103
12/30/2020
"Merfolk" by Sygg
Deck Size: 100
Commander
Legal
Est deck cost: $175.86
Salt sum: 35.03
No deck tags
103
12/30/2020
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Commander

Qty: 1 Price: $0.99
Sygg, River Guide

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.

Creature
Sygg, River Guide (lrw) 251

Commander

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Sorcery

Qty: 8 Price: $19.08
Fathom Trawl

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Sorcery
Fathom Trawl (lrw) 65
Flow of Ideas

Draw a card for each Island you control.

Sorcery
Flow of Ideas (shm) 38
Inundate

Return all nonblue creatures to their owners' hands.

Sorcery
Inundate (eve) 25
Mind Spring

Draw X cards.

Sorcery
Mind Spring (mor) 41
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (lrw) 79
Research the Deep

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Sorcery
Research the Deep (mor) 46
Summon the School

Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Merfolk you control: Return this card from your graveyard to your hand.

Sorcery Kindred
Summon the School (lrw) 42
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (rtr) 201

Sorcery

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Creature

Qty: 45 Price: $77.03
Ambassador Laquatus

{3}: Target player mills three cards.

Creature
Ambassador Laquatus (tor) 23
Benthicore

When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens. Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Benthicore (lrw) 53
Cache Raiders

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Creature
Cache Raiders (eve) 18
Caller of Gales

{1}{U}, {T}: Target creature gains flying until end of turn.

Creature
Caller of Gales (zen) 43
Coralhelm Commander

Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1.

Creature
Coralhelm Commander (roe) 57
Cosi's Trickster

Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature.

Creature
Cosi's Trickster (zen) 45
Cursecatcher

Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.

Creature
Cursecatcher (shm) 34
Darting Merfolk

{U}: Return this creature to its owner's hand.

Creature
Darting Merfolk (mmq) 72
Deepchannel Mentor

Blue creatures you control can't be blocked.

Creature
Deepchannel Mentor (shm) 35
Drowner Initiate

Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards.

Creature
Drowner Initiate (shm) 36
Drowner of Secrets

Tap an untapped Merfolk you control: Target player mills a card.

Creature
Drowner of Secrets (lrw) 58
Enclave Cryptologist

Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card.

Creature
Enclave Cryptologist (roe) 66
Fallowsage

Whenever this creature becomes tapped, you may draw a card.

Creature
Fallowsage (lrw) 63
Galina's Knight

Protection from red

Creature
Galina's Knight (inv) 248
Grimoire Thief

Whenever this creature becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with this creature. {U}, Sacrifice this creature: Turn all cards exiled with this creature face up. Counter all spells with those names.

Creature
Grimoire Thief (mor) 35
Halimar Wavewatch

Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Halimar Wavewatch (roe) 72
Harbinger of the Tides

You may cast this card as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.

Creature
Harbinger of the Tides (ori) 58
Harpoon Sniper

{W}, {T}: This creature deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Creature
Harpoon Sniper (lrw) 19
Ink Dissolver

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.

Creature
Ink Dissolver (mor) 36
Lord of Atlantis

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Creature
Lord of Atlantis (tsb) 24
Lorthos, the Tidemaker

Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

Creature
Lorthos, the Tidemaker (zen) 53
Lullmage Mentor

Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell.

Creature
Lullmage Mentor (zen) 54
Master of Waves

Protection from red Elemental creatures you control get +1/+1. When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Master of Waves (ths) 53
Merfolk Looter

{T}: Draw a card, then discard a card.

Creature
Merfolk Looter (exo) 39
Merfolk Seastalkers

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying.

Creature
Merfolk Seastalkers (zen) 55
Merfolk Skyscout

Flying Whenever this creature attacks or blocks, untap target permanent.

Creature
Merfolk Skyscout (roe) 77
Merfolk Sovereign

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

Creature
Merfolk Sovereign (m11) 65
Merfolk Wayfinder

Flying When this creature enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Merfolk Wayfinder (zen) 56
Merrow Harbinger

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Creature
Merrow Harbinger (lrw) 73
Puresight Merrow

{W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)

Creature
Puresight Merrow (shm) 146
Razorfin Abolisher

{1}{U}, {T}: Return target creature with a counter on it to its owner's hand.

Creature
Razorfin Abolisher (eve) 28
Sea Scryer

{T}: Add {C}. {1}, {T}: Add {U}.

Creature
Sea Scryer (mir) 90
Seahunter

{3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.

Creature
Seahunter (nem) 41
Seasinger

When you control no Islands, sacrifice this creature. You may choose not to untap this creature during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.

Creature
Seasinger (fem) 25
Sejiri Merfolk

As long as you control a Plains, this creature has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Creature
Sejiri Merfolk (wwk) 36
Sigil Tracer

{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Sigil Tracer (mor) 49
Skywatcher Adept

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Flying LEVEL 3+ 4/2 Flying

Creature
Skywatcher Adept (roe) 88
Stonybrook Angler

{1}{U}, {T}: You may tap or untap target creature.

Creature
Stonybrook Angler (lrw) 90
Stonybrook Banneret

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.

Creature
Stonybrook Banneret (mor) 51
Surgespanner

Whenever this creature becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.

Creature
Surgespanner (lrw) 92
Tidebinder Mage

When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Creature
Tidebinder Mage (m14) 73
Veteran of the Depths

Whenever this creature becomes tapped, you may put a +1/+1 counter on it.

Creature
Veteran of the Depths (lrw) 46
Vodalian Merchant

When this creature enters, draw a card, then discard a card.

Creature
Vodalian Merchant (inv) 85
Wanderwine Prophets

Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Creature
Wanderwine Prophets (lrw) 95
Waterspout Weavers

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each creature you control gains flying until end of turn.

Creature
Waterspout Weavers (mor) 56

Creature

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Enchantment

Qty: 6 Price: $37.10
Endless Horizons

When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.

Enchantment
Endless Horizons (eve) 4
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (chk) 10
Merrow Commerce

At the beginning of your end step, untap all Merfolk you control.

Enchantment Kindred
Merrow Commerce (lrw) 72
Opposition

Tap an untapped creature you control: Tap target artifact, creature, or land.

Enchantment
Opposition (7ed) 92
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (c13) 53
Spreading Seas

Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

Enchantment
Spreading Seas (zen) 70

Enchantment

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Instant

Qty: 3 Price: $1.53
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (ktk) 36
Dream Fracture

Counter target spell. Its controller draws a card. Draw a card.

Instant
Dream Fracture (eve) 19
Scattering Stroke

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Instant
Scattering Stroke (lrw) 82

Instant

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Land

Qty: 37 Price: $40.13
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (9ed) 317
Island

({T}: Add {U}.)

Land
Island (bfz) 259
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (fut) 178
Plains

({T}: Add {W}.)

Land
Plains (bfz) 251
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (ody) 327
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (bng) 163

Land

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Deck Info

Deck stats

11 pips - 9 cards
20 mana - 20 cards
85 pips - 58 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
4 mana - 4 cards
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Deck Tokens & Extras (3)

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