30
1/29/2025
MindGoblin
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $333.10
Salt sum: 38.72
No deck tags
30
1/29/2025
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Commander

Quantity: 1Price: $1.49
Krenko, Mob Boss

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Creature
Krenko, Mob Boss (fdn) 204

Commander

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Land

Quantity: 30Price: $76.44
Arena of Glory

This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Land
Arena of Glory (mh3) 215
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (eld) 239
Den of the Bugbear

If you control two or more other lands, this land enters tapped. {T}: Add {R}. {3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

Land
Den of the Bugbear (afr) 254
Forgotten Cave

This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (j25) 766
Hall of the Bandit Lord

Hall of the Bandit Lord enters tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.

Land
Hall of the Bandit Lord (plst) CHK-277
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 286
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 166
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 260

Land

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Artifact

Quantity: 12Price: $86.78
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 52
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (plst) DDS-58
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (m3c) 296
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (drc) 55
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (pmei) 2024-7
Pyre of Heroes

{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Pyre of Heroes (khm) 241
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (mh3) 295
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (blc) 283
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Staff of Domination

{1}: Untap this artifact. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.

Artifact
Staff of Domination (cmr) 343
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (mh3) 297

Artifact

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Sorcery

Quantity: 6Price: $5.66
Empty the Warrens

Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Empty the Warrens (dmr) 118
Goblin Grenade

As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.

Sorcery
Goblin Grenade (j22) 542
Goblin Negotiation

Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.

Sorcery
Goblin Negotiation (fdn) 88
Goblin War Strike

Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.

Sorcery
Goblin War Strike (scg) 96
Grapeshot

Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Grapeshot (dmr) 125
Infernal Plunge

As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.

Sorcery
Infernal Plunge (isd) 148

Sorcery

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Creature

Quantity: 33Price: $107.07
Adaptive Automaton

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Creature Artifact
Adaptive Automaton (brr) 1
Battle Cry Goblin

{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

Creature
Battle Cry Goblin (j25) 127
Bloodline Pretender

Changeling (This card is every creature type.) As this creature enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.

Creature Artifact
Bloodline Pretender (khm) 235
Conspicuous Snoop

Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.

Creature
Conspicuous Snoop (plst) M21-139
Enduring Courage

Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Courage (dsk) 133
Gempalm Incinerator

Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

Creature
Gempalm Incinerator (dmr) 122
General Kreat, the Boltbringer

Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking. Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.

Creature
General Kreat, the Boltbringer (j25) 48
Goblin Chieftain

Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.

Creature
Goblin Chieftain (jmp) 324
Goblin Chirurgeon

Sacrifice a Goblin: Regenerate target creature.

Creature
Goblin Chirurgeon (fem) 54c
Goblin Instigator

When this creature enters, create a 1/1 red Goblin creature token.

Creature
Goblin Instigator (moc) 282
Goblin King

Other Goblins get +1/+1 and have mountainwalk.

Creature
Goblin King (mb2) 191
Goblin Lackey

Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.

Creature
Goblin Lackey (mb2) 192
Goblin Lookout

{T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.

Creature
Goblin Lookout (lgn) 101
Goblin Matron

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

Creature
Goblin Matron (dmr) 123
Goblin Motivator

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Goblin Motivator (m19) 143
Goblin Recruiter

When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

Creature
Goblin Recruiter (mb2) 193
Goblin Ringleader

Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Goblin Ringleader (m20) 143
Goblin Trashmaster

Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.

Creature
Goblin Trashmaster (m19) 144
Goblin Warchief

Goblin spells you cast cost {1} less to cast. Goblins you control have haste.

Creature
Goblin Warchief (j22) 548
Goblin Wardriver

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Creature
Goblin Wardriver (mbs) 64
Goro-Goro, Disciple of Ryusei

{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Goro-Goro, Disciple of Ryusei (neo) 145
Grenzo, Havoc Raiser

Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Creature
Grenzo, Havoc Raiser (otc) 168
Hobgoblin Bandit Lord

Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.

Creature
Hobgoblin Bandit Lord (afr) 147
Marvin, Murderous Mimic

Marvin has all activated abilities of creatures you control that don't have the same name as this creature.

Creature Artifact
Marvin, Murderous Mimic (dsk) 253
Metallic Mimic

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.

Creature Artifact
Metallic Mimic (inr) 445
Muxus, Goblin Grandee

When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

Creature
Muxus, Goblin Grandee (plst) JMP-24
Ogre Battledriver

Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Ogre Battledriver (ddn) 16
Pashalik Mons

Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

Creature
Pashalik Mons (dmr) 133
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (m3c) 216
Siege-Gang Commander

When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Creature
Siege-Gang Commander (blc) 202
Siege-Gang Lieutenant

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.

Creature
Siege-Gang Lieutenant (m3c) 113
Skirk Prospector

Sacrifice a Goblin: Add {R}.

Creature
Skirk Prospector (dmr) 137
Treasure Nabber

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Creature
Treasure Nabber (ltc) 230

Creature

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Enchantment

Quantity: 7Price: $13.73
Ashling's Prerogative

As this enchantment enters, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters tapped.

Enchantment
Ashling's Prerogative (lrw) 150
Goblin Bombardment

Sacrifice a creature: This enchantment deals 1 damage to any target.

Enchantment
Goblin Bombardment (mh2) 279
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (wot) 44
Mass Hysteria

All creatures have haste.

Enchantment
Mass Hysteria (inr) 400
Quest for the Goblin Lord

Whenever a Goblin you control enters, you may put a quest counter on this enchantment. As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.

Enchantment
Quest for the Goblin Lord (wwk) 86
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 145
Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Enchantment
Shared Animosity (lcc) 231

Enchantment

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Instant

Quantity: 11Price: $41.93
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (inr) 139
Battle Hymn

Add {R} for each creature you control.

Instant
Battle Hymn (avr) 128
Brightstone Ritual

Add {R} for each Goblin on the battlefield.

Instant
Brightstone Ritual (ons) 191
Burn Bright

Creatures you control get +2/+0 until end of turn.

Instant
Burn Bright (rvr) 103
Flare of Duplication

You may sacrifice a nontoken red creature rather than pay this spell's mana cost. Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Flare of Duplication (mh3) 119
Goblin Surprise

Choose one — • Creatures you control get +2/+0 until end of turn. • Create two 1/1 red Goblin creature tokens.

Instant
Goblin Surprise (fdn) 200
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (clu) 141
Pyretic Ritual

Add {R}{R}{R}.

Instant
Pyretic Ritual (m11) 153
Red Elemental Blast

Choose one — • Counter target blue spell. • Destroy target blue permanent.

Instant
Red Elemental Blast (4ed) 218
Tibalt's Trickery

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Instant
Tibalt's Trickery (khm) 153
You See a Pair of Goblins

Choose one — • Charge Them — Creatures you control get +2/+0 until end of turn. • Befriend Them — Create two 1/1 red Goblin creature tokens.

Instant
You See a Pair of Goblins (afr) 170

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
69 pips - 54 cards
40 mana - 34 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
5 mana - 4 cards
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