27
3/17/2025
Schrein mi ned an
Deck Size: 100
Commander
Legal
Est deck cost: $328.97
Salt sum: 37.45
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27
3/17/2025
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Commander

Qty: 1 Price: $4.99
Go-Shintai of Life's Origin

{W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.

Creature Enchantment
Go-Shintai of Life's Origin (nec) 37

Commander

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Discard

Qty: 1 Price: $2.49
Honden of Night's Reach

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Enchantment
Honden of Night's Reach (chk) 116

Discard

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Mill

Qty: 1 Price: $0.35
Go-Shintai of Lost Wisdom

Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature Enchantment
Go-Shintai of Lost Wisdom (neo) 55

Mill

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Ramp

Qty: 16 Price: $96.80
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (who) 239
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (spg) 79
Case of the Locked Hothouse

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Enchantment
Case of the Locked Hothouse (mkm) 155
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (m3c) 285
Composer of Spring

Constellation — Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.

Creature
Composer of Spring (cmm) 739
Enduring Vitality

Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Vitality (dsk) 176
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (cns) 164
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rav) 163
Jukai Naturalist

Lifelink Enchantment spells you cast cost {1} less to cast.

Creature Enchantment
Jukai Naturalist (neo) 225
Leyline of the Guildpact

If this card is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.

Enchantment
Leyline of the Guildpact (mkm) 217
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rna) 133
Prismatic Omen

Lands you control are every basic land type in addition to their other types.

Enchantment
Prismatic Omen (wot) 60
Sanctum of Fruitful Harvest

At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.

Enchantment
Sanctum of Fruitful Harvest (m21) 203
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (mh2) 171
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (afc) 215
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (j25) 260

Ramp

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Tutor

Qty: 4 Price: $15.26
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (pthb) 24p
Moon-Blessed Cleric

Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (dsc) 69
Sanctum of All

At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

Enchantment
Sanctum of All (m21) 225
Zur the Enchanter

Flying Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Zur the Enchanter (dmr) 206

Tutor

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Anthem

Qty: 2 Price: $3.98
Boon of the Spirit Realm

Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment. Creatures you control get +1/+1 for each blessing counter on this enchantment.

Enchantment
Boon of the Spirit Realm (cmm) 720
Leyline of Transformation

If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Leyline of Transformation (dsk) 63

Anthem

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Draw

Qty: 8 Price: $23.39
Commune with Spirits

Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sorcery
Commune with Spirits (neo) 180
Eidolon of Blossoms

Constellation — Whenever this creature or another enchantment you control enters, draw a card.

Creature Enchantment
Eidolon of Blossoms (jou) 122
Enduring Innocence

Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Innocence (dsk) 6
Honden of Seeing Winds

At the beginning of your upkeep, draw a card for each Shrine you control.

Enchantment
Honden of Seeing Winds (chk) 69
Sanctum of Calm Waters

At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

Enchantment
Sanctum of Calm Waters (m21) 68
Setessan Champion

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.

Creature
Setessan Champion (pthb) 198p
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (mh2) 214
Tuvasa the Sunlit

Tuvasa gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.

Creature
Tuvasa the Sunlit (pz2) 70691

Draw

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Pingers

Qty: 1 Price: $2.49
Sanctum of Stone Fangs

At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

Enchantment
Sanctum of Stone Fangs (m21) 120

Pingers

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Recursion

Qty: 2 Price: $1.28
Ghen, Arcanum Weaver

{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.

Creature
Ghen, Arcanum Weaver (cmr) 275
Resurgent Belief

Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Resurgent Belief (mh2) 26

Recursion

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Copy

Qty: 3 Price: $8.77
Ondu Spiritdancer

Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (dsc) 101
Weaver of Harmony

Other enchantment creatures you control get +1/+1. {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Creature Enchantment
Weaver of Harmony (neo) 213
Yenna, Redtooth Regent

{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.

Creature
Yenna, Redtooth Regent (woe) 219

Copy

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Land

Qty: 37 (38 w/ MDFC)Price: $85.41
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rvr) 272
Baldur's Gate

{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.

Land
Baldur's Gate (clb) 345
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (m3c) 320
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cm2) 240
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (onc) 151
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (onc) 152
Forest

({T}: Add {G}.)

Land
Forest (m21) 274
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (rvr) 278
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Gruul Guildgate

This land enters tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (mm3) 236
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (piko) 248p
Island

({T}: Add {U}.)

Land
Island (snc) 264
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Maze's End

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Land
Maze's End (pdgm) 152★
Mountain

({T}: Add {R}.)

Land
Mountain (cm2) 305
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 252
Plains

({T}: Add {W}.)

Land
Plains (thb) 279
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (m19) 254
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (dgm) 155
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (psnc) 257p
Swamp

({T}: Add {B}.)

Land
Swamp (gn2) 59
Thran Portal

This land enters tapped unless you control two or fewer other lands. As this land enters, choose a basic land type. This land is the chosen type in addition to its other types. Mana abilities of this land cost an additional 1 life to activate.

Land
Thran Portal (pdmu) 259p
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248

Land

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Protection

Qty: 6 Price: $44.34
Dawn's Truce

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

Instant
Dawn's Truce (blb) 9
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (aer) 109
Karmic Justice

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Enchantment
Karmic Justice (wot) 7
Leyline of Anticipation

If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

Enchantment
Leyline of Anticipation (m20) 64
Sanctum of Tranquil Light

{5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.

Enchantment
Sanctum of Tranquil Light (m21) 33
Zur, Eternal Schemer

Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Creature
Zur, Eternal Schemer (dmu) 327

Protection

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Removal

Qty: 9 Price: $14.19
Amphibian Downpour

Flash Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.) Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.

Enchantment
Amphibian Downpour (mh3) 51
Counterspell

Counter target spell.

Instant
Counterspell (6ed) 61
Extinguish All Hope

Destroy all nonenchantment creatures.

Sorcery
Extinguish All Hope (cmm) 157
Go-Shintai of Ancient Wars

First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

Creature Enchantment
Go-Shintai of Ancient Wars (neo) 144
Go-Shintai of Hidden Cruelty

Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Creature Enchantment
Go-Shintai of Hidden Cruelty (neo) 97
Honden of Infinite Rage

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Enchantment
Honden of Infinite Rage (chk) 172
Kenrith's Transformation

Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (woc) 128
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (mm3) 17
Sanctum of Shattered Heights

{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.

Enchantment
Sanctum of Shattered Heights (m21) 157

Removal

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Counters

Qty: 1 Price: $0.35
Go-Shintai of Boundless Vigor

Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Creature Enchantment
Go-Shintai of Boundless Vigor (neo) 187

Counters

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Lifegain

Qty: 1 Price: $4.99
Honden of Cleansing Fire

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Enchantment
Honden of Cleansing Fire (chk) 14

Lifegain

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Pump

Qty: 2 Price: $5.98
Helm of the Gods

Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Helm of the Gods (ori) 230
Strength of the Harvest

Enchantment
Strength of the Harvest // Haven of the Harvest (mh3) 258Strength of the Harvest // Haven of the Harvest (mh3) 258

Pump

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Tokens

Qty: 5 Price: $13.91
Archon of Sun's Grace

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Creature
Archon of Sun's Grace (pthb) 3p
Ghostly Dancers

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Creature
Ghostly Dancers (dsk) 13
Go-Shintai of Shared Purpose

Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Creature Enchantment
Go-Shintai of Shared Purpose (neo) 14
Hallowed Haunting

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."

Enchantment
Hallowed Haunting (spg) 64
Honden of Life's Web

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Enchantment
Honden of Life's Web (chk) 213

Tokens

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Maybeboard

Qty: 6 Price: $225.45
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (pdsk) 290p
Obeka, Splitter of Seconds

Menace Whenever Obeka deals combat damage to a player, you get that many additional upkeep steps after this phase.

Creature
Obeka, Splitter of Seconds (otj) 222
Ojer Taq, Deepest Foundation

Creature
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314
Paradox Haze

Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

Enchantment
Paradox Haze (tsp) 71
Parallel Lives

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Parallel Lives (isd) 199
Replenish

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Replenish (uds) 15

Maybeboard

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Deck Info

Deck stats

30 pips - 25 cards
25 mana - 24 cards
15 pips - 12 cards
16 mana - 15 cards
10 pips - 9 cards
16 mana - 15 cards
6 pips - 6 cards
15 mana - 14 cards
31 pips - 26 cards
23 mana - 22 cards
0 pips - 0 cards
7 mana - 6 cards
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