Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Creature
Flying When this creature enters, you get {E}{E}{E} (three energy counters). At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one — • This creature gains vigilance and lifelink until end of turn. • Other creatures you control get +1/+1 until end of turn.

Creature
Lifegain
Lifegain
Ramp
Ramp
Tokens
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.) {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.

Tokens
Draw
Draw
Land
This land enters tapped. {T}: Add {W}. {4}{W}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Protection
Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Protection
Removal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Removal
Counters
Counters
Pump
Pump
Maybeboard
Maybeboard
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.