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Commander
Commander
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (ltc) 322 Path of Ancestry (ltc) 322](https://cards.scryfall.io/normal/front/d/7/d79e2780-94ae-41bb-af48-c63abc726fb5.jpg?1686966759)
Land
Card advantage
Flying, vigilance Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever this creature attacks, if its power is 6 or greater, draw a card.
![Angelic Sell-Sword (otc) 10 Angelic Sell-Sword (otc) 10](https://cards.scryfall.io/normal/front/7/5/7581a319-8d15-4b67-a3d5-b90f1e99079b.jpg?1712353766)
{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
![Cavalier of Flame (m20) 125 Cavalier of Flame (m20) 125](https://cards.scryfall.io/normal/front/0/c/0c18c541-758b-4237-9961-9637e996e8a5.jpg?1592516836)
Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
![Marshal's Anthem (ltc) 172 Marshal's Anthem (ltc) 172](https://cards.scryfall.io/normal/front/c/5/c524688d-ec43-4665-a22b-c8efacb4be61.jpg?1686965352)
Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
![Pyretic Charge (otc) 29 Pyretic Charge (otc) 29](https://cards.scryfall.io/normal/front/d/c/dc7a4733-63d9-4b47-8a2e-85d30fe82569.jpg?1712353849)
Card advantage
Ramp
Flying When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
![Boreas Charger (voc) 79 Boreas Charger (voc) 79](https://cards.scryfall.io/normal/front/3/c/3cab81be-47d7-4f76-b031-072ac1a7fbc2.jpg?1641601065)
This Vehicle has haste as long as you control a Mount. Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
![Mobile Homestead (otj) 245 Mobile Homestead (otj) 245](https://cards.scryfall.io/normal/front/d/5/d5fa82e4-0b77-498a-bec0-52764d24957a.jpg?1712356276)
Ramp
Creature
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Enchanted creature gets +2/+2 and has mentor.
![Nyxborn Unicorn (mh3) 37 Nyxborn Unicorn (mh3) 37](https://cards.scryfall.io/normal/front/f/a/fa3a9f8f-b74f-44f1-a8b5-d21a55358a6c.jpg?1717047298)
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors.
![Varchild, Betrayer of Kjeldor (c18) 28 Varchild, Betrayer of Kjeldor (c18) 28](https://cards.scryfall.io/normal/front/7/8/7849b360-afad-4f50-b455-3d118f7bfcd0.jpg?1592710187)
Creature
Enchantment
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
![We Ride at Dawn (otc) 12 We Ride at Dawn (otc) 12](https://cards.scryfall.io/normal/front/f/d/fd95daa3-c1f6-4f4c-8dde-ad5a50bfea00.jpg?1712353775)
Enchantment
Tricks and Overwhelms
Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
![Great Train Heist (otj) 125 Great Train Heist (otj) 125](https://cards.scryfall.io/normal/front/3/5/357dd9b2-5d2d-49f6-86f0-f5c4d63474dd.jpg?1712860638)
Tricks and Overwhelms
Interraction
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
![Soulfire Eruption (cmr) 201 Soulfire Eruption (cmr) 201](https://cards.scryfall.io/normal/front/2/d/2def4384-7175-4a26-a5a0-8f2c5b5ad71c.jpg?1608910409)
Interraction
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