700
5/3/2023
Evasive Maneuvers — Landwalking - Terraformers for opposing lands
Deck Size: 50
Custom
Legal
Est deck cost: $199.29
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700
5/3/2023
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For Forestwalk

Quantity: 7Price: $10.51
Deepwood Elder

{X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn.

Creature
Deepwood Elder (mmq) 240
Gaea's Liege

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

Creature
Gaea's Liege (4ed) 247
Kavu Recluse

{T}: Target land becomes a Forest until end of turn.

Creature
Kavu Recluse (pls) 64
Lush Growth

Enchant land Enchanted land is a Mountain, Forest, and Plains.

Enchantment
Lush Growth (ala) 136
Song of the Dryads

Enchant permanent Enchanted permanent is a colorless Forest land.

Enchantment
Song of the Dryads (plst) C14-47
Thelonite Monk

{T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

Creature
Thelonite Monk (fem) 79
Yavimaya Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) When Yavimaya Dryad enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

Creature
Yavimaya Dryad (tsr) 247

For Forestwalk

(CTRL to add secondary)

For anything else

Quantity: 13Price: $5.03
Convincing Mirage

Enchant land As Convincing Mirage enters, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Convincing Mirage (m10) 46
Dream Thrush

Flying {T}: Target land becomes the basic land type of your choice until end of turn.

Creature
Dream Thrush (inv) 53
Illusionary Terrain

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Illusionary Terrain enters, choose two basic land types. Basic lands of the first chosen type are the second chosen type.

Enchantment
Illusionary Terrain (ice) 77
Jinx

Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Jinx (hml) 29
Moonbow Illusionist

Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Creature
Moonbow Illusionist (sok) 46
Mystic Compass

{1}, {T}: Target land becomes the basic land type of your choice until end of turn.

Artifact
Mystic Compass (6ed) 302
Nylea's Presence

Enchant land When Nylea's Presence enters, draw a card. Enchanted land is every basic land type in addition to its other types.

Enchantment
Nylea's Presence (ths) 169
Phantasmal Terrain

Enchant land As Phantasmal Terrain enters, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Phantasmal Terrain (inv) 65
Reef Shaman

{T}: Target land becomes the basic land type of your choice until end of turn.

Creature
Reef Shaman (apc) 29
Sea Snidd

{T}: Target land becomes the basic land type of your choice until end of turn.

Creature
Sea Snidd (pls) 31
Shimmering Mirage

Target land becomes the basic land type of your choice until end of turn. Draw a card.

Instant
Shimmering Mirage (apc) 30
Tideshaper Mystic

{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Creature
Tideshaper Mystic (lrw) 93
Vision Charm

Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Vision Charm (vis) 49

For anything else

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For Islandwalk

Quantity: 11Price: $4.94
Aquitect's Will

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Sorcery Kindred
Aquitect's Will (ddt) 2
Dreamwinder

Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn.

Creature
Dreamwinder (ody) 83
Floodchaser

Floodchaser enters with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Creature
Floodchaser (mor) 34
Kukemssa Serpent

Kukemssa Serpent can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent.

Creature
Kukemssa Serpent (mir) 72
Lingering Mirage

Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Lingering Mirage (usg) 84
Quicksilver Fountain

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

Artifact
Quicksilver Fountain (mrd) 233
Sea's Claim

Enchant land (Target a land as you cast this. This card enters attached to that land.) Enchanted land is an Island.

Enchantment
Sea's Claim (9ed) 97★
Spreading Seas

Enchant land When Spreading Seas enters, draw a card. Enchanted land is an Island.

Enchantment
Spreading Seas (zen) 70
Streambed Aquitects

{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn.

Creature
Streambed Aquitects (ddt) 18
Tidal Warrior

{T}: Target land becomes an Island until end of turn.

Creature
Tidal Warrior (plst) DDT-20
Tundra Kavu

{T}: Target land becomes a Plains or an Island until end of turn.

Creature
Tundra Kavu (apc) 71

For Islandwalk

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For Mountainwalk

Quantity: 3Price: $16.83
Blood Moon

Nonbasic lands are Mountains.

Enchantment
Blood Moon (plst) A25-122
Lush Growth

Enchant land Enchanted land is a Mountain, Forest, and Plains.

Enchantment
Lush Growth (ala) 136
Magus of the Moon

Nonbasic lands are Mountains.

Creature
Magus of the Moon (tsr) 175

For Mountainwalk

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For Plainswalk

Quantity: 5Price: $2.03
Conversion

At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains.

Enchantment
Conversion (4ed) 19
Glaciers

At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains.

Enchantment
Glaciers (ice) 294
Graceful Antelope

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

Creature
Graceful Antelope (plst) ODY-24
Lush Growth

Enchant land Enchanted land is a Mountain, Forest, and Plains.

Enchantment
Lush Growth (ala) 136
Tundra Kavu

{T}: Target land becomes a Plains or an Island until end of turn.

Creature
Tundra Kavu (apc) 71

For Plainswalk

(CTRL to add secondary)

For Swampwalk

Quantity: 11Price: $159.95
Blanket of Night

Each land is a Swamp in addition to its other land types.

Enchantment
Blanket of Night (vis) 52
Contaminated Ground

Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.

Enchantment
Contaminated Ground (gtc) 59
Cyclopean Giant

When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.

Creature
Cyclopean Giant (tsp) 100
Cyclopean Tomb

{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.

Artifact
Cyclopean Tomb (2ed) 241
Evil Presence

Enchant land Enchanted land is a Swamp.

Enchantment
Evil Presence (nph) 60
Nightcreep

Until end of turn, all creatures become black and all lands become Swamps.

Instant
Nightcreep (dis) 49
Orcish Farmer

{T}: Target land becomes a Swamp until its controller's next untap step.

Creature
Orcish Farmer (5ed) 256
Slimy Kavu

{T}: Target land becomes a Swamp until end of turn.

Creature
Slimy Kavu (inv) 170
Tainted Well

Enchant land When Tainted Well enters, draw a card. Enchanted land is a Swamp.

Enchantment
Tainted Well (inv) 126
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
Zombie Trailblazer

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Creature
Zombie Trailblazer (tor) 89

For Swampwalk

(CTRL to add secondary)

Deck Info

Deck stats

5 pips - 3 cards
0 mana - 0 cards
24 pips - 21 cards
0 mana - 0 cards
12 pips - 7 cards
0 mana - 0 cards
8 pips - 7 cards
0 mana - 0 cards
14 pips - 9 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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Description

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