42
1/30/2025
Enmara optimized
Deck Size: 100
Commander
Legal
Est deck cost: $328.84
Salt sum: 29.08
No deck tags
42
1/30/2025
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Commander

Quantity: 1Price: $0.59
Emmara, Soul of the Accord

Whenever Emmara becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Creature
Emmara, Soul of the Accord (plst) GRN-168

Commander

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Evasion

Quantity: 1Price: $1.99
Champion of Lambholt

Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.

Creature
Champion of Lambholt (moc) 293

Evasion

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Ramp

Quantity: 9Price: $22.07
Arboreal Grazer

Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.

Creature
Arboreal Grazer (rvr) 131
Citanul Hierophants

Creatures you control have "{T}: Add {G}."

Creature
Citanul Hierophants (dsc) 81
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (drc) 125
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (dsc) 174
Enduring Vitality

Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Vitality (dsk) 176
Harvest Season

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.

Sorcery
Harvest Season (scd) 188
Kona, Rescue Beastie

Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.

Creature
Kona, Rescue Beastie (dsk) 187
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color.

Artifact
Springleaf Drum (2xm) 291

Ramp

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Anthem

Quantity: 1Price: $0.79
Dictate of Heliod

Flash Creatures you control get +2/+2.

Enchantment
Dictate of Heliod (scd) 19

Anthem

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Finisher

Quantity: 3Price: $24.83
Moonshaker Cavalry

Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Moonshaker Cavalry (woe) 21
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (scd) 201
Tyvar, the Pummeler

Tap another untapped creature you control: Tyvar gains indestructible until end of turn. Tap it. {3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.

Creature
Tyvar, the Pummeler (dsk) 202

Finisher

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Recursion

Quantity: 1Price: $0.99
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (blc) 157

Recursion

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Land

Quantity: 37Price: $44.35
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (dft) 252
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (blc) 296
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 60
Creosote Heath

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {G} or {W}.

Land
Creosote Heath (otj) 255
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 153
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (ltc) 308
Forest

({T}: Add {G}.)

Land
Forest (dft) 291
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mkc) 262
Grasslands

This land enters tapped. {T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (cmm) 1002
Graypelt Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Graypelt Refuge (ltc) 316
Holdout Settlement

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Holdout Settlement (scd) 305
Horizon Canopy

{T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Horizon Canopy (who) 287
Hushwood Verge

{T}: Add {G}. {T}: Add {W}. Activate only if you control a Forest or a Plains.

Land
Hushwood Verge (dsk) 261
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (dsc) 289
Plains

({T}: Add {W}.)

Land
Plains (dft) 279
Promising Vein

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Promising Vein (lci) 279
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (clu) 246
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (plst) HOU-184
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 290
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (blc) 343
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179
Vitu-Ghazi, the City-Tree

{T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.

Land
Vitu-Ghazi, the City-Tree (woc) 173

Land

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Removal

Quantity: 10Price: $17.66
Aura Mutation

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.

Instant
Aura Mutation (scd) 217
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (pip) 156
Aven Interrupter

Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.

Creature
Aven Interrupter (otj) 4
Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery
Citywide Bust (scd) 11
Coordinated Clobbering

Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.

Sorcery
Coordinated Clobbering (dsk) 173
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (mkc) 65
Grasp of Fate

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (who) 208
Kabira Takedown

Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (blc) 147
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37

Removal

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Counters

Quantity: 1Price: $0.35
Loyal Guardian

Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Creature
Loyal Guardian (cmm) 304

Counters

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Protection

Quantity: 6Price: $12.94
Archangel of Tithes

Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Creature
Archangel of Tithes (otj) 2
Dauntless Escort

Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Creature
Dauntless Escort (scd) 223
King Darien XLVIII

Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

Creature
King Darien XLVIII (dmu) 204
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (clu) 71
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
The Wandering Rescuer

Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Double strike Other tapped creatures you control have hexproof.

Creature
The Wandering Rescuer (dsk) 41

Protection

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Tokens

Quantity: 14Price: $161.72
Adeline, Resplendent Cathar

Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

Creature
Adeline, Resplendent Cathar (j25) 57
Archangel Elspeth

+1: Create a 1/1 white Soldier creature token with lifelink. −2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. −6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.

Planeswalker
Archangel Elspeth (mom) 6
Battle for Bretagard

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.

Enchantment
Battle for Bretagard (cmm) 916
Felidar Retreat

Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (cmm) 821
Hornet Queen

Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

Creature
Hornet Queen (dsc) 184
March of the Multitudes

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create X 1/1 white Soldier creature tokens with lifelink.

Instant
March of the Multitudes (scd) 236
Mondrak, Glory Dominus

If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)

Creature
Mondrak, Glory Dominus (one) 23
Myrel, Shield of Argive

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

Creature
Myrel, Shield of Argive (bro) 18
Nesting Dovehawk

Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token you control enters, put a +1/+1 counter on this creature.

Creature
Nesting Dovehawk (moc) 17
Parallel Lives

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Parallel Lives (isd) 199
Queen Allenal of Ruadach

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

Creature
Queen Allenal of Ruadach (dmu) 210
Three Blind Mice

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Mouse creature token. II, III — Create a token that's a copy of target token you control. IV — Creatures you control get +1/+1 and gain vigilance until end of turn.

Enchantment
Three Blind Mice (woe) 35
Toby, Beastie Befriender

When Toby enters, create a 4/4 white Beast creature token with "This token can't attack or block alone." As long as you control four or more creature tokens, creature tokens you control have flying.

Creature
Toby, Beastie Befriender (dsk) 35
White Sun's Zenith

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

Instant
White Sun's Zenith (onc) 90

Tokens

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Draw

Quantity: 12Price: $35.80
Bennie Bracks, Zoologist

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card.

Creature
Bennie Bracks, Zoologist (mkc) 57
Camaraderie

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Sorcery
Camaraderie (scd) 219
Collective Unconscious

Draw a card for each creature you control.

Sorcery
Collective Unconscious (scd) 176
Enduring Innocence

Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Innocence (dsk) 6
Finneas, Ace Archer

Vigilance, reach Whenever Finneas attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.

Creature
Finneas, Ace Archer (blb) 212
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (vow) 200
Halo Fountain

{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.

Artifact
Halo Fountain (snc) 15
Harmonize

Draw three cards.

Sorcery
Harmonize (dsc) 182
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (blc) 277
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (inr) 34
Overwhelming Instinct

Whenever you attack with three or more creatures, draw a card.

Enchantment
Overwhelming Instinct (scd) 202
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (mkc) 91

Draw

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Pump

Quantity: 1Price: $2.49
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (inr) 223

Pump

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Tutor

Quantity: 2Price: $1.78
Analyze the Pollen

As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.

Sorcery
Analyze the Pollen (mkm) 150
The Huntsman's Redemption

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 3/3 green Beast creature token. II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

Enchantment
The Huntsman's Redemption (woe) 176

Tutor

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Deck Info

Deck stats

57 pips - 38 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
42 pips - 29 cards
28 mana - 26 cards
0 pips - 0 cards
9 mana - 8 cards
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