179
10/15/2024
Aurelia, the Law Above "Here, Have Some Creatures!" - Plot Twist #3 - Here, Have Some Creatures
Deck Size: 100
Commander
Legal
Est deck cost: $699.33
Salt sum: 40.14
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179
10/15/2024
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Commander

Qty: 1 Price: $2.99
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 188

Commander

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Lands

Qty: 38 Price: $242.79
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (blc) 293
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (onc) 150
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (blc) 300
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 268
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (2x2) 323
Hanweir Battlements

{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Land
Hanweir Battlements (emn) 204
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (dmr) 250
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 752
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 283
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (blc) 327
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 285
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (mkc) 295
Sokenzan, Crucible of Defiance

{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Land
Sokenzan, Crucible of Defiance (neo) 276
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
Spinerock Knoll

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (dsc) 300
Sunbaked Canyon

{T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Sunbaked Canyon (mh1) 247
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (otc) 324
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (blc) 344
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (lcc) 370

Lands

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Artifacts

Qty: 11 Price: $23.79
Angel's Trumpet

All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.

Artifact
Angel's Trumpet (plst) ULG-121
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (blc) 128
Genesis Chamber

Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Artifact
Genesis Chamber (bbd) 235
Glittering Stockpile

{T}: Add {R}. Put a stash counter on this artifact. {T}, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.

Artifact
Glittering Stockpile (otc) 167
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (blc) 283
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (mkc) 240
Wand of the Worldsoul

This artifact enters tapped. {T}: Add {W}. {T}: The next spell you cast this turn has convoke.

Artifact
Wand of the Worldsoul (moc) 20

Artifacts

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Sorceries

Qty: 5 Price: $22.05
Alliance of Arms

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Sorcery
Alliance of Arms (plst) CMD-4
Eiganjo Uprising

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Sorcery
Eiganjo Uprising (neo) 217
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (voc) 147
Tempt with Vengeance

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

Sorcery
Tempt with Vengeance (cmm) 263
Vanquish the Horde

This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Sorcery
Vanquish the Horde (mid) 41

Sorceries

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Creatures

Qty: 26 Price: $232.96
Akroan Horse

Defender When this creature enters, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

Creature Artifact
Akroan Horse (plst) C16-241
Angelic Field Marshal

Flying Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.

Creature
Angelic Field Marshal (cmm) 13
Archangel of Tithes

Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Creature
Archangel of Tithes (otj) 2
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (2x2) 179
Baird, Steward of Argive

Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

Creature
Baird, Steward of Argive (blc) 135
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 9
Blade Historian

Attacking creatures you control have double strike.

Creature
Blade Historian (stx) 165
Combat Calligrapher

Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

Creature
Combat Calligrapher (c21) 14
Elesh Norn

Creature
Elesh Norn // The Argent Etchings (mom) 12Elesh Norn // The Argent Etchings (mom) 12
Firemane Commando

Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

Creature
Firemane Commando (moc) 73
Frontier Warmonger

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Creature
Frontier Warmonger (mkc) 154
Gisela, Blade of Goldnight

Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Creature
Gisela, Blade of Goldnight (mkc) 211
Headliner Scarlett

Haste When Headliner Scarlett enters, creatures target player controls can't block this turn. At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

Creature
Headliner Scarlett (clu) 4
Hero of Oxid Ridge

Haste Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, creatures with power 1 or less can't block this turn.

Creature
Hero of Oxid Ridge (mbs) 66
Hunted Dragon

Flying, haste When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike.

Creature
Hunted Dragon (plst) RAV-131
Kazuul, Tyrant of the Cliffs

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.

Creature
Kazuul, Tyrant of the Cliffs (mkc) 157
Legion Loyalist

Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

Creature
Legion Loyalist (gtc) 97
Loyal Unicorn

Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Creature
Loyal Unicorn (cmm) 40
Master of Ceremonies

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Creature
Master of Ceremonies (ncc) 18
Mondrak, Glory Dominus

If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)

Creature
Mondrak, Glory Dominus (one) 23
Odric, Master Tactician

First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Creature
Odric, Master Tactician (cmm) 46
Ojer Taq, Deepest Foundation

Creature
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 26Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 26
Ox Drover

Vigilance This creature can't be blocked by Oxen. Whenever this creature enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.

Creature
Ox Drover (woc) 6
Purphoros, God of the Forge

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Creature Enchantment
Purphoros, God of the Forge (cmm) 246
Varchild, Betrayer of Kjeldor

Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors.

Creature
Varchild, Betrayer of Kjeldor (plst) C18-28
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (mkc) 92

Creatures

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Enchantments

Qty: 10 Price: $119.66
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (plst) AKH-2
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (mb2) 6
Court of Embereth

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.

Enchantment
Court of Embereth (woc) 24
Crescendo of War

At the beginning of each upkeep, put a strife counter on this enchantment. Attacking creatures get +1/+0 for each strife counter on this enchantment. Blocking creatures you control get +1/+0 for each strife counter on this enchantment.

Enchantment
Crescendo of War (plst) CMD-12
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Enchantment
Curse of Opulence (mkc) 150
Divine Visitation

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

Enchantment
Divine Visitation (rvr) 16
Heat Wave

Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Enchantment
Heat Wave (vis) 83
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285
Rite of the Raging Storm

Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this token."

Enchantment
Rite of the Raging Storm (mkc) 159
Tocasia's Welcome

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Enchantment
Tocasia's Welcome (bro) 30

Enchantments

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Instants

Qty: 9 Price: $55.09
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (voc) 78
Demoralize

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

Instant
Demoralize (ody) 184
Fight to the Death

Destroy all blocking creatures and all blocked creatures.

Instant
Fight to the Death (arb) 97
Galadriel's Dismissal

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Galadriel's Dismissal (ltc) 500
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (blc) 106
Grand Crescendo

Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.

Instant
Grand Crescendo (ncc) 16
Massive Raid

Massive Raid deals damage to any target equal to the number of creatures you control.

Instant
Massive Raid (gtc) 100
Order

Instant
Order // Chaos (dmr) 212
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33

Instants

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Deck Info

Deck stats

52 pips - 34 cards
32 mana - 30 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
36 pips - 25 cards
26 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
13 mana - 11 cards
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