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Protection
Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
![Darksteel Garrison (plst) FUT-167 Darksteel Garrison (plst) FUT-167](https://cards.scryfall.io/normal/front/8/4/84648c7d-fc6a-40cb-96c8-f3a061ebc355.jpg?1573517014)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
![Legolas's Quick Reflexes (ltc) 493 Legolas's Quick Reflexes (ltc) 493](https://cards.scryfall.io/normal/front/8/5/851c0167-04ba-4d15-b0fa-c211bd8826f1.jpg?1695346458)
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
![Tamiyo's Safekeeping (neo) 211 Tamiyo's Safekeeping (neo) 211](https://cards.scryfall.io/normal/front/f/d/fd4b7ee2-de65-4288-872d-486065a4f226.jpg?1654568357)
Protection
Untap
Untap
Draw
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
![Abundance (cmm) 884 Abundance (cmm) 884](https://cards.scryfall.io/normal/front/9/b/9bc359b0-8886-415b-a497-e98a2241084e.jpg?1690004728)
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
![Garruk's Uprising (blc) 219 Garruk's Uprising (blc) 219](https://cards.scryfall.io/normal/front/0/d/0d229647-ffe9-4428-b4d6-a318108fc550.jpg?1721429279)
Draw
Ramp
You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
![Case of the Locked Hothouse (mkm) 155 Case of the Locked Hothouse (mkm) 155](https://cards.scryfall.io/normal/front/0/9/0929a1bd-e35c-4ca5-8c8c-dd304cf4b830.jpg?1706241956)
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
![Far Wanderings (plst) TOR-125 Far Wanderings (plst) TOR-125](https://cards.scryfall.io/normal/front/b/5/b5cbc6ea-009f-435c-b5ae-c94e4ab60e08.jpg?1738101968)
This creature gets +1/+1 for each Forest you control. Disguise {4}{G} When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
![Flourishing Bloom-Kin (mkm) 160 Flourishing Bloom-Kin (mkm) 160](https://cards.scryfall.io/normal/front/5/d/5ddcb31e-9301-44f1-b138-0573fbf56a47.jpg?1706241970)
Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
![Nissa, Who Shakes the World (war) 169 Nissa, Who Shakes the World (war) 169](https://cards.scryfall.io/normal/front/f/8/f857bbe4-5619-4733-a0c7-69700f2ef4f3.jpg?1618426283)
Ramp
Finisher
Finisher
Recursion
Recursion
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
![Mosswort Bridge (dsc) 288 Mosswort Bridge (dsc) 288](https://cards.scryfall.io/normal/front/7/e/7e608136-d934-4785-abb6-f423722e3835.jpg?1726285456)
Land
Removal
Removal
Maybeboard
Maybeboard
Deck Info
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