58
2/27/2024
Let Me Sell Ya - Minsc & Boo: Hulkstorm - Minsc & Boo: Hulkstorm
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $4724.58
Salt Sum: 55.68
No deck tags
58
2/27/2024
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Commander

Quantity: 1Price: $8.49
Minsc & Boo, Timeless Heroes

When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. +1: Put three +1/+1 counters on up to one target creature with trample or haste. −2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Minsc & Boo, Timeless Heroes can be your commander.

Planeswalker
Minsc & Boo, Timeless Heroes (clb) 285
1

Artifacts

Quantity: 13Price: $1961.17
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
1
Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.

Artifact
Chrome Mox (2xm) 240
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (mkc) 228
1
Jeweled Lotus

{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.

Artifact
Jeweled Lotus (cmm) 396
1
Lion's Eye Diamond

Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.

Artifact
Lion's Eye Diamond (mir) 307
1
Lotus Petal

{T}, Sacrifice Lotus Petal: Add one mana of any color.

Artifact
Lotus Petal (plst) TMP-294
1
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (plst) EMA-225
1
Mana Vault

Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.

Artifact
Mana Vault (2x2) 308
1
Mox Amber

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Artifact
Mox Amber (dom) 224
1
Mox Diamond

If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color.

Artifact
Mox Diamond (sth) 138
1
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (cmm) 405
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
1
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.

Artifact
Talisman of Impulse (scd) 281
1

Creatures

Quantity: 22Price: $246.19
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (plst) A25-160
1
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
1
Birgi, God of Storytelling

Creature
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123
1
Dockside Extortionist

When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Dockside Extortionist (2x2) 107
1
Dualcaster Mage

Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Dualcaster Mage (c21) 165
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
1
Elvish Spirit Guide

Exile Elvish Spirit Guide from your hand: Add {G}.

Creature
Elvish Spirit Guide (dmr) 157
1
Endurance

Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.

Creature
Endurance (mh2) 157
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cmm) 286
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Orcish Lumberjack

{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.

Creature
Orcish Lumberjack (plst) DDL-44
1
Protean Hulk

When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

Creature
Protean Hulk (rvr) 153
1
Ragavan, Nimble Pilferer

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Ragavan, Nimble Pilferer (mh2) 138
1
Selvala, Heart of the Wilds

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Creature
Selvala, Heart of the Wilds (cmm) 320
1
Simian Spirit Guide

Exile Simian Spirit Guide from your hand: Add {R}.

Creature
Simian Spirit Guide (tsr) 190
1
Storm-Kiln Artist

Storm-Kiln Artist gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (cmm) 260
1
Taurean Mauler

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

Creature
Taurean Mauler (nec) 111
1
Temur Sabertooth

{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

Creature
Temur Sabertooth (ncc) 315
1
Tinder Wall

Defender (This creature can't attack.) Sacrifice Tinder Wall: Add {R}{R}. {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.

Creature
Tinder Wall (ice) 270
1
Treasonous Ogre

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}.

Creature
Treasonous Ogre (plst) CNS-36
1

Enchantments

Quantity: 5Price: $47.01
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Enchantment
Carpet of Flowers (plst) USG-240
1
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (dmr) 179
1
Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice Underworld Breach.

Enchantment
Underworld Breach (thb) 161
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (rvr) 159
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (mkc) 195
1

Instants

Quantity: 19Price: $188.83
Autumn's Veil

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Instant
Autumn's Veil (m12) 164
1
Become Immense

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.

Instant
Become Immense (plst) KTK-130
1
Berserk

Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Instant
Berserk (cn2) 175
1
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Instant
Deflecting Swat (cmm) 214
1
Final Fortune

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Final Fortune (7ed) 182
1
Force of Vigor

If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.

Instant
Force of Vigor (plst) MH1-164
1
Groundswell

Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Instant
Groundswell (j22) 669
1
Invigorate

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Instant
Invigorate (plst) A25-173
1
Manamorphose

Add two mana in any combination of colors. Draw a card.

Instant
Manamorphose (plst) SHM-211
1
Might of Old Krosa

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

Instant
Might of Old Krosa (2x2) 153
1
Mutagenic Growth

({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.

Instant
Mutagenic Growth (mm2) 149
1
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (onc) 110
1
Pyroblast

Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.

Instant
Pyroblast (ema) 142
1
Pyrokinesis

You may exile a red card from your hand rather than pay this spell's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Instant
Pyrokinesis (ema) 143
1
Red Elemental Blast

Choose one — • Counter target blue spell. • Destroy target blue permanent.

Instant
Red Elemental Blast (a25) 147
1
Summoner's Pact

Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Instant
Summoner's Pact (tsr) 234
1
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (scd) 166
1
Veil of Summer

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Instant
Veil of Summer (plst) M20-198
1
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (dmr) 185
1

Lands

Quantity: 27Price: $1807.80
Ancient Tomb

{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
1
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
1
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 216
1
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 321
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
1
Copperline Gorge

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.

Land
Copperline Gorge (one) 249
1
Cragcrown Pathway

Land
Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261
1
Fire-Lit Thicket

{T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.

Land
Fire-Lit Thicket (2xm) 317
1
Forest

({T}: Add {G}.)

Land
Forest (mh3) 308
3
Gaea's Cradle

{T}: Add {G} for each creature you control.

Land
Gaea's Cradle (usg) 321
1
Gemstone Caverns

If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
Gemstone Caverns (tsr) 280
1
Grove of the Burnwillows

{T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.

Land
Grove of the Burnwillows (ima) 238
1
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (dmu) 250
1
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
1
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
1
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 275
1
Scalding Tarn

{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
1
Spire Garden

Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
1
Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Stomping Ground (rvr) 289
1
Taiga

({T}: Add {R} or {G}.)

Land
Taiga (3ed) 287
1
Verdant Catacombs

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260
1
Windswept Heath

{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (mh3) 440
1
Wooded Foothills

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (mh3) 441
1
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
1

Sorceries

Quantity: 13Price: $465.09
Eldritch Evolution

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Sorcery
Eldritch Evolution (plst) EMN-155
1
Finale of Devastation

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Sorcery
Finale of Devastation (cmm) 289
1
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (dmr) 121
1
Haze of Rage

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Haze of Rage (tsr) 169
1
Infernal Plunge

As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.

Sorcery
Infernal Plunge (isd) 148
1
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (mkc) 156
1
Natural Order

As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.

Sorcery
Natural Order (ema) 177
1
Phytoburst

Target creature gets +5/+5 until end of turn.

Sorcery
Phytoburst (dgm) 46
1
Rite of Flame

Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Sorcery
Rite of Flame (csp) 96
1
Shatterskull Smashing

Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
1
Twinflame

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Sorcery
Twinflame (2x2) 129
1
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (3ed) 185
1
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211
1

Deck Stats

Deck extras (0)
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Description

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