Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Commander
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it. During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells. {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.

Commander
Land
Land
Recursion
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)

Recursion
Tutor
Tutor
Removal
Removal
Discard
(Gain the next level as a sorcery to add its ability.) When this Class enters, each opponent discards two cards unless they discard a nonland card. {B}: Level 2 At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life. {3}{B}: Level 3 At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.

Discard
Drain
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Drain
Stax
Stax
Draw
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.

Draw
Ramp
Ramp
Theft
Theft
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.