173
7/27/2023
Andrew Jackson Highlander - Goreclaw, Terror of Qal Sisma - Bears, Beats, and Battlecruiser Magic
Deck Size: 96
Commander / EDH
Legal
Est deck cost: $76.28
Salt Sum: 22.46
No deck tags
173
7/27/2023
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Commander

Quantity: 1Price: $1.29
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (cmm) 293
1

Artifacts

Quantity: 4Price: $4.52
Dragon Throne of Tarkir

Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}

Artifact
Dragon Throne of Tarkir (plst) KTK-219
1
Moss Diamond

Moss Diamond enters the battlefield tapped. {T}: Add {G}.

Artifact
Moss Diamond (clb) 327
1
Rhonas's Monument

Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

Artifact
Rhonas's Monument (plst) AKH-236
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (cmm) 983
1

Creatures

Quantity: 33Price: $33.49
Bellowing Tanglewurm

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.

Creature
Bellowing Tanglewurm (som) 111
1
Caller of the Claw

Flash When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Creature
Caller of the Claw (c15) 177
1
Carnassid

Trample {1}{G}: Regenerate Carnassid.

Creature
Carnassid (sth) 103
1
Conclave Naturalists

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

Creature
Conclave Naturalists (2xm) 160
1
Creeperhulk

Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

Creature
Creeperhulk (j22) 643
1
Destructor Dragon

Flying When Destructor Dragon dies, destroy target noncreature permanent.

Creature
Destructor Dragon (plst) FRF-127
1
Drumhunter

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}.

Creature
Drumhunter (scd) 179
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
1
Foe-Razer Regent

Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Creature
Foe-Razer Regent (scd) 183
1
Gaea's Revenge

This spell can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

Creature
Gaea's Revenge (plst) ORI-177
1
Garruk's Packleader

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

Creature
Garruk's Packleader (c19) 168
1
Indrik Stomphowler

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

Creature
Indrik Stomphowler (ncc) 297
1
Kodama of the North Tree

Trample Shroud (This creature can't be the target of spells or abilities.)

Creature
Kodama of the North Tree (chk) 222
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Mosstodon

{1}: Target creature with power 5 or greater gains trample until end of turn.

Creature
Mosstodon (ala) 139
1
Nessian Game Warden

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Nessian Game Warden (jou) 132
1
Paleoloth

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

Creature
Paleoloth (con) 88
1
Paragon of Eternal Wilds

Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Paragon of Eternal Wilds (m15) 190
1
Plated Crusher

Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Plated Crusher (bbd) 207
1
Primordial Sage

Whenever you cast a creature spell, you may draw a card.

Creature
Primordial Sage (jmp) 422
1
Silvos, Rogue Elemental

Trample {G}: Regenerate Silvos, Rogue Elemental.

Creature
Silvos, Rogue Elemental (plst) ONS-282
1
Somberwald Stag

When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.

Creature
Somberwald Stag (jmp) 431
1
Soul of the Harvest

Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

Creature
Soul of the Harvest (jmp) 432
1
Stampeding Elk Herd

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

Creature
Stampeding Elk Herd (dtk) 208
1
Temur Sabertooth

{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

Creature
Temur Sabertooth (ncc) 315
1
Terastodon

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Creature
Terastodon (c21) 207
1
Terra Stomper

This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Terra Stomper (zen) 187
1
Territorial Allosaurus

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.

Creature
Territorial Allosaurus (dom) 184
1
Trolls of Tel-Jilad

{1}{G}: Regenerate target green creature.

Creature
Trolls of Tel-Jilad (mrd) 136
1
Ulvenwald Observer

Whenever a creature you control with toughness 4 or greater dies, draw a card.

Creature
Ulvenwald Observer (emn) 176
1
Ulvenwald Tracker

{1}{G}, {T}: Target creature you control fights another target creature.

Creature
Ulvenwald Tracker (mm3) 144
1
Whisperer of the Wilds

{T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.

Creature
Whisperer of the Wilds (2xm) 187
1
Wickerbough Elder

Wickerbough Elder enters the battlefield with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

Creature
Wickerbough Elder (ncc) 320
1

Enchantments

Quantity: 6Price: $14.56
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (j22) 87
1
Elemental Bond

Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

Enchantment
Elemental Bond (scd) 180
1
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (afc) 158
1
Font of Fertility

{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Enchantment
Font of Fertility (cmm) 895
1
Sight of the Scalelords

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Enchantment
Sight of the Scalelords (dtk) 207
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
1

Instants

Quantity: 8Price: $6.00
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (cmr) 215
1
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (plst) NPH-103
1
Fresh Meat

Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.

Instant
Fresh Meat (c19) 166
1
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (plst) IMA-177
1
Pounce

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Instant
Pounce (j22) 707
1
Stampede

Attacking creatures get +1/+0 and gain trample until end of turn.

Instant
Stampede (5ed) 327
1
Unravel the Aether

Choose target artifact or enchantment. Its owner shuffles it into their library.

Instant
Unravel the Aether (bng) 143
1
Wildwood Rebirth

Return target creature card from your graveyard to your hand.

Instant
Wildwood Rebirth (gtc) 140
1

Lands

Quantity: 38Price: $13.44
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
1
Forest

({T}: Add {G}.)

Land
Forest (cmm) 799
36
Memorial to Unity

Memorial to Unity enters the battlefield tapped. {T}: Add {G}. {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

Land
Memorial to Unity (dom) 245
1

Sorceries

Quantity: 6Price: $2.98
Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Adventurous Impulse (j22) 627
1
Commune with Nature

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Commune with Nature (plst) MM2-142
1
Harmonize

Draw three cards.

Sorcery
Harmonize (plst) C20-173
1
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (j22) 710
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmm) 908
1
Revive

Return target green card from your graveyard to your hand.

Sorcery
Revive (plst) MM3-133
1

Deck Stats

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Description

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