377
5/19/2023
Ultra Budget Brews — Anax and Cymede - The A and C Dance Factory
Deck Size: 100
Custom
Legal
Est deck cost: $73.46
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377
5/19/2023
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Artifacts

Qty: 5 Price: $10.61
Boros Cluestone

{T}: Add {R} or {W}. {R}{W}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Boros Cluestone (cm2) 175
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (onc) 126
Spear of Heliod

Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Artifact Enchantment
Spear of Heliod (ths) 33
Sunforger

Equipped creature gets +4/+0. {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}

Artifact
Sunforger (cmr) 473
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (scd) 279

Artifacts

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Sorceries

Qty: 3 Price: $5.43
Desperate Stand

Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

Sorcery
Desperate Stand (jou) 147
Launch the Fleet

Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Sorcery
Launch the Fleet (jou) 15
Reforge the Soul

Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Reforge the Soul (c16) 132

Sorceries

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Creatures

Qty: 26 Price: $19.02
Agrus Kos, Wojek Veteran

Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

Creature
Agrus Kos, Wojek Veteran (rav) 190
Akroan Crusader

Heroic — Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)

Creature
Akroan Crusader (uma) 121
Akroan Hoplite

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Creature
Akroan Hoplite (plst) CN2-197
Anax and Cymede

First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Creature
Anax and Cymede (plst) THS-186
Archetype of Aggression

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Creature Enchantment
Archetype of Aggression (plst) BNG-88
Archetype of Courage

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

Creature Enchantment
Archetype of Courage (bng) 4
Boros Reckoner

Whenever this creature is dealt damage, it deals that much damage to any target. {R/W}: This creature gains first strike until end of turn.

Creature
Boros Reckoner (plst) GK1-85
Captain of the Watch

Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When this creature enters, create three 1/1 white Soldier creature tokens.

Creature
Captain of the Watch (ddo) 3
Dawnbringer Charioteers

Flying, lifelink Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
Dawnbringer Charioteers (jou) 6
Eidolon of Countless Battles

Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Creature Enchantment
Eidolon of Countless Battles (bng) 7
Fabled Hero

Double strike Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.

Creature
Fabled Hero (ths) 12
Favored Hoplite

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.

Creature
Favored Hoplite (ths) 13
Firemane Avenger

Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.

Creature
Firemane Avenger (gtc) 163
Frontline Medic

Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.

Creature
Frontline Medic (clb) 693
Geist-Honored Monk

Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.

Creature
Geist-Honored Monk (khc) 25
Hero of Iroas

Aura spells you cast cost {1} less to cast. Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
Hero of Iroas (uma) 20
Iroas's Champion

Double strike (This creature deals both first-strike and regular combat damage.)

Creature
Iroas's Champion (plst) ORI-214
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (moc) 196
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dmr) 14
Nobilis of War

Flying Attacking creatures you control get +2/+0.

Creature
Nobilis of War (mm2) 195
Phalanx Leader

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.

Creature
Phalanx Leader (uma) 27
Precinct Captain

First strike Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.

Creature
Precinct Captain (e01) 18
Tajic, Blade of the Legion

Indestructible Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

Creature
Tajic, Blade of the Legion (dmc) 171
Tethmos High Priest

Heroic — Whenever you cast a spell that targets this creature, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Creature
Tethmos High Priest (uma) 40
Vanguard of Brimaz

Vigilance Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.

Creature
Vanguard of Brimaz (plst) BNG-29
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (a25) 156

Creatures

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Enchantments

Qty: 13 Price: $8.53
Bonds of Faith

Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Enchantment
Bonds of Faith (plst) DDQ-2
Chained to the Rocks

Enchant Mountain you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. (That creature returns under its owner's control.)

Enchantment
Chained to the Rocks (ths) 4
Crown of Flames

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return this Aura to its owner's hand.

Enchantment
Crown of Flames (inv) 142
Dictate of Heliod

Flash Creatures you control get +2/+2.

Enchantment
Dictate of Heliod (scd) 19
Emblem of the Warmind

Enchant creature you control Creatures you control have haste.

Enchantment
Emblem of the Warmind (fut) 112
Gleam of Authority

Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Enchantment
Gleam of Authority (dtk) 19
Gleam of Battle

Whenever a creature you control attacks, put a +1/+1 counter on it.

Enchantment
Gleam of Battle (dgm) 73
Madcap Skills

Enchant creature Enchanted creature gets +3/+0 and has menace.

Enchantment
Madcap Skills (plst) MM3-99
Murder Investigation

Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

Enchantment
Murder Investigation (j22) 219
Nahiri's Machinations

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: This enchantment deals 1 damage to target blocking creature.

Enchantment
Nahiri's Machinations (soi) 28
Oblivion Ring

When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (mm2) 29
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (j22) 244
Unquestioned Authority

Enchant creature When this Aura enters, draw a card. Enchanted creature has protection from creatures.

Enchantment
Unquestioned Authority (j22) 260

Enchantments

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Instants

Qty: 20 Price: $9.88
Ajani's Presence

Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Ajani's Presence (jou) 2
Artful Maneuver

Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Artful Maneuver (plst) DTK-4
Bathe in Light

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

Instant
Bathe in Light (cma) 6
Brute Force

Target creature gets +3/+3 until end of turn.

Instant
Brute Force (tsr) 157
Coordinated Assault

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Instant
Coordinated Assault (ima) 121
Dauntless Onslaught

Up to two target creatures each get +2/+2 until end of turn.

Instant
Dauntless Onslaught (jmp) 99
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
Fall of the Hammer

Target creature you control deals damage equal to its power to another target creature.

Instant
Fall of the Hammer (plst) CM2-97
Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Instant
Gods Willing (2x2) 12
Martial Glory

Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.

Instant
Martial Glory (2x2) 249
Psychotic Fury

Target multicolored creature gains double strike until end of turn. Draw a card.

Instant
Psychotic Fury (dis) 68
Ride Down

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Instant
Ride Down (emn) 188
Rouse the Mob

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn.

Instant
Rouse the Mob (jou) 109
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (mh1) 28
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (plst) CMR-417
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (2x2) 128
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (j22) 263
Wear

Instant
Wear // Tear (moc) 343
White Sun's Zenith

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

Instant
White Sun's Zenith (onc) 90

Instants

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Lands

Qty: 33 Price: $19.99
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (onc) 146
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cmr) 478
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (plst) RIX-186
Hanweir Battlements

{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Land
Hanweir Battlements (emn) 204
Mountain

({T}: Add {R}.)

Land
Mountain (plst) AKH-264
Plains

({T}: Add {W}.)

Land
Plains (plst) AKH-256
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (moc) 421
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (onc) 165
Spinerock Knoll

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (clb) 916
Stone Quarry

This land enters tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (cmr) 495
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (moc) 437
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (moc) 438
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (plst) TSP-279
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (mom) 276
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (onc) 174

Lands

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Deck Info

Deck stats

69 pips - 48 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
36 pips - 28 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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Description

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