Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Commander
Vigilance Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.)
![Agrus Kos, Eternal Soldier (j22) 1 Agrus Kos, Eternal Soldier (j22) 1](https://cards.scryfall.io/normal/front/e/a/ea531418-6c7c-4e23-b681-6bfdd4a3eb79.jpg?1675644307)
Commander
Creature
Creature
Ramp
Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from this artifact: Draw a card.
![Bandit's Haul (otj) 240 Bandit's Haul (otj) 240](https://cards.scryfall.io/normal/front/6/8/68b2e74b-933b-4285-963b-dda3a986a914.jpg?1712356248)
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
![We Ride at Dawn (otc) 12 We Ride at Dawn (otc) 12](https://cards.scryfall.io/normal/front/f/d/fd95daa3-c1f6-4f4c-8dde-ad5a50bfea00.jpg?1712353775)
Ramp
Anthem
Anthem
Draw
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
![Taii Wakeen, Perfect Shot (otj) 234 Taii Wakeen, Perfect Shot (otj) 234](https://cards.scryfall.io/normal/front/1/6/1643af0b-fcbf-4636-8c50-77ec77eaa34d.jpg?1712356219)
Draw
Removal
Spree (Choose one or more additional costs.) + {1} — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + {1} — Caught in the Crossfire deals 2 damage to each non-outlaw creature.
![Caught in the Crossfire (otj) 117 Caught in the Crossfire (otj) 117](https://cards.scryfall.io/normal/front/3/a/3a2fd0c4-509e-49c2-ad57-f772efcbc207.jpg?1712860582)
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
![Delayed Blast Fireball (clb) 676 Delayed Blast Fireball (clb) 676](https://cards.scryfall.io/normal/front/e/5/e59903e3-a344-4218-9d41-8b19a9bc8311.jpg?1674140946)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
![Lassoed by the Law (otj) 18 Lassoed by the Law (otj) 18](https://cards.scryfall.io/normal/front/e/a/ea96eeac-c316-4247-a81f-0ddf52675ebf.jpg?1712355295)
Removal
Artifact
Artifact
Finisher
Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
![Great Train Heist (otj) 125 Great Train Heist (otj) 125](https://cards.scryfall.io/normal/front/3/5/357dd9b2-5d2d-49f6-86f0-f5c4d63474dd.jpg?1712860638)
Finisher
Burn
Burn
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (drc) 61 Path of Ancestry (drc) 61](https://cards.scryfall.io/normal/front/1/4/14313a22-93dc-46fc-aeb6-09ab3b6f8686.jpg?1738355595)
Land
Tokens
Flying, vigilance Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever this creature attacks, if its power is 6 or greater, draw a card.
![Angelic Sell-Sword (otc) 10 Angelic Sell-Sword (otc) 10](https://cards.scryfall.io/normal/front/7/5/7581a319-8d15-4b67-a3d5-b90f1e99079b.jpg?1712353766)
Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
![Brimstone Roundup (otj) 115 Brimstone Roundup (otj) 115](https://cards.scryfall.io/normal/front/b/d/bd13011e-a4fc-4107-988f-60cfc851ecd3.jpg?1712355715)
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When this creature enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
![Hellspur Posse Boss (otj) 128 Hellspur Posse Boss (otj) 128](https://cards.scryfall.io/normal/front/5/f/5f348c7e-7d72-40f1-a65f-ee7ff4b09412.jpg?1712355772)
When this creature enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {2}, Sacrifice a token: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
![Prosperity Tycoon (otj) 25 Prosperity Tycoon (otj) 25](https://cards.scryfall.io/normal/front/f/8/f87824f3-aa9f-4d3d-99f7-0fbca43d8a51.jpg?1712355328)
Tokens
Copy
When Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
![Ertha Jo, Frontier Mentor (otj) 203 Ertha Jo, Frontier Mentor (otj) 203](https://cards.scryfall.io/normal/front/a/4/a4e81be6-6447-4f1e-be00-6fcdb2ab35af.jpg?1712356089)
Copy
Protection
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
![Akroma's Will (lcc) 125 Akroma's Will (lcc) 125](https://cards.scryfall.io/normal/front/6/0/608cdbdb-6f7e-438a-bab0-0e7782435f0f.jpg?1698988079)
Protection
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.