13
1/12/2025
Nightmare Speaker
Deck Size: 80
Commander / EDH
Est deck cost: $70.73
Salt sum: 21.6
Playgroup dot gg logoPower level:N/A
No deck tags
13
1/12/2025
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Commander

Quantity: 2Price: $0.70
Cloakwood Hermit

Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."

Enchantment
Cloakwood Hermit (clb) 221
Sivriss, Nightmare Speaker

{T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) Choose a Background (You can have a Background as a second commander.)

Creature
Sivriss, Nightmare Speaker (clb) 148

Commander

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Finisher

Quantity: 1Price: $0.35
Akawalli, the Seething Tower

Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.

Creature
Akawalli, the Seething Tower (lci) 220

Finisher

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Removal

Quantity: 4Price: $1.68
Join the Dead

Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.

Instant
Join the Dead (lci) 110
Soul Enervation

Flash When Soul Enervation enters, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

Enchantment
Soul Enervation (mkm) 106
Spine of Ish Sah

When Spine of Ish Sah enters, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Artifact
Spine of Ish Sah (blc) 285
Stalactite Stalker

Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.) {2}{B}, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power.

Creature
Stalactite Stalker (lci) 122

Removal

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Anthem

Quantity: 1Price: $0.49
Skeleton Crew

Each other creature you control that's a Skeleton or Pirate gets +1/+1. Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.) {5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped.

Creature
Skeleton Crew (lcc) 85

Anthem

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Land

Quantity: 38Price: $34.05
Blooming Marsh

Blooming Marsh enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Land
Blooming Marsh (otj) 266
Darkmoss Bridge

Darkmoss Bridge enters tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (dsc) 269
Deathcap Glade

Deathcap Glade enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (inr) 275
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (inr) 278
Festering Gulch

Festering Gulch enters tapped. When Festering Gulch enters, it deals 1 damage to target opponent. {T}: Add {B} or {G}.

Land
Festering Gulch (otj) 257
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (ltc) 308
Forest

({T}: Add {G}.)

Land
Forest (dft) 290
Gilt-Leaf Palace

As Gilt-Leaf Palace enters, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters tapped. {T}: Add {B} or {G}.

Land
Gilt-Leaf Palace (plst) LRW-268
Golgari Rot Farm

Golgari Rot Farm enters tapped. When Golgari Rot Farm enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (dsc) 279
Hissing Quagmire

Hissing Quagmire enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Land
Hissing Quagmire (ogw) 171
Jund Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

Land
Jund Panorama (ncc) 408
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (dsc) 287
Necroblossom Snarl

As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (dsc) 290
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 285
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (dsc) 309

Land

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Tokens

Quantity: 8Price: $6.10
Broodrage Mycoid

At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.)

Creature
Broodrage Mycoid (lci) 95
Chalk Outline

Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Enchantment
Chalk Outline (mkm) 157
Death-Priest of Myrkul

Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.

Creature
Death-Priest of Myrkul (afr) 95
Desecrated Tomb

Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.

Artifact
Desecrated Tomb (m19) 230
Old Flitterfang

Flying At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.

Creature
Old Flitterfang (woe) 316
Skeletal Swarming

Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.

Enchantment
Skeletal Swarming (afr) 232
Skirsdag High Priest

Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.

Creature
Skirsdag High Priest (j22) 467
Tormod, the Desecrator

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)

Creature
Tormod, the Desecrator (cmr) 155

Tokens

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Counters

Quantity: 2Price: $0.70
Canonized in Blood

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.

Enchantment
Canonized in Blood (lci) 96
Thran Vigil

Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.

Enchantment
Thran Vigil (bro) 114

Counters

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Mill

Quantity: 1Price: $0.49
Unshakable Tail

When Unshakable Tail enters and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {2}, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

Creature
Unshakable Tail (mkc) 29

Mill

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Untap

Quantity: 2Price: $3.78
Seeker of Skybreak

{T}: Untap target creature.

Creature
Seeker of Skybreak (mb2) 213
Tyvar, Jubilant Brawler

You may activate abilities of creatures you control as though those creatures had haste. +1: Untap up to one target creature. −2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.

Planeswalker
Tyvar, Jubilant Brawler (one) 218

Untap

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Drain

Quantity: 2Price: $1.78
Dreadhound

When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.) Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.

Creature
Dreadhound (j25) 427
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (dsc) 158

Drain

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Ramp

Quantity: 8Price: $12.68
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Caravan Vigil

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Sorcery
Caravan Vigil (isd) 173
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 208
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Soldevi Adnate

{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value.

Creature
Soldevi Adnate (all) 60b
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (fdn) 257
Wight of the Reliquary

Vigilance Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Wight of the Reliquary (mh3) 207

Ramp

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Draw

Quantity: 6Price: $3.26
Deathreap Ritual

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Enchantment
Deathreap Ritual (dsc) 86
Ichor Wellspring

When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card.

Artifact
Ichor Wellspring (brc) 143
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (inr) 388
Shessra, Death's Whisper

Bewitching Whispers — When Shessra, Death's Whisper enters, target creature blocks this turn if able. Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

Creature
Shessra, Death's Whisper (afr) 231
Tallyman of Nurgle

Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

Creature
Tallyman of Nurgle (40k) 60
Warlock Class

(Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Enchantment
Warlock Class (afr) 125

Draw

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Recursion

Quantity: 5Price: $4.67
Defiled Crypt

Enchantment
Defiled Crypt // Cadaver Lab (dsk) 91
Emergency Weld

Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.

Sorcery
Emergency Weld (bro) 93
Glissa, the Traitor

First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.

Creature
Glissa, the Traitor (mbs) 96
Skeleton Shard

{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.

Artifact
Skeleton Shard (hop) 127
Sword of the Meek

Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

Artifact
Sword of the Meek (mb2) 98

Recursion

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
34 pips - 29 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 2 cards
14 pips - 13 cards
24 mana - 24 cards
0 pips - 0 cards
5 mana - 4 cards
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Deck Tokens & Extras (13)

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