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Counters
Counters
Land
Land
Anthem
Anthem
Protection
Protection
Tokens
At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
![Master of the Wild Hunt (m10) 191 Master of the Wild Hunt (m10) 191](https://cards.scryfall.io/normal/front/2/c/2cf3169c-f01c-47f4-ba4b-e199b7ade5fc.jpg?1561975118)
Trample When this creature enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
![Primal Adversary (mid) 363 Primal Adversary (mid) 363](https://cards.scryfall.io/normal/front/5/e/5e39fdb5-a4cd-49fb-843f-30136ce54b34.jpg?1641172250)
Tokens
Artifact
Artifact
Draw
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
![Storm the Festival (pmid) 200s Storm the Festival (pmid) 200s](https://cards.scryfall.io/normal/front/5/a/5a81fe73-134f-48bc-a0f4-f663b3d9ecb9.jpg?1644864379)
Draw
Pump
Pump
Evasion
Whenever this creature attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
![Pyreheart Wolf (dka) 101 Pyreheart Wolf (dka) 101](https://cards.scryfall.io/normal/front/9/7/9722f20c-e0d9-4165-8cd5-4abadc5378eb.jpg?1562930582)
Evasion
Ramp
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback {3}{R}{G}
![Dire-Strain Rampage (pmid) 219s Dire-Strain Rampage (pmid) 219s](https://cards.scryfall.io/normal/front/5/f/5f618144-b274-4507-8537-17c1343d3073.jpg?1644864061)
As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
![Herald's Horn (pl22) 5 Herald's Horn (pl22) 5](https://cards.scryfall.io/normal/front/f/1/f1817508-e2bd-440e-98e2-f4282b40d713.jpg?1676355252)
If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
![The Celestus (mid) 252 The Celestus (mid) 252](https://cards.scryfall.io/normal/front/3/9/39226a07-d44e-41a6-b9f1-685ef505d015.jpg?1637114509)
Ramp
Copy
Copy
Finisher
Freerunning {2}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
![Overpowering Attack (acr) 218 Overpowering Attack (acr) 218](https://cards.scryfall.io/normal/front/b/6/b62be00b-b6cb-47df-aa60-7c77c2f15fd3.jpg?1721425299)
Finisher
Removal
Removal
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