240
5/3/2023
Power Sink - Chulane: The White Album - The White Album
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $198.21
Salt Sum: 27.83
No deck tags
240
5/3/2023
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Commander

Quantity: 1Price: $17.99
Chulane, Teller of Tales

Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand.

Creature
Chulane, Teller of Tales (plst) ELD-326
1

Artifacts

Quantity: 11Price: $23.41
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Azorius Locket

{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.

Artifact
Azorius Locket (voc) 160
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (scd) 259
1
Erratic Portal

{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

Artifact
Erratic Portal (plst) EXO-132
1
Heraldic Banner

As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (scd) 269
1
Oketra's Monument

White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

Artifact
Oketra's Monument (dmc) 188
1
Selesnya Locket

{T}: Add {G} or {W}. {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards.

Artifact
Selesnya Locket (grn) 240
1
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (cma) 228
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (moc) 381
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1

Creatures

Quantity: 33Price: $37.55
Bygone Bishop

Flying Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Bygone Bishop (clb) 689
1
Canyon Jerboa

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Creature
Canyon Jerboa (znr) 7
1
Cartographer's Hawk

Flying When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Cartographer's Hawk (scd) 10
1
Emeria Angel

Flying Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

Creature
Emeria Angel (moc) 183
1
Emeria Shepherd

Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Creature
Emeria Shepherd (znc) 16
1
Evangel of Heliod

When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Creature
Evangel of Heliod (khc) 23
1
Farfinder

Vigilance When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Farfinder (iko) 2
1
Fiend Hunter

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Fiend Hunter (plst) CMA-10
1
God-Eternal Oketra

Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Oketra (war) 16
1
Guardian of Faith

Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Creature
Guardian of Faith (afr) 18
1
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (voc) 90
1
Knight of the White Orchid

First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (moc) 193
1
Kor Skyfisher

Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

Creature
Kor Skyfisher (plst) DDO-16
1
Leonin Relic-Warder

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment. When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Leonin Relic-Warder (plst) C17-65
1
Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (moc) 196
1
Odric, Master Tactician

First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Creature
Odric, Master Tactician (mic) 90
1
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (mh2) 232
1
Pilgrim's Eye

Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Pilgrim's Eye (scd) 271
1
Priest of Ancient Lore

When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.

Creature
Priest of Ancient Lore (clb) 704
1
Realm-Cloaked Giant

Creature
Realm-Cloaked Giant // Cast Off (afc) 70
1
Reveillark

Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Reveillark (2x2) 26
1
Reverent Hoplite

When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Creature
Reverent Hoplite (thb) 33
1
Selfless Spirit

Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Creature
Selfless Spirit (j22) 239
1
Selfless Squire

Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Creature
Selfless Squire (c21) 103
1
Shepherd of the Flock

Creature
Shepherd of the Flock // Usher to Safety (eld) 28
1
Skyscanner

Flying When Skyscanner enters the battlefield, draw a card.

Creature Artifact
Skyscanner (scd) 274
1
Stonecloaker

Flash Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.

Creature
Stonecloaker (tsr) 45
1
Stormfront Riders

Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

Creature
Stormfront Riders (tsr) 46
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (ncc) 210
1
Thraben Inspector

When Thraben Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Thraben Inspector (j22) 255
1
Victory's Herald

Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.

Creature
Victory's Herald (cm2) 38
1
Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Creature
Wall of Omens (2x2) 33
1
Whitemane Lion

Flash When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Creature
Whitemane Lion (dmr) 35
1

Enchantments

Quantity: 6Price: $37.30
Cathars' Crusade

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (jmp) 95
1
Felidar Retreat

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (onc) 66
1
Retreat to Emeria

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.

Enchantment
Retreat to Emeria (znc) 20
1
Teleportation Circle

At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.

Enchantment
Teleportation Circle (afr) 39
1
Thorough Investigation

Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchantment
Thorough Investigation (afc) 12
1
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (scd) 38
1

Instants

Quantity: 8Price: $28.94
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

Instant
Akroma's Will (cmr) 3
1
Charge Across the Araba

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Instant
Charge Across the Araba (sok) 4
1
Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant
Crush Contraband (scd) 16
1
Forsake the Worldly

Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Forsake the Worldly (plst) AKH-13
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (moc) 187
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (moc) 198
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
1
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (moc) 213
1

Lands

Quantity: 36Price: $37.47
Arctic Treeline

({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.

Land
Arctic Treeline (khm) 249
1
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (brc) 175
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (moc) 393
1
Command Beacon

{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Land
Command Beacon (cmr) 349
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
1
Emeria, the Sky Ruin

Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.

Land
Emeria, the Sky Ruin (plst) ZEN-213
1
Glacial Floodplain

({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.

Land
Glacial Floodplain (khm) 257
1
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (mh1) 241
1
Irrigated Farmland

({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (c20) 282
1
Irrigation Ditch

Irrigation Ditch enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Irrigation Ditch: Add {G}{U}.

Land
Irrigation Ditch (inv) 324
1
Plains

({T}: Add {W}.)

Land
Plains (mom) 277
17
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (moc) 420
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
1
Scattered Groves

({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (akh) 247
1
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (c21) 314
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (dmc) 231
1
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (2x2) 330
1
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (moc) 432
1
Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.

Land
Temple of Plenty (moc) 435
1
Treva's Ruins

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

Land
Treva's Ruins (dmr) 260
1

Sorceries

Quantity: 5Price: $15.55
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (moc) 172
1
Finale of Glory

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Sorcery
Finale of Glory (onc) 67
1
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (stx) 26
1
Tragic Arrogance

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Sorcery
Tragic Arrogance (c21) 109
1
Winds of Abandon

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Winds of Abandon (plst) MH1-37
1

Deck Stats

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Description

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