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Commander
Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
![Sab-Sunen, Luxa Embodied (dft) 553 Sab-Sunen, Luxa Embodied (dft) 553](https://cards.scryfall.io/normal/front/f/b/fb5f9907-e187-4c01-964c-24b3d27948b5.jpg?1738358345)
Commander
Interaction
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Mutational Advantage (pip) 111 Mutational Advantage (pip) 111](https://cards.scryfall.io/normal/front/b/1/b1ff92f1-9dc7-48e6-9e7c-9ef4a88518cb.jpg?1708742571)
Interaction
Advantage
Advantage
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
![Mosswort Bridge (dsc) 288 Mosswort Bridge (dsc) 288](https://cards.scryfall.io/normal/front/7/e/7e608136-d934-4785-abb6-f423722e3835.jpg?1726285456)
Land
Bomb
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
![Myojin of Life's Web (plst) CHK-229 Myojin of Life's Web (plst) CHK-229](https://cards.scryfall.io/normal/front/b/d/bd61a4de-4b3a-4098-80d9-69f4f4f1b791.jpg?1583453807)
{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
![Simic Ascendancy (blc) 260 Simic Ascendancy (blc) 260](https://cards.scryfall.io/normal/front/9/3/9300abb9-2750-4de8-8c1d-dbae48a86037.jpg?1721429509)
Bomb
Ramp
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
![Kinnan, Bonder Prodigy (plst) IKO-192 Kinnan, Bonder Prodigy (plst) IKO-192](https://cards.scryfall.io/normal/front/e/7/e7001e09-1ea9-406a-978e-3ff922e264a2.jpg?1684198182)
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
![Nissa, Resurgent Animist (mat) 72 Nissa, Resurgent Animist (mat) 72](https://cards.scryfall.io/normal/front/3/9/3998ebe6-bbfd-4d9c-9741-2fe7484dc6e5.jpg?1684341070)
Ramp
Default
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
![Animation Module (kld) 194 Animation Module (kld) 194](https://cards.scryfall.io/normal/front/3/4/34bdc973-db45-46a6-ac48-ce88fb59920a.jpg?1576382961)
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
![Chasm Skulker (blc) 164 Chasm Skulker (blc) 164](https://cards.scryfall.io/normal/front/8/7/87523249-4397-41b8-8ee8-fcb1d2dd9853.jpg?1721428990)
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Dreamtide Whale (mh3) 59 Dreamtide Whale (mh3) 59](https://cards.scryfall.io/normal/front/f/d/fd7dc03e-2a61-482a-b7eb-6cdb7f375fd8.jpg?1717011684)
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that had a +1/+1 counter put on it this way. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
![Fangs of Kalonia (mh3) 153 Fangs of Kalonia (mh3) 153](https://cards.scryfall.io/normal/front/0/a/0ae8a77b-4001-4da2-b684-d0fab370a162.jpg?1717012453)
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
![Fight Rigging (snc) 145 Fight Rigging (snc) 145](https://cards.scryfall.io/normal/front/8/6/86fd3454-efe7-4feb-a6ad-069ae2fdbd18.jpg?1664412229)
(Gain the next level as a sorcery to add its ability.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. {G}: Level 2 Permanents you control with counters on them have ward {1}. {3}{G}: Level 3 If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
![Innkeeper's Talent (blb) 180 Innkeeper's Talent (blb) 180](https://cards.scryfall.io/normal/front/9/4/941b0afc-0e8f-45f2-ae7f-07595e164611.jpg?1721814343)
At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
![Ornery Tumblewagg (otj) 171 Ornery Tumblewagg (otj) 171](https://cards.scryfall.io/normal/front/0/0/0020c31b-002a-4121-bc61-2c2c16e9afc8.jpg?1712355953)
Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) Park Heights Maverick can't be blocked by creatures with power 2 or less. Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate.
![Park Heights Maverick (ncc) 63 Park Heights Maverick (ncc) 63](https://cards.scryfall.io/normal/front/f/2/f2ecac25-c187-40c6-af50-e7ce0ff9e921.jpg?1673482270)
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
![Roaring Earth (neo) 204 Roaring Earth (neo) 204](https://cards.scryfall.io/normal/front/8/c/8cbdd88e-c532-4fc0-a1fe-8aa0c26d1092.jpg?1665822582)
Flying, trample When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
![Tanazir Quandrix (stx) 284 Tanazir Quandrix (stx) 284](https://cards.scryfall.io/normal/front/a/5/a5c7241c-c053-440b-b91c-f7298080d626.jpg?1627001424)
Flying If you would proliferate, proliferate twice instead. {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. ({U/P} can be paid with either {U} or 2 life.)
![Tekuthal, Inquiry Dominus (one) 71 Tekuthal, Inquiry Dominus (one) 71](https://cards.scryfall.io/normal/front/f/1/f1d4b157-2c77-4355-8c65-78dec9d44c85.jpg?1675956992)
Default
Maybeboard
Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.
![Archdruid's Charm (mkm) 151 Archdruid's Charm (mkm) 151](https://cards.scryfall.io/normal/front/5/c/5caae5ae-845f-42c2-b1ae-956df2739433.jpg?1706241943)
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
![Plaxcaster Frogling (c21) 226 Plaxcaster Frogling (c21) 226](https://cards.scryfall.io/normal/front/1/3/13a5413a-a082-4f9d-93f5-123e689b3b72.jpg?1625977957)
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." +1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. −5: Draw two cards. −10: Add ten mana of any one color.
![The Aetherspark (dft) 376 The Aetherspark (dft) 376](https://cards.scryfall.io/normal/front/9/3/934cc1ca-2ce8-4062-b1b7-1976e76da8b6.jpg?1738357519)
Maybeboard
Deck Info
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Deck Tokens & Extras (8)
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