41
12/22/2024
Sauron's best Orc
Deck Size: 102
Commander
Est deck cost: $209.02
Salt sum: 25.32
No deck tags
41
12/22/2024
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Commander

Qty: 1 Price: $0.49
Shagrat, Loot Bearer

Whenever Shagrat attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Shagrat, Loot Bearer (ltr) 228

Commander

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Equipment

Qty: 32 Price: $129.52
Barrow-Blade

Equipped creature gets +1/+1. Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Barrow-Blade (ltr) 237
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (fdn) 669
Beamtown Beatstick

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Beamtown Beatstick (mom) 131
Bitterthorn, Nissa's Animus

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}

Artifact
Bitterthorn, Nissa's Animus (moc) 45
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Chainsaw

When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}

Artifact
Chainsaw (dsk) 128
Champion's Helm

Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Champion's Helm (cmm) 375
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (afc) 202
Darksteel Plate

Indestructible Equipped creature has indestructible. Equip {2}

Artifact
Darksteel Plate (2x2) 304
Diamond Pick-Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2}

Artifact
Diamond Pick-Axe (lci) 143
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (plst) ELD-120
Gimli's Axe

Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gimli's Axe (ltr) 130
Hero's Blade

Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach this Equipment to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hero's Blade (cmm) 391
Infiltration Lens

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Artifact
Infiltration Lens (j22) 777
Lavaspur Boots

Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}

Artifact
Lavaspur Boots (otj) 243
Leyline Axe

If this card is in your opening hand, you may begin the game with it on the battlefield. Equipped creature gets +1/+1 and has double strike and trample. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Leyline Axe (fdn) 129
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (c21) 249
Mask of Avacyn

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}

Artifact
Mask of Avacyn (cmr) 466
Masterwork of Ingenuity

You may have this Equipment enter as a copy of any Equipment on the battlefield.

Artifact
Masterwork of Ingenuity (afc) 209
Mithril Coat

Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 245
Nettlecyst

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (mkc) 233
Prowler's Helm

Equipped creature can't be blocked except by Walls. Equip {2}

Artifact
Prowler's Helm (ths) 219
Resurrection Orb

Equipped creature has lifelink. Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Resurrection Orb (40k) 165
Rogue's Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Rogue's Gloves (jmp) 479
Short Bow

Equipped creature gets +1/+1 and has vigilance and reach. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Bow (blb) 248
Sting, the Glinting Dagger

Equipped creature gets +1/+1 and has haste. At the beginning of each combat, untap equipped creature. Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. Equip {2}

Artifact
Sting, the Glinting Dagger (ltr) 250
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Tenza, Godo's Maul

Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Tenza, Godo's Maul (dmc) 193
The Spear of Leonidas

Whenever equipped creature attacks, choose one — • Bull Rush — It gains double strike until end of turn. • Summon — Create Phobos, a legendary 3/2 red Horse creature token. • Revelation — Discard two cards, then draw two cards. Equip {2}

Artifact
The Spear of Leonidas (acr) 38
Thran Power Suit

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thran Power Suit (bro) 253
Two-Handed Axe

Artifact
Two-Handed Axe // Sweeping Cleave (clb) 203
Zephyr Boots

Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Zephyr Boots (stx) 261

Equipment

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Artifact

Qty: 10 Price: $12.60
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (j25) 750
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (dsc) 250
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (dsc) 254
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (lcc) 317

Artifact

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Instant

Qty: 7 Price: $6.73
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (fdn) 188
Bolt Bend

This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

Instant
Bolt Bend (plst) WAR-115
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (dsc) 162
Nasty End

As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.

Instant
Nasty End (ltr) 99
Orcish Medicine

Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Orcish Medicine (ltr) 104
Rush the Room

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

Instant
Rush the Room (ltr) 147
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (fdn) 210

Instant

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Creature

Qty: 7 Price: $15.21
Bladegraft Aspirant

Menace Equipment spells you cast cost {1} less to cast. Activated abilities of Equipment you control that target this creature cost {1} less to activate.

Creature
Bladegraft Aspirant (one) 122
Brass Squire

{T}: Attach target Equipment you control to target creature you control.

Creature Artifact
Brass Squire (cmr) 460
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
Leech Gauntlet

Lifelink Equipped creature has lifelink. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Leech Gauntlet (neo) 106
Lizard Blades

Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lizard Blades (neo) 153
Mauhúr, Uruk-hai Captain

Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.

Creature
Mauhúr, Uruk-hai Captain (ltr) 214
Orcish Siegemaster

Trample Other Orcs and Goblins you control have trample. Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Creature
Orcish Siegemaster (ltc) 33

Creature

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Land

Qty: 36 Price: $31.80
Barad-dûr

Barad-dûr enters tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

Land
Barad-dûr (ltr) 253
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (fdn) 259
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (2xm) 312
Canyon Slough

({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Canyon Slough (dsc) 266
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dsc) 271
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (fdn) 262
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (dsc) 277
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 287
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (otc) 310
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (clu) 243
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Restless Vents

This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever this land attacks, you may discard a card. If you do, draw a card.

Land
Restless Vents (lci) 284
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (dsc) 296
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Tainted Peak

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.

Land
Tainted Peak (dsc) 304
Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

Land
Temple of Malice (fdn) 701
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 80

Land

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Enchantment

Qty: 3 Price: $4.19
Blacksmith's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. {2}{R}: Level 2 At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. {3}{R}: Level 3 During your turn, equipped creatures you control have double strike and haste.

Enchantment
Blacksmith's Talent (blb) 125
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 79
March from the Black Gate

When this enchantment enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Enchantment
March from the Black Gate (ltr) 94

Enchantment

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Sorcery

Qty: 6 Price: $4.66
Assault on Osgiliath

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Assault on Osgiliath (ltr) 285
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (fdn) 712
Foray of Orcs

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Foray of Orcs (ltr) 128
Honor the God-Pharaoh

As an additional cost to cast this spell, discard a card. Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Honor the God-Pharaoh (war) 132
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (dsc) 79
Waltz of Rage

Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.

Sorcery
Waltz of Rage (dsk) 165

Sorcery

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Sideboard

Qty: 4 Price: $3.82
Geothermal Bog

({T}: Add {B} or {R}.) This land enters tapped.

Land
Geothermal Bog (dsc) 278
Mines of Moria

Mines of Moria enters tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Land
Mines of Moria (ltr) 257
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dsc) 299
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dsk) 269

Sideboard

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Maybeboard

Qty: 53 Price: $124.05
Andúril, Flame of the West

Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}

Artifact
Andúril, Flame of the West (ltr) 236
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (afc) 113
Argentum Armor

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Artifact
Argentum Armor (afc) 198
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (lcc) 181
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Blazemire Verge

{T}: Add {B}. {T}: Add {R}. Activate only if you control a Swamp or a Mountain.

Land
Blazemire Verge (dsk) 256
Book of Mazarbul

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.

Enchantment
Book of Mazarbul (ltr) 116
Bronzeplate Boar

Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Bronzeplate Boar (neo) 135
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (fdn) 250
Champion of the Flame

Trample This creature gets +2/+2 for each Aura and Equipment attached to it.

Creature
Champion of the Flame (cmm) 210
Claim the Precious

Destroy target creature. The Ring tempts you.

Sorcery
Claim the Precious (ltr) 81
Cranial Ram

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+1, where X is the number of artifacts you control. Equip {2}

Artifact
Cranial Ram (mh3) 180
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (otc) 131
Drach'Nyen

Echo of the First Murder — When Drach'Nyen enters, exile up to one target creature. Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Drach'Nyen (40k) 117
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (cmm) 866
Drossforge Bridge

This land enters tapped. Indestructible {T}: Add {B} or {R}.

Artifact Land
Drossforge Bridge (mh2) 246
Dunland Crebain

Flying When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Dunland Crebain (ltr) 82
Easterling Vanguard

When this creature dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Easterling Vanguard (ltr) 83
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (j25) 750
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (cmm) 385
Glóin, Dwarf Emissary

Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Glóin, Dwarf Emissary (ltr) 132
Gorbag of Minas Morgul

Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one — • Draw a card. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Gorbag of Minas Morgul (ltr) 86
Gothmog, Morgul Lieutenant

When Gothmog enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch.

Creature
Gothmog, Morgul Lieutenant (ltr) 87
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (c21) 292
Great Hall of the Citadel

{T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.

Land
Great Hall of the Citadel (ltr) 254
Grim Hireling

Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.

Creature
Grim Hireling (clb) 755
Grishnákh, Brash Instigator

When Grishnákh enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.

Creature
Grishnákh, Brash Instigator (ltr) 134
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmm) 389
Hunter's Blowgun

Equipped creature gets +1/+1. Equipped creature has deathtouch during your turn. Otherwise, it has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hunter's Blowgun (lci) 255
Jhoira's Familiar

Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)

Creature Artifact
Jhoira's Familiar (2xm) 265
Kazuul's Toll Collector

{0}: Attach target Equipment you control to this creature. Activate only as a sorcery.

Creature
Kazuul's Toll Collector (2xm) 133
Komainu Battle Armor

Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Komainu Battle Armor (nec) 21
Mask of Griselbrand

Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}

Artifact
Mask of Griselbrand (dsc) 145
Mordor Muster

You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Mordor Muster (ltr) 96
Mordor Trebuchet

Defender Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.

Creature Artifact
Mordor Trebuchet (ltr) 97
Moria Marauder

Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

Creature
Moria Marauder (ltr) 138
Mount Doom

{T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Land
Mount Doom (ltr) 258
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (dsc) 289
Oliphaunt

Trample Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Creature
Oliphaunt (ltr) 139
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (fdn) 180
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (fdn) 693
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 145
Sam's Desperate Rescue

Return target creature card from your graveyard to your hand. The Ring tempts you.

Sorcery
Sam's Desperate Rescue (ltr) 105
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (fdn) 257
Swarming of Moria

Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Swarming of Moria (ltr) 150
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (blb) 395
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (dmc) 172
There and Back Again

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you. II — Search your library for a Mountain card, put it onto the battlefield, then shuffle. III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When Smaug dies, create fourteen Treasure tokens."

Enchantment
There and Back Again (ltr) 151
Trailblazer's Boots

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}

Artifact
Trailblazer's Boots (otc) 269
Uglúk of the White Hand

Whenever another creature you control dies, put a +1/+1 counter on Uglúk. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.

Creature
Uglúk of the White Hand (ltr) 235
Warbeast of Gorgoroth

Whenever this creature or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Warbeast of Gorgoroth (ltr) 152
Warg Rider

Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Warg Rider (ltr) 826

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
9 pips - 9 cards
28 mana - 28 cards
28 pips - 23 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
8 mana - 7 cards
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