421
5/10/2023
Dual Shot - The Beginning - The First Dual Shot
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $192.74
Salt sum: 35.22
Playgroup dot gg logoPower level:
No deck tags
421
5/10/2023
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Commander

Quantity: 1Price: $0.35
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (dmr) 203

Commander

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Artifacts

Quantity: 8Price: $39.64
Basalt Monolith

Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.

Artifact
Basalt Monolith (2xm) 232
Doubling Cube

{3}, {T}: Double the amount of each type of unspent mana you have.

Artifact
Doubling Cube (plst) 10E-321
Grafted Exoskeleton

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Artifact
Grafted Exoskeleton (onc) 132
Paradox Engine

Whenever you cast a spell, untap all nonland permanents you control.

Artifact
Paradox Engine (aer) 169
Seer's Sundial

Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.

Artifact
Seer's Sundial (cmr) 470
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (moc) 378
Sisay's Ring

{T}: Add {C}{C}.

Artifact
Sisay's Ring (cmr) 340
Ur-Golem's Eye

{T}: Add {C}{C}.

Artifact
Ur-Golem's Eye (c14) 280

Artifacts

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Creatures

Quantity: 29Price: $33.63
Altered Ego

This spell can't be countered. You may have Altered Ego enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

Creature
Altered Ego (soi) 241
Arixmethes, Slumbering Isle

Arixmethes, Slumbering Isle enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.

Creature
Arixmethes, Slumbering Isle (2xm) 189
Coiling Oracle

When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (dmc) 147
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (afc) 183
Colossal Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

Creature
Colossal Whale (m14) 48
Coralhelm Guide

{4}{U}: Target creature can't be blocked this turn.

Creature
Coralhelm Guide (plst) BBD-116
Deep-Sea Kraken

Deep-Sea Kraken can't be blocked. Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

Creature
Deep-Sea Kraken (dds) 3
Embodiment of Insight

Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Creature
Embodiment of Insight (znc) 64
Frilled Sea Serpent

{5}{U}{U}: Frilled Sea Serpent can't be blocked this turn.

Creature
Frilled Sea Serpent (plst) M19-56
Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters with X +1/+1 counters on it.

Creature
Genesis Hydra (moc) 298
Guile

Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Guile (mm2) 46
Inkwell Leviathan

Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)

Creature Artifact
Inkwell Leviathan (2xm) 55
Jolting Merfolk

Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Jolting Merfolk: Tap target creature.

Creature
Jolting Merfolk (nem) 34
Kiora's Follower

{T}: Untap another target permanent.

Creature
Kiora's Follower (plst) DDO-52
Kraken Hatchling

Creature
Kraken Hatchling (bbd) 121
Kruphix, God of Horizons

Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.

Creature Enchantment
Kruphix, God of Horizons (plst) JOU-152
Lotus Cobra

Landfall — Whenever a land you control enters, add one mana of any color.

Creature
Lotus Cobra (znr) 193
Merfolk Looter

{T}: Draw a card, then discard a card.

Creature
Merfolk Looter (afc) 86
Merfolk Sovereign

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

Creature
Merfolk Sovereign (j22) 321
Nimbus Swimmer

Flying Nimbus Swimmer enters with X +1/+1 counters on it.

Creature
Nimbus Swimmer (ddo) 54
Salvager of Secrets

When Salvager of Secrets enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Salvager of Secrets (m19) 70
Sealock Monster

Sealock Monster can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Creature
Sealock Monster (plst) DDO-42
Slinn Voda, the Rising Deep

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda, the Rising Deep enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Creature
Slinn Voda, the Rising Deep (cmr) 405
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407
Thassa, God of the Sea

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.

Creature Enchantment
Thassa, God of the Sea (ths) 66
Tidespout Tyrant

Flying Whenever you cast a spell, return target permanent to its owner's hand.

Creature
Tidespout Tyrant (bbd) 134
Tishana's Wayfinder

When Tishana's Wayfinder enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Tishana's Wayfinder (xln) 211
Tishana, Voice of Thunder

Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters, draw a card for each creature you control.

Creature
Tishana, Voice of Thunder (xln) 230
Weaver of Currents

{T}: Add {C}{C}.

Creature
Weaver of Currents (akh) 209

Creatures

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Enchantments

Quantity: 7Price: $15.85
Heightened Awareness

As Heightened Awareness enters, discard your hand. At the beginning of your draw step, draw an additional card.

Enchantment
Heightened Awareness (pcy) 37
Khalni Heart Expedition

Landfall — Whenever a land you control enters, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Khalni Heart Expedition (j22) 90
Quest for Ula's Temple

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Enchantment
Quest for Ula's Temple (wwk) 35
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (2x2) 156
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (plst) BFZ-82
Retreat to Kazandu

Landfall — Whenever a land you control enters, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.

Enchantment
Retreat to Kazandu (cmr) 435
Sea's Claim

Enchant land (Target a land as you cast this. This card enters attached to that land.) Enchanted land is an Island.

Enchantment
Sea's Claim (9ed) 97

Enchantments

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Instants

Quantity: 6Price: $46.98
Annul

Counter target artifact or enchantment spell.

Instant
Annul (khm) 42
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 47
Grip of Amnesia

Counter target spell unless its controller exiles all cards from their graveyard. Draw a card.

Instant
Grip of Amnesia (jud) 41
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
Rethink

Counter target spell unless its controller pays {X}, where X is its mana value.

Instant
Rethink (pcy) 42
Thassa's Rebuff

Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Instant
Thassa's Rebuff (bng) 54

Instants

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Lands

Quantity: 37Price: $16.13
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (moc) 397
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
Island

({T}: Add {U}.)

Land
Island (mom) 278
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (moc) 421
Saprazzan Cove

Saprazzan Cove enters tapped. {T}: Put a storage counter on Saprazzan Cove. {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way.

Land
Saprazzan Cove (mmq) 327
Saprazzan Skerry

Saprazzan Skerry enters tapped with two depletion counters on it. {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it.

Land
Saprazzan Skerry (mmq) 328
Simic Growth Chamber

Simic Growth Chamber enters tapped. When Simic Growth Chamber enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (moc) 424
Skyline Cascade

Skyline Cascade enters tapped. When Skyline Cascade enters, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}.

Land
Skyline Cascade (bfz) 246
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (moc) 434
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (moc) 437
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (moc) 439
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (mom) 274
Warped Landscape

{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Warped Landscape (j22) 832
Woodland Stream

Woodland Stream enters tapped. {T}: Add {G} or {U}.

Land
Woodland Stream (cmr) 503

Lands

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Sorceries

Quantity: 12Price: $40.16
Aether Mutation

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

Sorcery
Aether Mutation (apc) 91
Aquitect's Will

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Sorcery Kindred
Aquitect's Will (ddt) 2
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (j22) 636
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (znc) 66
Genesis Wave

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Sorcery
Genesis Wave (ima) 164
Grow from the Ashes

Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Grow from the Ashes (dom) 164
Nissa's Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Sorcery
Nissa's Pilgrimage (c17) 155
Scapeshift

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Scapeshift (m19) 201
Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Sorcery
Sleight of Hand (uma) 70
Traverse the Outlands

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Sorcery
Traverse the Outlands (clb) 258
Whelming Wave

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Sorcery
Whelming Wave (cmr) 409

Sorceries

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
59 pips - 40 cards
28 mana - 27 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
31 pips - 26 cards
16 mana - 16 cards
0 pips - 0 cards
13 mana - 7 cards
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Description

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