86
11/15/2024
Business man with a business plan
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $485.14
Salt sum: 33.84
Playgroup dot gg logoPower level:N/A
No deck tags
86
11/15/2024
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Commander

Quantity: 1Price: $59.99
Vorinclex, Monstrous Raider

Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Creature
Vorinclex, Monstrous Raider (khm) 199

Commander

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Finisher

Quantity: 1Price: $3.49
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (dsc) 192

Finisher

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Recursion

Quantity: 2Price: $2.14
Eternal Witness

When Eternal Witness enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cmm) 286
Evolution Witness

{1}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on Evolution Witness, return target permanent card from your graveyard to your hand.

Creature
Evolution Witness (mh3) 151

Recursion

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Counters

Quantity: 21Price: $108.93
Afiya Grove

Afiya Grove enters with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it.

Enchantment
Afiya Grove (mir) 205
Andúril, Narsil Reforged

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3}

Artifact
Andúril, Narsil Reforged (ltc) 491
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Armory of Iroas (cmr) 299
Blade of the Bloodchief

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}

Artifact
Blade of the Bloodchief (lcc) 300
Bone Sabres

Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bone Sabres (40k) 88
Branching Evolution

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Enchantment
Branching Evolution (mh3) 285
Bristly Bill, Spine Sower

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.

Creature
Bristly Bill, Spine Sower (otj) 157
Case of the Trampled Garden

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Enchantment
Case of the Trampled Garden (mkm) 156
Chlorophant

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Creature
Chlorophant (ody) 234
Conclave Sledge-Captain

Backup 1, backup 1, backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) Trample Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

Creature
Conclave Sledge-Captain (moc) 36
Contortionist Troupe

Contortionist Troupe enters with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

Creature
Contortionist Troupe (mid) 178
Dauntless Survivor

When Dauntless Survivor enters, put a +1/+1 counter on target creature.

Creature
Dauntless Survivor (znr) 184
Deeproot Champion

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

Creature
Deeproot Champion (plst) XLN-185
Dirtcowl Wurm

Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.

Creature
Dirtcowl Wurm (tmp) 221
Emissary Green

Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.

Creature
Emissary Green (clu) 5
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Creature
Forgotten Ancient (j25) 147
Gift of the Viper

Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.

Instant
Gift of the Viper (mh3) 156
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (pip) 200
Loyal Guardian

Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Creature
Loyal Guardian (cmm) 304
Primordial Hydra

Primordial Hydra enters with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Creature
Primordial Hydra (j22) 712
Yorvo, Lord of Garenbrig

Yorvo, Lord of Garenbrig enters with four +1/+1 counters on it. Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

Creature
Yorvo, Lord of Garenbrig (eld) 185

Counters

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Land

Quantity: 36Price: $17.38
Forest

({T}: Add {G}.)

Land
Forest (fdn) 280
Oran-Rief, the Vastwood

Oran-Rief, the Vastwood enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.

Land
Oran-Rief, the Vastwood (blc) 320
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Tranquil Thicket

Tranquil Thicket enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (dsc) 318

Land

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Removal

Quantity: 8Price: $91.14
Clear Shot

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

Instant
Clear Shot (otp) 28
Deathgorge Scavenger

Whenever Deathgorge Scavenger enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

Creature
Deathgorge Scavenger (lcc) 236
Force of Vigor

If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.

Instant
Force of Vigor (otp) 73
Inscription of Abundance

Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.

Instant
Inscription of Abundance (dsc) 186
Pest Infestation

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

Sorcery
Pest Infestation (otp) 30
Primal Might

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Primal Might (otp) 32
Thornado

Destroy target creature with flying. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

Instant
Thornado (otp) 33
Walking Ballista

Walking Ballista enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

Creature Artifact
Walking Ballista (mb2) 238

Removal

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Creature

Quantity: 1Price: $0.35
Elegant Entourage

Alliance — Whenever another creature you control enters, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

Creature
Elegant Entourage (snc) 143

Creature

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Protection

Quantity: 3Price: $3.67
Cathedral Acolyte

Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered this turn.

Creature
Cathedral Acolyte (pip) 75
Sandwurm Convergence

Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.

Enchantment
Sandwurm Convergence (dsc) 195
Slippery Bogbonder

Flash Hexproof When Slippery Bogbonder enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

Creature
Slippery Bogbonder (ncc) 312

Protection

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Tutor

Quantity: 2Price: $45.48
Green Sun's Zenith

Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.

Sorcery
Green Sun's Zenith (2x2) 150
Primal Command

Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Primal Command (otp) 31

Tutor

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Draw

Quantity: 10Price: $125.06
Cenote Scout

When Cenote Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Cenote Scout (lci) 178
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (clu) 160
Deepwood Denizen

Vigilance (Attacking doesn't cause this creature to tap.) {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.

Creature
Deepwood Denizen (j25) 648
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (fdn) 220
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (vow) 200
Last March of the Ents

This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Sorcery
Last March of the Ents (ltr) 172
Life's Legacy

As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.

Sorcery
Life's Legacy (ncc) 300
Momentous Fall

As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Instant
Momentous Fall (jmp) 411
Snake Umbra

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Snake Umbra (woc) 133
The Great Henge

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Artifact
The Great Henge (cmm) 294

Draw

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Pump

Quantity: 4Price: $2.02
Ace's Baseball Bat

Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3}

Artifact
Ace's Baseball Bat (who) 170
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 384
Brass Knuckles

When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brass Knuckles (pip) 227
Ulvenwald Oddity

Creature
Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225

Pump

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Evasion

Quantity: 1Price: $0.69
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (nec) 164

Evasion

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Ramp

Quantity: 10Price: $24.80
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (dsc) 174
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (j25) 146
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (j25) 668
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (j25) 149
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (j25) 704
Roiling Regrowth

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Roiling Regrowth (znr) 201
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (fdc) 2
Vorinclex

Creature
Vorinclex // The Grand Evolution (mom) 213Vorinclex // The Grand Evolution (mom) 213

Ramp

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
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0 mana - 0 cards
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0 mana - 0 cards
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73 pips - 56 cards
42 mana - 39 cards
0 pips - 0 cards
3 mana - 2 cards
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Deck Tokens & Extras (4)

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