.79
Unbreathing Horde

This creature enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If this creature would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

Creature
Unbreathing Horde (scd) 113

Counters

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Finisher

Quantity: 1Price: $5.99
Unstoppable Slasher

Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.

Creature
Unstoppable Slasher (dsk) 294

Finisher

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Protection

Quantity: 2Price: $12.48
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (afc) 217
Zombie Master

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

Creature
Zombie Master (6ed) 162

Protection

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Sac Outlet

Quantity: 1Price: $0.35
Boneyard Desecrator

Menace {1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Creature
Boneyard Desecrator (otj) 81

Sac Outlet

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Sideboard

Quantity: 1Price: $0.49
Geralf's Mindcrusher

When this creature enters, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Geralf's Mindcrusher (scd) 53

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
27 pips - 23 cards
24 mana - 24 cards
77 pips - 50 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
7 mana - 6 cards
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Deck Tokens & Extras (11)

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