205
2/11/2025
Vampires Galore
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $512.92
Salt sum: 35.69
Est Commander Bracket: 3
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205
2/11/2025
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Commander

Quantity: 1Price: $54.99
Edgar Markov

Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.

Creature
Edgar Markov (inr) 328

Commander

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Instant

Quantity: 10Price: $17.86
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (inr) 139
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (otc) 216
Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Corrupted Conviction (mom) 98
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (ice) 120
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Deadly Dispute (j25) 115
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (acr) 98
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (rvr) 32
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (inr) 392

Instant

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Artifact

Quantity: 9Price: $140.71
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
Door of Destinies

As Door of Destinies enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Artifact
Door of Destinies (m14) 208
Herald's Horn

As Herald's Horn enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (lcc) 304
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (rvr) 263
Patchwork Banner

As Patchwork Banner enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (blc) 283
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871
The One Ring

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 380
Vanquisher's Banner

As Vanquisher's Banner enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (lcc) 316

Artifact

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Land

Quantity: 32Price: $102.60
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (dmc) 198
Bojuka Bog

Bojuka Bog enters tapped. When Bojuka Bog enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (md1) 14
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (inr) 278
Foreboding Ruins

As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (dmc) 211
Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 277
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (inr) 280
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 256
Mortuary Mire

Mortuary Mire enters tapped. When Mortuary Mire enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (pip) 272
Mountain

({T}: Add {R}.)

Land
Mountain (inr) 295
Nomad Outpost

Nomad Outpost enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (otc) 306
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
Plains

({T}: Add {W}.)

Land
Plains (inr) 289
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (lcc) 350
Shattered Landscape

{T}: Add {C}. {T}, Sacrifice Shattered Landscape: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {R}{W}{B} ({R}{W}{B}, Discard this card: Draw a card.)

Land
Shattered Landscape (mh3) 226
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (inr) 283
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (dsc) 301
Swamp

({T}: Add {B}.)

Land
Swamp (inr) 293
Unclaimed Territory

As Unclaimed Territory enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (voc) 188
Vault of Champions

Vault of Champions enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (lcc) 367
Voldaren Estate

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Land
Voldaren Estate (vow) 397

Land

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Creature

Quantity: 34Price: $103.04
Anowon, the Ruin Sage

At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

Creature
Anowon, the Ruin Sage (voc) 118
Baron Bertram Graywater

Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. {1}{B}, Sacrifice another creature or artifact: Draw a card.

Creature
Baron Bertram Graywater (otj) 195
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (inr) 372
Bloodline Keeper

Creature
Bloodline Keeper // Lord of Lineage (inr) 461Bloodline Keeper // Lord of Lineage (inr) 461
Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Creature
Captivating Vampire (inr) 484
Champion of Dusk

When Champion of Dusk enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

Creature
Champion of Dusk (lcc) 188
Charismatic Conqueror

Vigilance Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Creature
Charismatic Conqueror (lcc) 70
Clavileño, First of the Blessed

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

Creature
Clavileño, First of the Blessed (lcc) 18
Cordial Vampire

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

Creature
Cordial Vampire (lcc) 189
Drana, Liberator of Malakir

Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Creature
Drana, Liberator of Malakir (lcc) 193
Dusk Legion Duelist

Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.

Creature
Dusk Legion Duelist (mom) 344
Edgar, Charmed Groom

Creature
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236
Elenda's Hierophant

Flying Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant. When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

Creature
Elenda's Hierophant (lcc) 71
Elenda, the Dusk Rose

Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

Creature
Elenda, the Dusk Rose (lcc) 268
Falkenrath Noble

Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (isd) 100
Florian, Voldaren Scion

First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Creature
Florian, Voldaren Scion (dsc) 217
Indulgent Aristocrat

Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Creature
Indulgent Aristocrat (inr) 118
Legion Lieutenant

Other Vampires you control get +1/+1.

Creature
Legion Lieutenant (rix) 163
Malakir Bloodwitch

Flying, protection from white When Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (voc) 131
Markov Baron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Markov Baron (mat) 14
Markov Enforcer

Whenever Markov Enforcer or another Vampire you control enters, Markov Enforcer fights up to one target creature an opponent controls. Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Creature
Markov Enforcer (j25) 575
Mavren Fein, Dusk Apostle

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Creature
Mavren Fein, Dusk Apostle (lcc) 133
Olivia, Crimson Bride

Flying, haste Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."

Creature
Olivia, Crimson Bride (vow) 315
Patron of the Vein

Flying When Patron of the Vein enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Creature
Patron of the Vein (lcc) 207
Preacher of the Schism

Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

Creature
Preacher of the Schism (lci) 367
Rakish Heir

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Creature
Rakish Heir (voc) 149
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (lcc) 209
Stromkirk Captain

First strike Other Vampire creatures you control get +1/+1 and have first strike.

Creature
Stromkirk Captain (plst) DKA-143
Twilight Prophet

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Creature
Twilight Prophet (rix) 88
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (pm10) 118★
Vampire Socialite

Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Creature
Vampire Socialite (mid) 249
Voldaren Epicure

When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Voldaren Epicure (vow) 308
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (vow) 46
Wispdrinker Vampire

Flying Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

Creature
Wispdrinker Vampire (mkm) 243

Creature

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Planeswalker

Quantity: 1Price: $14.99
Sorin, Imperious Bloodlord

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. −3: You may put a Vampire creature card from your hand onto the battlefield.

Planeswalker
Sorin, Imperious Bloodlord (sld) 1244

Planeswalker

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Enchantment

Quantity: 9Price: $65.91
Caretaker's Talent

(Gain the next level as a sorcery to add its ability.) Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. {W}: Level 2 When this Class becomes level 2, create a token that's a copy of target token you control. {3}{W}: Level 3 Creature tokens you control get +2/+2.

Enchantment
Caretaker's Talent (blb) 6
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (inr) 337
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (wot) 44
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (fdn) 180
Renewed Solidarity

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+0. At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.

Enchantment
Renewed Solidarity (drc) 7
Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Enchantment
Shared Animosity (lcc) 231
Stensia Masquerade

Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Stensia Masquerade (inr) 172
Tocasia's Welcome

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Enchantment
Tocasia's Welcome (bro) 308
Warleader's Call

Creatures you control get +1/+1. Whenever a creature you control enters, Warleader's Call deals 1 damage to each opponent.

Enchantment
Warleader's Call (mkm) 242

Enchantment

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Sorcery

Quantity: 4Price: $9.86
Imposing Grandeur

Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.

Sorcery
Imposing Grandeur (voc) 24
Olivia's Wrath

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Sorcery
Olivia's Wrath (voc) 58
Pact of the Serpent

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Sorcery
Pact of the Serpent (lcc) 206
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (pip) 220

Sorcery

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Tokens & Extras

Quantity: 6Price: $2.96
Blood

{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.

Artifact Token
Blood (tinr) 21
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (tdft) 11
Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature Token
Vampire (tlci) 4
Vampire

Creature Token
Vampire (tinr) 7
Vampire Demon

Flying

Creature Token
Vampire Demon (tlci) 15

Tokens & Extras

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Deck Info

Deck stats

24 pips - 21 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 8 cards
52 pips - 37 cards
27 mana - 25 cards
20 pips - 18 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
10 mana - 9 cards
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