131
3/21/2025
Vampire tribal
Deck Size: 100
Commander
Legal
Est deck cost: $383.83
Salt sum: 35.32
131
3/21/2025
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Commander

Qty: 1 Price: $0.99
Timothar, Baron of Bats

Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

Creature
Timothar, Baron of Bats (lcc) 210

Commander

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Draw

Qty: 6 Price: $16.94
Crossway Troublemakers

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Creature
Crossway Troublemakers (j25) 417
Henrika Domnathi

Creature
Henrika Domnathi // Henrika, Infernal Seer (vow) 335Henrika Domnathi // Henrika, Infernal Seer (vow) 335
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (sld) 207
Vampire's Kiss

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Sorcery
Vampire's Kiss (vow) 136
Vampiric Rites

{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Enchantment
Vampiric Rites (fdn) 615
Voldaren Bloodcaster

Creature
Voldaren Bloodcaster // Bloodbat Summoner (vow) 338Voldaren Bloodcaster // Bloodbat Summoner (vow) 338

Draw

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Lifegain

Qty: 7 Price: $42.19
Blood Tribute

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Sorcery
Blood Tribute (c17) 100
Bloodthirsty Aerialist

Flying Whenever you gain life, put a +1/+1 counter on this creature.

Creature
Bloodthirsty Aerialist (j25) 409
Creeping Bloodsucker

At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.

Creature
Creeping Bloodsucker (j25) 415
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (lcc) 195
Nighthawk Scavenger

Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Creature
Nighthawk Scavenger (otc) 144
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (fdn) 186
Vampiric Link

Enchant creature Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Vampiric Link (plst) PLC-92

Lifegain

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Recursion

Qty: 4 Price: $4.56
Falkenrath Forebear

Flying This creature can't block. Whenever this creature deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.

Creature
Falkenrath Forebear (vow) 291
Oversold Cemetery

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Enchantment
Oversold Cemetery (dmr) 96
Veinwitch Coven

Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.

Creature
Veinwitch Coven (otc) 151
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (mh3) 278

Recursion

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Tutor

Qty: 2 Price: $132.48
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (plst) ODY-129
Imperial Seal

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Imperial Seal (2x2) 79

Tutor

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Anthem

Qty: 2 Price: $1.38
Markov Baron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Markov Baron (mat) 14
Thirsting Bloodlord

Other Vampires you control get +1/+1.

Creature
Thirsting Bloodlord (j25) 494

Anthem

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Evasion

Qty: 1 Price: $8.99
Cover of Darkness

As this enchantment enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Cover of Darkness (acr) 89

Evasion

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Pingers

Qty: 1 Price: $0.49
Vicious Conquistador

Whenever this creature attacks, each opponent loses 1 life.

Creature
Vicious Conquistador (j25) 507

Pingers

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Removal

Qty: 16 Price: $39.01
Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Creature
Captivating Vampire (m11) 87
Dash Hopes

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell.

Instant
Dash Hopes (plc) 68
Defile

Target creature gets -1/-1 until end of turn for each Swamp you control.

Instant
Defile (40k) 199
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (fdn) 712
Fell

Destroy target creature.

Sorcery
Fell (blb) 95
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (j25) 447
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (j25) 456
New Blood

As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

Sorcery
New Blood (lcc) 202
Patron of the Vein

Flying When this creature enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Creature
Patron of the Vein (lcc) 207
Rush of Dread

Spree (Choose one or more additional costs.) + {1} — Target opponent sacrifices half the creatures they control of their choice, rounded up. + {2} — Target opponent discards half the cards in their hand, rounded up. + {2} — Target opponent loses half their life, rounded up.

Sorcery
Rush of Dread (otj) 104
Tithing Blade

Artifact
Tithing Blade // Consuming Sepulcher (lci) 128Tithing Blade // Consuming Sepulcher (lci) 128
Tormod's Crypt

{T}, Sacrifice this artifact: Exile target player's graveyard.

Artifact
Tormod's Crypt (dmr) 388
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (j22) 74
Urge to Feed

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Instant
Urge to Feed (j25) 502
Withering Boon

As an additional cost to cast this spell, pay 3 life. Counter target creature spell.

Instant
Withering Boon (mir) 152
Withering Torment

Destroy target creature or enchantment. You lose 2 life.

Instant
Withering Torment (dsk) 124

Removal

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Counters

Qty: 3 Price: $9.77
Blade of the Bloodchief

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}

Artifact
Blade of the Bloodchief (lcc) 300
Cordial Vampire

Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.

Creature
Cordial Vampire (lcc) 189
Vadmir, New Blood

Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

Creature
Vadmir, New Blood (otj) 113

Counters

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Finisher

Qty: 1 Price: $1.29
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (fdn) 173

Finisher

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Protection

Qty: 1 Price: $0.49
Cultist of the Absolute

Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."

Enchantment
Cultist of the Absolute (clb) 123

Protection

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Sac Outlet

Qty: 1 Price: $0.35
Indulgent Aristocrat

Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Creature
Indulgent Aristocrat (lcc) 200

Sac Outlet

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Drain

Qty: 12 Price: $40.30
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (dsc) 132
Enduring Tenacity

Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Tenacity (dsk) 95
Epicure of Blood

Whenever you gain life, each opponent loses 1 life.

Creature
Epicure of Blood (j25) 435
Gray Merchant of Asphodel

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (dsc) 142
Malakir Bloodwitch

Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (voc) 131
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (fdn) 178
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (j25) 485
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (ltc) 208
Tainted Remedy

If an opponent would gain life, that player loses that much life instead.

Enchantment
Tainted Remedy (ori) 120
Vengeful Bloodwitch

Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Creature
Vengeful Bloodwitch (fdn) 325
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (j25) 71
Vraan, Executioner Thane

Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.

Creature
Vraan, Executioner Thane (one) 114

Drain

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Land

Qty: 35 Price: $50.65
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Everglades

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}.

Land
Everglades (c14) 294
Howltooth Hollow

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {B}. {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.

Land
Howltooth Hollow (lrw) 269
Memorial to Folly

This land enters tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice this land: Return target creature card from your graveyard to your hand.

Land
Memorial to Folly (j25) 770
Mortuary Mire

This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (pip) 272
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (blc) 322
Phyrexian Tower

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Land
Phyrexian Tower (mh3) 303
Piranha Marsh

This land enters tapped. When this land enters, target player loses 1 life. {T}: Add {B}.

Land
Piranha Marsh (j22) 818
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 663
Riveteers Overlook

When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Swamp

({T}: Add {B}.)

Land
Swamp (j25) 89
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (dsc) 313
Voldaren Estate

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Land
Voldaren Estate (vow) 403
Witch's Cottage

({T}: Add {B}.) This land enters tapped unless you control three or more other Swamps. When this land enters untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249

Land

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Ramp

Qty: 6 Price: $21.96
Black Market

Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Enchantment
Black Market (pip) 183
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (rqs) 18
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (lcc) 304
Master of Dark Rites

{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

Creature
Master of Dark Rites (lcc) 83
Pawn of Ulamog

Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Creature
Pawn of Ulamog (plst) ROE-122
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (fdc) 2

Ramp

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Tokens

Qty: 1 Price: $11.99
Bloodline Keeper

Creature
Bloodline Keeper // Lord of Lineage (isd) 90Bloodline Keeper // Lord of Lineage (isd) 90

Tokens

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Maybeboard

Qty: 49 Price: $36.31
Blood Fountain

When this artifact enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {3}{B}, {T}, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.

Artifact
Blood Fountain (j25) 407
Blood Hustler

Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life.

Creature
Blood Hustler (otj) 80
Blood Seeker

Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Blood Seeker (dsc) 77
Canonized in Blood

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice this enchantment: Create a 4/3 white and black Vampire Demon creature token with flying.

Enchantment
Canonized in Blood (lci) 96
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Child of Night

Lifelink

Creature
Child of Night (plst) IMA-85
Cloak of the Bat

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cloak of the Bat (clb) 307
Dark Tutelage

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Enchantment
Dark Tutelage (m11) 90
Dig Up the Body

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Instant
Dig Up the Body (snc) 76
Echo of Dusk

Descend 4 — As long as there are four or more permanent cards in your graveyard, this creature gets +1/+1 and has lifelink.

Creature
Echo of Dusk (lci) 104
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (fdn) 262
Fake Your Own Death

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Fake Your Own Death (fdn) 174
Fanatical Offering

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Instant
Fanatical Offering (lci) 105
Gift of Fangs

Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.

Enchantment
Gift of Fangs (j25) 444
Glass-Cast Heart

Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. {B}{B}, {T}, Sacrifice this artifact and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.

Artifact
Glass-Cast Heart (lcc) 199
Gluttonous Guest

When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life.

Creature
Gluttonous Guest (j25) 445
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (fdn) 254
High-Society Hunter

Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.

Creature
High-Society Hunter (fdn) 61
Inevitable End

Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."

Enchantment
Inevitable End (thb) 102
Kamber, the Plunderer

Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Kamber, the Plunderer (otc) 137
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (onc) 136
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (dsc) 289
Necropolis Regent

Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Creature
Necropolis Regent (j25) 469
Offer Immortality

Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Offer Immortality (fdn) 525
Pointed Discussion

You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Sorcery
Pointed Discussion (vow) 126
Ravenous Amulet

{1}, {T}, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery. {4}, {T}, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.

Artifact
Ravenous Amulet (fdn) 131
Rooftop Assassin

Flash Flying, lifelink When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.

Creature
Rooftop Assassin (otj) 103
Sanguimancy

You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Sorcery
Sanguimancy (bng) 81
Sanguine Syphoner

Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanguine Syphoner (fdn) 68
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (fdn) 267
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (dsc) 156
Sip of Hemlock

Destroy target creature. Its controller loses 2 life.

Sorcery
Sip of Hemlock (ths) 106
Skymarch Bloodletter

Flying When this creature enters, target opponent loses 1 life and you gain 1 life.

Creature
Skymarch Bloodletter (j25) 125
Sorin's Thirst

Sorin's Thirst deals 2 damage to target creature and you gain 2 life.

Instant
Sorin's Thirst (war) 104
Stromkirk Bloodthief

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Creature
Stromkirk Bloodthief (fdn) 185
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Syphon Soul

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

Sorcery
Syphon Soul (cns) 127
Taste of Blood

Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.

Sorcery
Taste of Blood (m12) 113
The Stasis Coffin

{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.

Artifact
The Stasis Coffin (bro) 245
Tragic Fall

Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.

Instant
Tragic Fall (mh2) 104
Transmogrant's Crown

Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}

Artifact
Transmogrant's Crown (bro) 125
Untamed Hunger

Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

Enchantment
Untamed Hunger (fdn) 529
Vampire Lacerator

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Creature
Vampire Lacerator (plst) A25-114
Vampire Neonate

{2}, {T}: Each opponent loses 1 life and you gain 1 life.

Creature
Vampire Neonate (fdn) 531
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (plst) M10-118
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire of the Dire Moon (j25) 504
Vampire Scrivener

Flying Whenever you gain life during your turn, put a +1/+1 counter on this creature. Whenever you lose life during your turn, put a +1/+1 counter on this creature.

Creature
Vampire Scrivener (j25) 505
Vicious Hunger

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

Sorcery
Vicious Hunger (gvl) 50
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (j25) 508

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
85 pips - 61 cards
39 mana - 34 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
10 mana - 8 cards
CategoriesQtyOdds
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