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Commander
Commander
Land
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
![Boseiju, Who Endures (neo) 266 Boseiju, Who Endures (neo) 266](https://cards.scryfall.io/normal/front/2/1/2135ac5a-187b-4dc9-8f82-34e8d1603416.jpg?1654568912)
Land
Ramp
Lands you control have "{T}: Add one mana of any color." +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. −2: Mill three cards. You may put a permanent card from among the milled cards into your hand. −7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
![Wrenn and Realmbreaker (mom) 217 Wrenn and Realmbreaker (mom) 217](https://cards.scryfall.io/normal/front/6/f/6f807d91-b157-44e8-a431-49782184f876.jpg?1682205174)
Ramp
Burn
Burn
Recursion
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
![Six (mh3) 169 Six (mh3) 169](https://cards.scryfall.io/normal/front/f/9/f9246b68-580f-4f53-883d-7900880e4b0d.jpg?1717012579)
+1: Return up to one target land card from your graveyard to your hand. −1: Wrenn and Six deals 1 damage to any target. −7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
![Wrenn and Six (2x2) 296 Wrenn and Six (2x2) 296](https://cards.scryfall.io/normal/front/5/b/5bd498cc-a609-4457-9325-6888d59ca36f.jpg?1673149294)
Recursion
Creature
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it. During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells. {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
![Tinybones, Bauble Burglar (fdn) 72 Tinybones, Bauble Burglar (fdn) 72](https://cards.scryfall.io/normal/front/f/f/ff3d85bc-ef2d-4251-baf4-a14bd0cee61e.jpg?1730488853)
Creature
Mill
Impending 5—{1}{B} (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
![Overlord of the Balemurk (dsk) 113 Overlord of the Balemurk (dsk) 113](https://cards.scryfall.io/normal/front/9/b/9b911653-7b96-4cf3-a907-13c5c53a14f7.jpg?1726286269)
Mill
Removal
Removal
Discard
Discard
Tutor
Tutor
Draw
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
![Palantír of Orthanc (ltr) 247 Palantír of Orthanc (ltr) 247](https://cards.scryfall.io/normal/front/6/e/6efb6a69-562c-4d95-858d-b067444cfd7e.jpg?1686970247)
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
![Wheel of Misfortune (cmr) 211 Wheel of Misfortune (cmr) 211](https://cards.scryfall.io/normal/front/7/4/74177b51-a300-49d9-8ea7-557b19cf80c7.jpg?1608910499)
Draw
Protection
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
![Tamiyo's Safekeeping (neo) 211 Tamiyo's Safekeeping (neo) 211](https://cards.scryfall.io/normal/front/f/d/fd4b7ee2-de65-4288-872d-486065a4f226.jpg?1654568357)
Protection
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