16
1/29/2025
Kill me, you cant
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $432.52
Salt sum: 36.17
Est Commander Bracket: 3
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16
1/29/2025
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Commander

Quantity: 1Price: $0.99
Timothar, Baron of Bats

Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

Creature
Timothar, Baron of Bats (lcc) 210

Commander

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Draw

Quantity: 10Price: $16.30
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (dsc) 76
Crossway Troublemakers

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Creature
Crossway Troublemakers (j25) 417
Dusk Legion Zealot

When Dusk Legion Zealot enters, you draw a card and you lose 1 life.

Creature
Dusk Legion Zealot (lcc) 194
Fanatical Offering

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

Instant
Fanatical Offering (lci) 105
Henrika Domnathi

Creature
Henrika Domnathi // Henrika, Infernal Seer (vow) 119Henrika Domnathi // Henrika, Infernal Seer (vow) 119
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (fdn) 180
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (dsc) 156
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (blc) 283
Vampiric Rites

{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Enchantment
Vampiric Rites (scd) 116
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (inr) 137

Draw

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Ramp

Quantity: 10Price: $52.60
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (cmm) 368
Black Market

Whenever a creature dies, put a charge counter on Black Market. At the beginning of your first main phase, add {B} for each charge counter on Black Market.

Enchantment
Black Market (pip) 183
Bontu's Monument

Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Artifact
Bontu's Monument (drc) 124
Charcoal Diamond

Charcoal Diamond enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Crowded Crypt

{T}: Add {B}. Whenever a creature you control dies, put a corpse counter on Crowded Crypt. {4}{B}{B}, {T}, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Artifact
Crowded Crypt (drc) 88
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
Jet Medallion

Black spells you cast cost {1} less to cast.

Artifact
Jet Medallion (mh3) 292
Master of Dark Rites

{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

Creature
Master of Dark Rites (lcc) 83
Nirkana Revenant

Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.

Creature
Nirkana Revenant (voc) 134
Sorin, Imperious Bloodlord

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. −3: You may put a Vampire creature card from your hand onto the battlefield.

Planeswalker
Sorin, Imperious Bloodlord (inr) 133

Ramp

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Anthem

Quantity: 2Price: $9.38
Markov Baron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Markov Baron (mat) 14
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (plst) M10-118

Anthem

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Evasion

Quantity: 2Price: $8.34
Cover of Darkness

As Cover of Darkness enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Cover of Darkness (acr) 89
Shadow Alley Denizen

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Shadow Alley Denizen (rvr) 92

Evasion

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Recursion

Quantity: 1Price: $2.79
Drana, the Last Bloodchief

Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Creature
Drana, the Last Bloodchief (znr) 98

Recursion

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Counters

Quantity: 3Price: $11.27
Blade of the Bloodchief

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}

Artifact
Blade of the Bloodchief (lcc) 300
Cordial Vampire

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

Creature
Cordial Vampire (lcc) 189
Drana, Liberator of Malakir

Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Creature
Drana, Liberator of Malakir (lcc) 193

Counters

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Land

Quantity: 38Price: $122.84
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (otc) 270
Bojuka Bog

Bojuka Bog enters tapped. When Bojuka Bog enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Cavern of Souls

As Cavern of Souls enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (lci) 269
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (afc) 246
Hostile Hostel

Land
Hostile Hostel // Creeping Inn (mid) 264Hostile Hostel // Creeping Inn (mid) 264
Myriad Landscape

Myriad Landscape enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (dsc) 289
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 166
Phyrexian Tower

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Land
Phyrexian Tower (mh3) 303
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 285
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (dsc) 313
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 260
Voldaren Estate

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Land
Voldaren Estate (lcc) 369
Witch's Cottage

({T}: Add {B}.) Witch's Cottage enters tapped unless you control three or more other Swamps. When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249

Land

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Removal

Quantity: 9Price: $12.13
Bitter Triumph

As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.

Instant
Bitter Triumph (lci) 91
Butcher of Malakir

Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature of their choice.

Creature
Butcher of Malakir (lcc) 187
Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Creature
Captivating Vampire (inr) 100
Defile

Target creature gets -1/-1 until end of turn for each Swamp you control.

Instant
Defile (40k) 199
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (dsc) 78
Final Vengeance

As an additional cost to cast this spell, sacrifice a creature or enchantment. Exile target creature.

Sorcery
Final Vengeance (dsk) 99
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (inr) 119
Olivia's Wrath

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Sorcery
Olivia's Wrath (lcc) 205
Urge to Feed

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Instant
Urge to Feed (j25) 502

Removal

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Creature

Quantity: 2Price: $43.34
Bloodthirsty Conqueror

Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Creature
Bloodthirsty Conqueror (fdn) 58
Sanguine Syphoner

Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanguine Syphoner (fdn) 68

Creature

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Lifegain

Quantity: 3Price: $8.13
Creeping Bloodsucker

At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way.

Creature
Creeping Bloodsucker (j25) 415
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (j25) 503
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire of the Dire Moon (j25) 504

Lifegain

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Sac Outlet

Quantity: 3Price: $1.99
Indulgent Aristocrat

Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Creature
Indulgent Aristocrat (inr) 118
Vermin Gorger

{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.

Creature
Vermin Gorger (j22) 485
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Viscera Seer (lcc) 213

Sac Outlet

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Drain

Quantity: 10Price: $18.48
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (inr) 97
Blood Seeker

Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Blood Seeker (dsc) 77
Falkenrath Noble

Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (j25) 441
Malakir Bloodwitch

Flying, protection from white When Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (voc) 131
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (j25) 485
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (ltc) 208
Vengeful Bloodwitch

Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Creature
Vengeful Bloodwitch (fdn) 76
Vindictive Vampire

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

Creature
Vindictive Vampire (clu) 126
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (j25) 71
Vraan, Executioner Thane

Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.

Creature
Vraan, Executioner Thane (one) 114

Drain

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Protection

Quantity: 4Price: $18.96
Cultist of the Absolute

Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."

Enchantment
Cultist of the Absolute (clb) 123
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (drc) 55
Malakir Rebirth

Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258

Protection

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Tutor

Quantity: 2Price: $104.98
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (cmm) 150
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (dmr) 108

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
72 pips - 53 cards
41 mana - 38 cards
0 pips - 0 cards
0 mana - 4 cards
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0 mana - 4 cards
0 pips - 0 cards
13 mana - 11 cards
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