89
12/17/2024
cheep kithkin
Deck Size: 101
Commander
Est deck cost: $47.46
Salt sum: 26.16
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89
12/17/2024
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Commander

Qty: 1 Price: $2.29
Brigid, Hero of Kinsbaile

First strike {T}: Brigid deals 2 damage to each attacking or blocking creature target player controls.

Creature
Brigid, Hero of Kinsbaile (lrw) 6

Commander

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Instant

Qty: 5 Price: $1.75
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Kindred
Crib Swap (plst) LRW-11
Endure

Prevent all damage that would be dealt to you and permanents you control this turn.

Instant
Endure (eve) 5
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (m19) 26
Piety Charm

Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn.

Instant
Piety Charm (ons) 49
Surge of Thoughtweft

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

Instant Kindred
Surge of Thoughtweft (lrw) 43

Instant

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Artifact

Qty: 2 Price: $1.64
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 446
Portable Hole

When this artifact enters, exile target nonland permanent an opponent controls with mana value 2 or less until this artifact leaves the battlefield.

Artifact
Portable Hole (plst) AFR-33

Artifact

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Land

Qty: 37 Price: $13.77
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (mkc) 247
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (blc) 322
Plains

({T}: Add {W}.)

Land
Plains (mh3) 310
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Secluded Steppe

This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (mkc) 289

Land

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Creature

Qty: 41 Price: $19.22
Amrou Kithkin

This creature can't be blocked by creatures with power 3 or greater.

Creature
Amrou Kithkin (4ed) 2
Apothecary Initiate

Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

Creature
Apothecary Initiate (shm) 1
Aysen Crusader

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

Creature
Aysen Crusader (hml) 4
Ballynock Cohort

First strike This creature gets +1/+1 as long as you control another white creature.

Creature
Ballynock Cohort (plst) EMA-3
Ballynock Trapper

{T}: Tap target creature. Whenever you cast a white spell, you may untap this creature.

Creature
Ballynock Trapper (eve) 2
Ballyrush Banneret

Kithkin spells and Soldier spells you cast cost {1} less to cast.

Creature
Ballyrush Banneret (mor) 1
Burrenton Forge-Tender

Protection from red Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.

Creature
Burrenton Forge-Tender (ima) 14
Cenn's Heir

Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

Creature
Cenn's Heir (lrw) 8
Cenn's Tactician

{W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

Creature
Cenn's Tactician (mor) 5
Cloudgoat Ranger

When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.

Creature
Cloudgoat Ranger (khc) 21
Galepowder Mage

Flying Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Galepowder Mage (clb) 694
Goldmeadow Dodger

This creature can't be blocked by creatures with power 4 or greater.

Creature
Goldmeadow Dodger (lrw) 16
Goldmeadow Harrier

{W}, {T}: Tap target creature.

Creature
Goldmeadow Harrier (plst) DDF-3
Goldmeadow Stalwart

As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay {3}.

Creature
Goldmeadow Stalwart (lrw) 18
Kinsbaile Balloonist

Flying Whenever this creature attacks, you may have target creature gain flying until end of turn.

Creature
Kinsbaile Balloonist (lrw) 23
Kinsbaile Borderguard

This creature enters with a +1/+1 counter on it for each other Kithkin you control. When this creature dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.

Creature
Kinsbaile Borderguard (mor) 14
Kinsbaile Courier

When this creature enters, put a +1/+1 counter on target creature. Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Kinsbaile Courier (cmr) 29
Kinsbaile Skirmisher

When this creature enters, target creature gets +1/+1 until end of turn.

Creature
Kinsbaile Skirmisher (ddo) 15
Kithkin Billyrider

Double strike

Creature
Kithkin Billyrider (mom) 24
Kithkin Harbinger

When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.

Creature
Kithkin Harbinger (lrw) 26
Kithkin Healer

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

Creature
Kithkin Healer (lrw) 27
Kithkin Rabble

Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.

Creature
Kithkin Rabble (shm) 9
Kithkin Shielddare

{W}, {T}: Target blocking creature gets +2/+2 until end of turn.

Creature
Kithkin Shielddare (shm) 10
Kithkin Spellduster

Flying {1}{W}, Sacrifice this creature: Destroy target enchantment. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Kithkin Spellduster (eve) 8
Kithkin Zealot

When this creature enters, you gain 1 life for each black and/or red permanent target opponent controls.

Creature
Kithkin Zealot (eve) 9
Kithkin Zephyrnaut

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +2/+2 and gains flying and vigilance until end of turn.

Creature
Kithkin Zephyrnaut (mor) 16
Knight of Meadowgrain

First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Knight of Meadowgrain (lrw) 28
Loyal Warhound

Vigilance When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Loyal Warhound (blc) 107
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (mkc) 75
Mistmeadow Skulk

Lifelink, protection from mana value 3 or greater

Creature
Mistmeadow Skulk (otc) 84
Mosquito Guard

First strike Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)

Creature
Mosquito Guard (ddf) 6
Odric, Master Tactician

First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Creature
Odric, Master Tactician (cmm) 46
Order of the Golden Cricket

Whenever this creature attacks, you may pay {W}. If you do, it gains flying until end of turn.

Creature
Order of the Golden Cricket (j22) 223
Order of Whiteclay

{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)

Creature
Order of Whiteclay (clb) 703
Patrol Signaler

{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)

Creature
Patrol Signaler (eve) 12
Preeminent Captain

First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

Creature
Preeminent Captain (m15) 25
Resplendent Mentor

White creatures you control have "{T}: You gain 1 life."

Creature
Resplendent Mentor (shm) 19
Springjack Knight

Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Creature
Springjack Knight (lrw) 41
Springjack Shepherd

Chroma — When this creature enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

Creature
Springjack Shepherd (plst) EVE-15
Thoughtweft Trio

First strike, vigilance Champion a Kithkin (When this enters, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) This creature can block any number of creatures.

Creature
Thoughtweft Trio (lrw) 44
Wizened Cenn

Other Kithkin creatures you control get +1/+1.

Creature
Wizened Cenn (plst) LRW-49

Creature

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Sorcery

Qty: 5 Price: $2.51
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (pip) 156
Cenn's Enlistment

Create two 1/1 white Kithkin Soldier creature tokens. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Cenn's Enlistment (eve) 3
Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery
Citywide Bust (scd) 11
Dusk

Sorcery
Dusk // Dawn (plst) CLB-691
Lay Down Arms

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

Sorcery
Lay Down Arms (bro) 11

Sorcery

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Enchantment

Qty: 10 Price: $6.28
Armored Ascension

Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.

Enchantment
Armored Ascension (m11) 5
Dictate of Heliod

Flash Creatures you control get +2/+2.

Enchantment
Dictate of Heliod (scd) 19
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (9ed) 16
Honor of the Pure

White creatures you control get +1/+1.

Enchantment
Honor of the Pure (m12) 23
Oblivion Ring

When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (plst) LRW-34
Rally the Ranks

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
Recumbent Bliss

Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.

Enchantment
Recumbent Bliss (ddh) 26
Runed Halo

As this enchantment enters, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Enchantment
Runed Halo (m21) 32
Seal of Cleansing

Sacrifice this enchantment: Destroy target artifact or enchantment.

Enchantment
Seal of Cleansing (mkc) 80
Starlight Spectacular

Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)

Enchantment
Starlight Spectacular (unf) 28

Enchantment

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Maybeboard

Qty: 18 Price: $16.46
Avian Changeling

Changeling (This card is every creature type.) Flying

Creature
Avian Changeling (mma) 6
Cleric Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Enchantment
Cleric Class (plst) AFR-6
Emeria Captain

Flying, vigilance When this creature enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature
Emeria Captain (znr) 11
Equal Treatment

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.

Instant
Equal Treatment (tor) 4
Gorgon Flail

Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gorgon Flail (j25) 752
Gorgon's Head

Equipped creature has deathtouch. Equip {2}

Artifact
Gorgon's Head (bng) 158
Inquisitor's Snare

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

Instant
Inquisitor's Snare (shm) 8
Instruments of War

Flash As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Artifact
Instruments of War (j22) 50
Journey to Oblivion

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Journey to Oblivion (znr) 17
Light from Within

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

Enchantment
Light from Within (eve) 10
Militia's Pride

Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.

Enchantment Kindred
Militia's Pride (lrw) 30
Path of Bravery

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Enchantment
Path of Bravery (jmp) 126
Practiced Tactics

Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Instant
Practiced Tactics (znr) 32
Runed Stalactite

Equipped creature gets +1/+1 and is every creature type. Equip {2}

Artifact
Runed Stalactite (lrw) 260
Sea Gate Colossus

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature Artifact
Sea Gate Colossus (znr) 251
Squad Commander

When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

Creature
Squad Commander (clb) 709
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (dmc) 106
War Falcon

Flying This creature can't attack unless you control a Knight or a Soldier.

Creature
War Falcon (m13) 38

Maybeboard

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Deck Info

Deck stats

83 pips - 63 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
2 mana - 2 cards
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