138
3/23/2022
Cromat Premodern EDH
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $542.28
Salt Sum: 24.15
No deck tags
138
3/23/2022
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Commander

Quantity: 1Price: $3.49
Cromat

{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.

Creature
Cromat (apc) 94
1

Card Draw

Quantity: 7Price: $16.83
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (tor) 36
1
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (inv) 57
1
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (7ed) 140
1
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (jud) 43
1
Necrologia

Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.

Instant
Necrologia (exo) 68
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (apc) 47
1
Rush of Knowledge

Draw cards equal to the highest mana value among permanents you control.

Sorcery
Rush of Knowledge (scg) 49
1

Creature

Quantity: 18Price: $48.38
Anarchist

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Creature
Anarchist (ody) 173
1
Auramancer

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Creature
Auramancer (ody) 5
1
Brawn

Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

Creature
Brawn (jud) 107
1
Genesis

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.

Creature
Genesis (jud) 117
1
Hermit Druid

{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Creature
Hermit Druid (sth) 108
1
Iridescent Angel

Flying, protection from all colors

Creature
Iridescent Angel (ody) 288
1
Jolrael, Empress of Beasts

{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.

Creature
Jolrael, Empress of Beasts (pcy) 115
1
Nightscape Master

{U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.

Creature
Nightscape Master (inv) 113
1
Phantom Nishoba

Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

Creature
Phantom Nishoba (jud) 140
1
Scrivener

When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

Creature
Scrivener (ody) 100
1
Squee, Goblin Nabob

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

Creature
Squee, Goblin Nabob (mmq) 214
1
Sunscape Battlemage

Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.

Creature
Sunscape Battlemage (plst) PLS-16
1
Sunscape Master

{G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand.

Creature
Sunscape Master (inv) 42
1
Thornscape Master

{R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.

Creature
Thornscape Master (inv) 216
1
Thunderscape Battlemage

Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.

Creature
Thunderscape Battlemage (pls) 75
1
Tradewind Rider

Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.

Creature
Tradewind Rider (tmp) 98
1
Undertaker

{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.

Creature
Undertaker (mmq) 167
1
Withered Wretch

{1}: Exile target card from a graveyard.

Creature
Withered Wretch (lgn) 86
1

Enchantment

Quantity: 3Price: $209.97
Pattern of Rebirth

Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.

Enchantment
Pattern of Rebirth (uds) 115
1
Survival of the Fittest

{G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Enchantment
Survival of the Fittest (exo) 129
1
Tortured Existence

{B}, Discard a creature card: Return target creature card from your graveyard to your hand.

Enchantment
Tortured Existence (plst) STH-74
1

Instant

Quantity: 1Price: $18.99
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (6ed) 269
1

Land

Quantity: 36Price: $171.60
Bad River

Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Bad River (mir) 324
1
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.

Land
Brushland (ice) 352
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (chr) 112
1
Coastal Tower

Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Coastal Tower (inv) 321
1
Crosis's Catacombs

When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.

Land
Crosis's Catacombs (pls) 136
1
Darigaaz's Caldera

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.

Land
Darigaaz's Caldera (pls) 137
1
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (ody) 319
1
Dromar's Cavern

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.

Land
Dromar's Cavern (pls) 138
1
Elfhame Palace

Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Elfhame Palace (inv) 322
1
Flood Plain

Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (mir) 326
1
Forest

({T}: Add {G}.)

Land
Forest (inv) 347
5
Grasslands

Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (mir) 327
1
Island

({T}: Add {U}.)

Land
Island (inv) 335
1
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (ice) 356
1
Krosan Verge

Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (jud) 141
1
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (apc) 141
1
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (ody) 321
1
Mountain

({T}: Add {R}.)

Land
Mountain (inv) 345
1
Mountain Valley

Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Mountain Valley (mir) 328
1
Plains

({T}: Add {W}.)

Land
Plains (inv) 332
1
Rith's Grove

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.

Land
Rith's Grove (pls) 141
1
Rocky Tar Pit

Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Rocky Tar Pit (mir) 329
1
Salt Marsh

Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}.

Land
Salt Marsh (inv) 326
1
Shivan Oasis

Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G}.

Land
Shivan Oasis (inv) 327
1
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (5ed) 424
1
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (ody) 328
1
Swamp

({T}: Add {B}.)

Land
Swamp (inv) 339
2
Treva's Ruins

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

Land
Treva's Ruins (pls) 143
1
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.

Land
Underground River (ice) 362
1
Urborg Volcano

Urborg Volcano enters the battlefield tapped. {T}: Add {B} or {R}.

Land
Urborg Volcano (inv) 330
1
Volrath's Stronghold

{T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.

Land
Volrath's Stronghold (sth) 143
1

Ramp

Quantity: 11Price: $14.81
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (ons) 263
1
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (tor) 125
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (inv) 189
1
Nightscape Familiar

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar.

Creature
Nightscape Familiar (pls) 48
1
Oath of Lieges

At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.

Enchantment
Oath of Lieges (exo) 11
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (tmp) 245
1
Stormscape Familiar

Flying White spells and black spells you cast cost {1} less to cast.

Creature
Stormscape Familiar (pls) 36
1
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (pls) 17
1
Thunderscape Familiar

First strike Black spells and green spells you cast cost {1} less to cast.

Creature
Thunderscape Familiar (pls) 76
1
Veteran Explorer

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Veteran Explorer (wth) 144
1
Yavimaya Elder

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice Yavimaya Elder: Draw a card.

Creature
Yavimaya Elder (uds) 124
1

Removal

Quantity: 10Price: $6.28
Avalanche Riders

Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land.

Creature
Avalanche Riders (ulg) 74
1
Bone Shredder

Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.

Creature
Bone Shredder (ulg) 49
1
Cloudchaser Eagle

Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Creature
Cloudchaser Eagle (tmp) 15
1
Dismantling Blow

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.

Instant
Dismantling Blow (inv) 14
1
Flametongue Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Creature
Flametongue Kavu (pls) 60
1
Monk Realist

When Monk Realist enters the battlefield, destroy target enchantment.

Creature
Monk Realist (usg) 21
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (ons) 275
1
Oblation

The owner of target nonland permanent shuffles it into their library, then draws two cards.

Instant
Oblation (ons) 46
1
Thornscape Battlemage

Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.

Creature
Thornscape Battlemage (pls) 94
1
Uktabi Orangutan

When Uktabi Orangutan enters the battlefield, destroy target artifact.

Creature
Uktabi Orangutan (vis) 123
1

Sorcery

Quantity: 9Price: $33.67
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (ody) 129
1
Exhume

Each player puts a creature card from their graveyard onto the battlefield.

Sorcery
Exhume (usg) 134
1
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (usg) 188
1
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (ons) 213
1
Life

Sorcery
Life // Death (apc) 130
1
Mulch

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Mulch (sth) 110
1
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (ody) 260
1
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (usg) 166
1
Zombify

Return target creature card from your graveyard to the battlefield.

Sorcery
Zombify (ody) 171
1

Sweepers

Quantity: 4Price: $18.26
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (sth) 30
1
Meltdown

Destroy each artifact with mana value X or less.

Sorcery
Meltdown (usg) 203
1
Rebuild

Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Rebuild (ulg) 40
1
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (5ed) 69
1

Deck Stats

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Description

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