172
8/5/2023
Low Market — An Author Twice Cursed - Zurses
Deck Size: 97
Commander / EDH
Legal
Est deck cost: $116.33
Salt Sum: 35.68
No deck tags
172
8/5/2023
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Artifacts

Quantity: 4Price: $13.32
Codex Shredder

{T}: Target player mills a card. (They put the top card of their library into their graveyard.) {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

Artifact
Codex Shredder (cmr) 304
1
Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
1
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (moc) 384
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1

Creatures

Quantity: 16Price: $14.14
Accursed Witch

Creature
Accursed Witch // Infectious Curse (soi) 97Accursed Witch // Infectious Curse (soi) 97
1
Agent of Erebos

Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.

Creature Enchantment
Agent of Erebos (jou) 59
1
Ajani's Chosen

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

Creature
Ajani's Chosen (jmp) 82
1
Bitterheart Witch

Deathtouch When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.

Creature
Bitterheart Witch (isd) 88
1
Doomwake Giant

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Creature Enchantment
Doomwake Giant (cmm) 865
1
Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Creature Enchantment
Eidolon of Rhetoric (j22) 54
1
Grim Guardian

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Creature Enchantment
Grim Guardian (jou) 73
1
Heliod's Pilgrim

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Creature
Heliod's Pilgrim (thb) 20
1
Hero of Iroas

Aura spells you cast cost {1} less to cast. Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.

Creature
Hero of Iroas (uma) 20
1
Lost Auramancers

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Creature
Lost Auramancers (tsr) 24
1
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (cmm) 828
1
Spirit of the Labyrinth

Each player can't draw more than one card each turn.

Creature Enchantment
Spirit of the Labyrinth (plst) BNG-27
1
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
1
Thoughtrender Lamia

Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Creature Enchantment
Thoughtrender Lamia (jou) 85
1
Undead Alchemist

If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.

Creature
Undead Alchemist (mic) 105
1
Underworld Coinsmith

Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life.

Creature Enchantment
Underworld Coinsmith (plst) C15-237
1

Enchantments

Quantity: 31Price: $51.44
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Aqueous Form (cmr) 56
1
Arrest

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Arrest (j22) 52
1
Cast Out

Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)

Enchantment
Cast Out (cmm) 816
1
Copy Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Enchantment
Copy Enchantment (rav) 42
1
Cruel Reality

Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.

Enchantment
Cruel Reality (akh) 84
1
Curse of Death's Hold

Enchant player Creatures enchanted player controls get -1/-1.

Enchantment
Curse of Death's Hold (isd) 94
1
Curse of Echoes

Enchant player Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Enchantment
Curse of Echoes (plst) DKA-34
1
Curse of Exhaustion

Enchant player Enchanted player can't cast more than one spell each turn.

Enchantment
Curse of Exhaustion (dka) 5
1
Curse of Inertia

Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

Enchantment
Curse of Inertia (cma) 35
1
Curse of Misfortunes

Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

Enchantment
Curse of Misfortunes (dka) 56
1
Curse of Oblivion

Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.

Enchantment
Curse of Oblivion (isd) 95
1
Curse of Shallow Graves

Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

Enchantment
Curse of Shallow Graves (c13) 71
1
Curse of the Bloody Tome

Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.

Enchantment
Curse of the Bloody Tome (isd) 50
1
Curse of Thirst

Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

Enchantment
Curse of Thirst (dka) 57
1
Curse of Vengeance

Enchant player Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.

Enchantment
Curse of Vengeance (c16) 12
1
Diplomatic Immunity

Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.

Enchantment
Diplomatic Immunity (mmq) 75
1
Fraying Sanity

Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

Enchantment
Fraying Sanity (hou) 35
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (onc) 71
1
Island Sanctuary

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Enchantment
Island Sanctuary (5ed) 39
1
Jace's Erasure

Whenever you draw a card, you may have target player mill a card.

Enchantment
Jace's Erasure (m12) 60
1
Memory Erosion

Whenever an opponent casts a spell, that player mills two cards.

Enchantment
Memory Erosion (plst) CM2-45
1
Oblivion Ring

When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (mm2) 29
1
Overwhelming Splendor

Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

Enchantment
Overwhelming Splendor (hou) 19
1
Paradox Haze

Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

Enchantment
Paradox Haze (plst) TSP-71
1
Planar Void

Whenever another card is put into a graveyard from anywhere, exile that card.

Enchantment
Planar Void (usg) 149
1
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (cmm) 836
1
Skybind

Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Skybind (jou) 25
1
Sphinx's Tutelage

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.

Enchantment
Sphinx's Tutelage (plst) ORI-76
1
Starfield of Nyx

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Enchantment
Starfield of Nyx (cmm) 840
1
Torment of Scarabs

Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Enchantment
Torment of Scarabs (hou) 78
1
Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Enchantment
Vow of Flight (cmr) 105
1

Instants

Quantity: 2Price: $0.84
Psychic Strike

Counter target spell. Its controller mills two cards.

Instant
Psychic Strike (gtc) 189
1
Utter End

Exile target nonland permanent.

Instant
Utter End (plst) KTK-210
1

Lands

Quantity: 37Price: $27.00
Arcane Sanctum

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (moc) 390
1
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (brc) 175
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (moc) 391
1
Desert of the Glorified

Desert of the Glorified enters the battlefield tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Land
Desert of the Glorified (hou) 171
1
Desert of the Mindful

Desert of the Mindful enters the battlefield tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (j22) 812
1
Desert of the True

Desert of the True enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Land
Desert of the True (c20) 268
1
Dimir Aqueduct

Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (brc) 182
1
Dismal Backwater

Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (mom) 269
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (plst) RIX-186
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (cmm) 993
1
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (afc) 246
1
Island

({T}: Add {U}.)

Land
Island (woe) 263
4
Nephalia Drownyard

{T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards.

Land
Nephalia Drownyard (clb) 905
1
Orzhov Basilica

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (cmm) 1018
1
Plains

({T}: Add {W}.)

Land
Plains (woe) 262
5
Quicksand

{T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Land
Quicksand (a25) 245
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmm) 426
1
Rupture Spire

Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (cmr) 490
1
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (cmm) 1027
1
Scoured Barrens

Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (mom) 272
1
Sejiri Steppe

Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.

Land
Sejiri Steppe (ddg) 36
1
Soaring Seacliff

Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}.

Land
Soaring Seacliff (c20) 315
1
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 264
5
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (cmm) 1046
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275
1
Transguild Promenade

Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Transguild Promenade (cmr) 499
1

Sorceries

Quantity: 7Price: $9.59
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (cma) 54
1
Extract from Darkness

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

Sorcery
Extract from Darkness (2x2) 210
1
Increasing Confusion

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Confusion (dka) 41
1
Merciless Eviction

Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

Sorcery
Merciless Eviction (onc) 120
1
Obzedat's Aid

Return target permanent card from your graveyard to the battlefield.

Sorcery
Obzedat's Aid (dgm) 89
1
Open the Vaults

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Sorcery
Open the Vaults (2xm) 24
1
Three Dreams

Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.

Sorcery
Three Dreams (pca) 13
1

Deck Stats

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Description

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