386
5/13/2023
The Knowledge Pool - Tasigur, the Golden Fang - Tasigur, the Golden Fang
Deck Size: 99
Custom
Legal
Est deck cost: $311.15
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386
5/13/2023
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Artifacts

Quantity: 4Price: $5.56
Nihil Spellbomb

{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Artifact
Nihil Spellbomb (scd) 270
1
Oblivion Stone

{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Artifact
Oblivion Stone (brc) 153
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (moc) 381
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (scd) 285
1

Creatures

Quantity: 12Price: $68.84
Avenger of Zendikar

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (j22) 629
1
Bane of Progress

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

Creature
Bane of Progress (plst) C15-175
1
Biomancer's Familiar

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

Creature
Biomancer's Familiar (rna) 158
1
Jace's Archivist

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Creature
Jace's Archivist (c15) 95
1
Jace, Vryn's Prodigy

Creature
Jace, Vryn's Prodigy // Jace, Telepath Unbound (ori) 60Jace, Vryn's Prodigy // Jace, Telepath Unbound (ori) 60
1
Kruphix, God of Horizons

Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.

Creature Enchantment
Kruphix, God of Horizons (plst) JOU-152
1
Mnemonic Wall

Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
1
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (cmr) 433
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (scd) 208
1
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (c19) 179
1
Spellseeker

When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Spellseeker (bbd) 41
1
Sphinx of Uthuun

Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Creature
Sphinx of Uthuun (cmr) 406
1

Enchantments

Quantity: 7Price: $85.43
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (c16) 143
1
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
1
Mind's Dilation

Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

Enchantment
Mind's Dilation (emn) 70
1
Pernicious Deed

{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.

Enchantment
Pernicious Deed (a25) 212
1
Search for Azcanta

Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
1
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (mat) 9
1
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (c20) 196
1

Instants

Quantity: 14Price: $49.98
Ancient Excavation

Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Ancient Excavation (cm2) 150
1
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (2x2) 175
1
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (onc) 104
1
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (ncc) 219
1
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (dmr) 48
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
1
Plasm Capture

Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.

Instant
Plasm Capture (ddo) 55
1
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (moc) 230
1
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (moc) 231
1
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Spell Swindle (moc) 237
1
Sultai Charm

Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card.

Instant
Sultai Charm (dmc) 168
1
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98
1
Twincast

Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Twincast (m10) 78
1

Lands

Quantity: 38Price: $25.11
Alchemist's Refuge

{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.

Land
Alchemist's Refuge (plst) AVR-225
1
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (moc) 391
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
1
Dimir Guildgate

Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (znc) 127
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (moc) 397
1
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
8
Golgari Guildgate

Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
1
Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dmr) 248
1
Island

({T}: Add {U}.)

Land
Island (mom) 278
8
Opulent Palace

Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (dmc) 223
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
1
Simic Guildgate

Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (cmr) 493
1
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Land
Sunken Hollow (moc) 428
1
Swamp

({T}: Add {B}.)

Land
Swamp (mom) 279
7
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (moc) 439
1
Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dmr) 261
1

Sorceries

Quantity: 24Price: $76.23
Boundless Realms

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Sorcery
Boundless Realms (plst) M13-162
1
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
1
Crux of Fate

Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.

Sorcery
Crux of Fate (c17) 107
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Decree of Pain

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Sorcery
Decree of Pain (c17) 111
1
Diabolic Revelation

Search your library for up to X cards, put those cards into your hand, then shuffle.

Sorcery
Diabolic Revelation (m13) 87
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
1
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (j22) 413
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (dmc) 133
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (moc) 306
1
Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Sorcery
Life from the Loam (uma) 172
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
1
Notion Rain

Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Notion Rain (grn) 193
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
1
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (plst) A25-187
1
Seasons Past

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

Sorcery
Seasons Past (soi) 226
1
Spelltwine

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

Sorcery
Spelltwine (c17) 94
1
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (vow) 221
1
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (plst) BFZ-192
1
Torment of Hailfire

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Sorcery
Torment of Hailfire (plst) HOU-77
1
Urban Evolution

Draw three cards. You may play an additional land this turn.

Sorcery
Urban Evolution (ncc) 355
1
Villainous Wealth

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Sorcery
Villainous Wealth (2x2) 292
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (khc) 46
1

Deck Stats

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Description

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